380°

Dark Souls' director reveals the pendant's true purpose

Eurogamer- Upon beginning a new game in Dark Souls you're offered the chance to pick a starting "gift" to help you on your travels. These range from very useful, like a master key that can unlock any door, to forgettable, like 10 fire bombs. The most mysterious item was the pendant as its in-game description read, "Trinket. No effect, but fond memories comfort travelers."

Upon Dark Souls' release, game director Hidetaka Miyazaki said in a Famitsu interview that he'd pick the pendant or nothing.

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eurogamer.net
dedicatedtogamers4181d ago

LOL

That's what happened with the little jewel-button in Diablo II. Blizzard put a button on the lobby menu (prior to entering a session) and people would click it. Blizzard kept quiet, and there were dozens of theories as to what it did (theories ranging from "it boosts your magic-find" to "it increases the number of drops")

Turns out, the jewel did nothing and Blizzard simply wanted to see how many people would click it.

4181d ago
4181d ago Replies(2)
SilentNegotiator4181d ago

Fond memories of being trolled.

Locksus4181d ago

Oh, you. Successful troll it seems. Well, played.

RXL4180d ago

you gotta silently scream it...like "OVER 9000?!"

Dread4181d ago

lol

well played.

I love this franchise.

Eazy-Eman4181d ago

OR...he could be using reverse-psychology on us, making it so that he is still hiding the secret effect of the pendant and thus keeping people from asking anymore questions about said pendant. Jeez my brain hurts

camel_toad4181d ago

Yep this mystery isn't over yet and you have just shorted my brain out. One of us needs to begin the stalking process so we can get to the bottom of this.

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70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing26d ago (Edited 26d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson26d ago (Edited 26d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

90°

Dark Souls: 10 Best Weapons In The Series

TheGamer writes, "Some weapons resist the test of time."

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thegamer.com
Father__Merrin55d ago

bastard sword and claymore do the job when grinded up