GI writes: The Assassin’s Creed series holds a special place in my heart. On Black Friday of 2007 I spent months’ worth of hard-earned money on a PlayStation 3, but was too poor to buy a game. Weeks later I had finally saved up the sixty dollars to purchase a game but couldn’t decide what my first choice would be. Would it be Modern Warfare 4? Uncharted: Drake’s Fortune? Ratchet and Clank? After what seemed like forever I finally decided on Assassin’s Creed. It was the first game I bought for my PlayStation 3 and, consequently, was my introduction into the current generation of games.
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
AC3 was released during a turbulent transition period for Ubisoft and the Assassin's Creed series. It ventured into uncharted territory, narratively and mechanically, which caused it to receive mixed reviews. At its core, though, it's a damn good stealth game.
Nope, I hated 3, connar was bland, literally the most flat character in the entire game. Not to mention to myriad of bugs, camera issues, and that annoying thing where he automatically ditches his weapon you payed for for the sake of a cool finishing move forcing you to trek back to your base after almost every encounter just to re-equip your own weapon. It just didn't work as fluidly as the others like 2 and 4
The series peaked at AC3 for me. It’s been my favourite in the series. Connor will always be one of my favourite video game protagonists.
No. Game was BORING. Connor was really dull. Environments, while impressive, because of the geographic location and time period were not really exciting to be in. I would love some kind of game set in there colonial American time period, but a game like AC that back then centered around parkour and vertical traversal really didn't fit those environments.
Nope
There was a lot of issues but mine is how they handled the war
They told us Connor was not going to get involved, that the war was more of a background setting for the real story and it wasn’t going to be one sided
They lied, even the cinematic E3 trailer showed Connor emerge from the Colonist side and slaughter the red coats to get to his target, inspiring the Colonists to fight back
I just thought it would have made more sense lore wise that the red coats were mostly compiled of Assassins fighting the Colonist templars who wanted to take the new world for themselves.
Since the Red coats lost the war, it would then explain how the Templars started to gain the upper hand and how on the future the assassins were mostly killed off and the Templar’s had pretty much taken over everything.
Instead it just felt like they didn’t want to p*** off the American audience
Even Haytham was cool, he should have been an Assassin through and through and should have been the main lead.
I’m one one of those weird people that liked Ass Creed 3, but to be fair I never got around to finishing it.
There are good video game protagonists, and there are bad video game protagonists.
I disagree that max is unlikable. Chloe is infinitely more unlikable in my opinion.
Most of these aren't even that bad. Especially comparing to others like Squall "Whatever" Leonhart, Forspoken's Frey, and the guy from Atomic Heart.
i had to stop reading after the "blatant misogyny" in the Dantes inferno section.
i actually liked Max haha.
the forspoken chick is missing tho
Evolution? Ac1-good but boring
Ac2-great
Ac2.5 rehash but good
Ac2.9 too much....get on with it Ubi!
Ac3-fail on multiple levels, horrid ending and glitchy. But damn the forest looks great and mp is perfected!
Can't agree more with the bit about the Truth Puzzles. Definitely my favourite part of both AC2 and Brotherhood, was distraught when it was removed from Revelations. Not sure why they would have done that, it was completely optional and did not hamper progress in any way.
AC3 was a disappointment.
I was thinking why this was the case and it comes down to poor character development and wasted opportunities and a few gameplay glaring errors.
It does some stuff very well like the animations and naval battles though and combat is slightly improved.
However, there are no real "stealthy" levels apart from one naval fort. And no real climbing levels like the ones in AC2 and AC Brotherhood where you explored all those amazing historical landmarks. Thats another thing: the cities are not as awe inspiring as the last games. And this is worsened still by the severe lack of free roaming music. Jesper Kyd's absence is sorely missed. Lorne Balfe is a film composer and does cinematic scenes well but he doesn't seem to understand the need for background music like Kyd did.
No puzzles. And the modern story feels rushed and sloppy. When Desmond goes into Asbtergo and finds Cross etc... it doesn't feel epic like it should. It feels mundane. Shame.
Connor doesn't evolve in any way as a protagonist. I felt for Altair and Ezio but Connor never struck me in a similar way. Haytham and Achilles are interesting but underused and their backstories are never explored.
Personally the end didn't bother me. It could have been executed better but the content didn't bother me much.
I love Assassins creed. AC2 was amazing. And I loved how Ezio and Altairs story ended in Revelations. It was moving.
I was never moved in AC3. Not once.
I hope they do better next generation.