150°

First WiiU Problems: Not Knowing Which Screen To Look At

Kotaku- I have a Wii U, so I shouldn't be complaining. I'm not. I'm observing. And my observation is this, my friends: observing a Wii U game is a brand-new skill I have not yet mastered.

When I play this new console, I'm looking at the wrong screen half the time! Or I think I am. Maybe I am. I just don't know.

Wizziokid4182d ago

If it bothers someone that much use the pro-controller, I can't wait to use the new gamepad though

jujubee884182d ago

With the PS VITA, I know EXACTLY which screen I am looking at all the time.

Fact.

Sorry, but the PS VITA is just better at that. :)

Transporter474182d ago

Vita is better at being Portable which is what it is, WiiU is better at being a home console, just leave it at that. Stop comparing the two.

jujubee884182d ago

Thanks for the reply. I am just trolling.

I actually hope people have enjoy their Wii U and harbor no feelings of ill-will toward anyone based on what they buy and/or support.

:)

guitarded774182d ago

Oh no!!! First world problems... how do we survive such hardships?

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dark-hollow4182d ago (Edited 4182d ago )

A clever game designer will know how to utilize the Wii u screen so you won't turn your head up and down in every given moment.

Bad game design: If you put too much emphasis on the Wii u touchreen in a fast paced game is probably not a good idea, like forcing you to switch weapon on H&S game via the touch screen which will be too distracting.

Good game design: if you make looking at the Wii u display a requirement in a certain situations to add a sense of fear and tension in horror games. Or having the ability to switch weapon/organize your inventory in a slow paced games, borderlands 2 would be perfect for the Wii u.

So bottom line its up to the developers to make the Wii u gamepad an enhanced experience or a hindrance.

Schawk4182d ago

People have been gaming on 2 screens for years on the DS without a problem. I cant wait to get the gamepad myself it looks awesome, you can even play a family member a multiplayer game using a screen each and you dont even have to be in the same room, i like that idea

barb_wire4182d ago

Bit different when on a DS the other screen is less than inch from the main screen. I can see being a bit disconcerting sitting on a couch though. Just need to retrain your brain or get the pro controller.

Schawk4182d ago (Edited 4182d ago )

If your good with your hands and eyes it shouldent be a problem. i myself know i wont have a problem with it.
im realy interested in being able to play multiplayer games in 2 seperate rooms on the one console with the one game, using only one tv

which no other console can do

Sp1d3ynut4182d ago (Edited 4182d ago )

Schawk, I don't think it's been confirmed that's a feature of the WiiU...at least the way you're obviously thinking. I know it's logically "possible"...but I don't see any developers using such a feature, outside of Nintendo.

ronin4life4182d ago (Edited 4182d ago )

Bah, double post...>.<;;

Well, as for the usage of two screens, you are going to be holding up the gamepad like another controller just above your knees several feet from the tv which should have its center at eye level... within your field of vision should be both the screen and the tv.

ronin4life4182d ago

@Sp1
CoD Blops 2 is confirmed to have this feature. Other than that I don't know.

+ Show (1) more replyLast reply 4182d ago
Sp1d3ynut4182d ago (Edited 4182d ago )

@ ronin4life

So basically, one person gets to play the game on a 6" screen, while the other person gets to play on a screen 10-25 times larger? Who wants to do that? You'd be better off with splitscreen on the same TV, which is why I say most devs won't utilize the feature...it's just dumb.

Not to mention, according to early reviews of the hardware, like this excerpt from 1UP...

"Unfortunately, the signal isn't nearly as strong as I'd hoped. Simply walking into the kitchen, which put a single interior wall between the console and tablet, was enough to cause the on-screen image to stutter momentarily before dropping the connection entirely, despite a distance of only about 10 feet."

...seems to kill the idea of playing in another room altogether, which is what Schawk is talking of doing.

Nintendo should have licensed BlueTooth, obviously.

Amondel4182d ago

Lol? You really dont have a clue about (optimal/)viewing distances. For instance my main TV is 51" so it's quite difference to play with half of the 51" from it's optimal distance (12-16feet, where my couches are) than with full 51" and the other playing on 6" screen from 1,5-2feet you dumbfuck. -_- Sorry for whatever, im drunk as fuck and english ain't my native language.

Sp1d3ynut4182d ago (Edited 4182d ago )

Amondel, if you're replying to me, I have no idea what you're going on about. Maybe if you weren't drunk...and spoke English natively...and weren't a rude imbecile above all...you'd have a better understanding of what myself and 'ronin4life' were discussing. This about playing the same game, in TWO DIFFERENT ROOMS, as opposed to splitscreen, when it's obvious the WiiU controller does not do well at long distances, and through walls. Yes, splitscreen sucks...even on a large screen (I too game on a 51" Samsung, and I've always HATED splitscreen). My point is, it would still be better, than the WiiU option, splitting it unevenly, and with the WiiU controller having a dodgy connection.
The next time you call someone a "dumbf**k"...make sure you're looking in a mirror.

Thepcz4182d ago

it would only be a problem if both screens are showing the exact same thing at the same time. but i doubt that ever happens.

the controller screen would be for in-game info, menu, hud, alternate views etc.

sounds like the person who wrote the article is a newbie. possibly a soccer mom lol

zebramocha4182d ago

Yeah,but the problem with the tablet in comparison to the wiimote is,easy of use,the wiimote implementation in games are some what based of natural motion where as the tablet use is not that intuitive for casual,not say it's impossible for them but it's not easy either.

Schawk4182d ago (Edited 4182d ago )

@Sp1d3ynut
I watched sonic allstars racing developer interveiw today its on google, i heard mention of it on the video , we already know it works on COD because you can play local multiplayer with a screen each and the gamepad is wireless.

So i can be in a different room from the tv and still play local multiplayer with the gamepad and the other player using the tv and wii mote.

seems logical you have a screen each why would u have to be in the same room for local multiplayer with a family member in the same house, after all the gamepad is wireless.

and this is something developers will use it isent a big deal, its multiplayer with a screen each this is one of the wiiUs trump cards

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180°

Wii U games that still haven't been ported to Switch

The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.

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Vits2d ago

I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.

The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.

Z5011d 20h ago

How would XCX work without dual screens functionality?

Cacabunga1d 20h ago

Same as Paper Mario color splash. One of the best wiiu games and getting even better with dual screen. Same reason why i prefer Splatoon 1

Profchaos1d 20h ago

This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.

Stevonidas1d 18h ago

Devil's Third is HIGHLY underrated.

repsahj1d 18h ago

They should remake Starfox to the switch 2. Very beautiful game during gamecube days.

Chocoburger1d 13h ago

Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.

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80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."

60°

8 of the most useless amiibo figures ever released

A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.

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