NowGamer: Most fans are happy with the GTA 5 reveal but not all, as other GTA fans say Rockstar has 'ruined the game' and called them 'lazy'.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
From their most recent entries in the GTA franchise to their cult favorite racing games, find here the best Rockstar games, ranked from best to worst.
Seems like it's just about the switchable characters to be honest, I feel the same way. Well least people arn't letting the fact it's Rockstar cloud their judgment. Remember how hype blinded us for GTA4, then look what happened, it got perfect scores but as a GTA game it just didn't feel the same.
The best thing about GTA3, Vice City and San Andereas was that it was that characters story, they were the hero, the character development increased in each game from a silent mute character to a fully fleshed out one with CJ. Now that I can switch it's just not going to be the same, they're just going to be characters to me, nothing worth investing into.
Thank god R* are actually challenging themselves instead of playing it safe. My thoughts on the switching protagonists are still undecided until spring when I play it myself. Although this could add some crazy depth to gameplay.
R* did not lie about this being there largest and most ambitious game ever, Kudos to them. People will hate on everything these days .
If people actually read the entire GI story it's quite incredible. I mean they revamped every mechanic in the game. Every npc is fully mocapped now, for insane detail. The dynamic missions, tons of activities. Dynamic fluid physics. I mean Trevor poured gasoline all over a truck. Made a line away from said truck threw a zippo down, and the flame flew to truck and boom. Just glorious, not to mention the map unbelievably big.
Keep in my mind I didn't right down nearly all the details.
Really? I'm psyched about GTA V!
Just can't please some people I guess.
What a bunch of egotistical morons. They have ruined the game, the game is destroyed?.....eh you haven't even played the game!
It seems as what some people want is SA with better graphics.
Rockstar are doing what they want to do with the game, what they did when they released all their other games, the games ye love and yet had no input on them.
How did we end up at this stage where gamers think they have the right to tell a successful developer how to make their games?
Im agree with this comment:R* add shitty yoga and dont add buying property