DarkStation: "It’s fitting that so much of Medal of Honor Warfighter’s script is composed of military acronyms, given that the entire game is shorthand for designs and concepts that have been done in other, overwhelmingly better military shooters. Warfighter is uninspired, underdeveloped, and completely profligate with the solemn potential of its core concept."
Alongside death, taxes and terrible Adam Sandler movies, video game sequels are just another crushing inevitability of life. Sequels and franchises are the lifeblood of the industry, so you can bet any halfway successful game will be aiming towards at least five more follow-ups and spin-offs in pursuit of more delicious money.
Yet even major franchises tend to run themselves into the ground eventually, where they can either reboot themselves and come back stronger than ever (think the new Tomb Raider games) or stay buried in the past.
This new Top 5 video series is starting with a bang, and quite possibly some teabagging, as I run through my favorite first-person shooters.
Halo ce
Halo 2
Halo 3
Halo 4
Halo5
Before i liked halo
007 goldeneye
Doom 2
Crysis 3
Cod WAW
MOH
Old school would be Wolfenstein, Doom, Hexen, Duke Nukem, and Rise of the Triad.
More recently Half-Life 2, BioShock (original), Wolfenstein the new order, Timesplitters 2, Medal of Honour.
Some personal favourites Singularity, Resistance series, Killzone Series, Bulletstorm, Dishonored.
The video game industry is one based on the backs of its scholarly properties. Like movies and books, it’s a space that draws vigorously on strong sequels and innovative new thoughts. Notwithstanding, not all sequels surpass the enormity of their forerunners, and a chosen few of them check the start of the end for their →
Assassin's Creed series was ruined after Black Flag, Ubisoft made it annually game. I played Dead Space 1 and 2; were awesome but Dead Space 3 failed to make gosip. As MOH Warfighter was good game
I preferred Revelations over Brotherhood. AC Brotherhood had such a boring story while AC Revelations tied everything up very well for Ezio and Altair, if I was going to pick a game where it all started going downhill for me it would be AC 3 but despite that AC 1,2, Brotherhood, Revelations, 4, Rogue and Syndicate are all good games.
Lost Planet as far as I remember went like dead space with the third game (round based type play) it just felt like it was just a map clearing game with multiple horde survival. Call Of duty went and died long ago. Ghosts didn't help its cause but now we have three development houses it's going from bad to worse. GTA to me anyway was saved with five to me the driving up until then was awful. Mario and sonics died along time ago to in my eyes.
Time to end the series or hand it over to a another developer EA your choice.
I feel like once again the scores from reviewers are too harsh. I beat the single player for MoH: Warfighter on hard, that was the hardest difficulty I could select right off, and the game is nothing special.
The story does some interesting stuff by showing how the family of these soldiers are affected, but everything else could be straight out of MW2. The shooting feels weak, the audio sounds like low resolution bf3 sound clips, and I didn't bother with the mp or feel the need to try it out.
With that said, the game is just average, maybe even slightly below average, but this game certainly is better than a 4/10 or any review similar to that. These reviews of late just reinforce the idea that you can't trust review scores.
I'm even surprised people were willing to go on day 1 and put down full price for this smelly turd. It's not a good game at all, its a EA's Holiday filler ! $30 bucks on Black Friday $15 from bargain bin by the end of March next year. I'm sorry but i rather continue with battlefield, hell yeah i might even go with Black Ops
Having played and enjoyed the game, I can say that Medal of Honor Warfighter appears to only be guilty of not being Halo 4 or Black Ops 2. How can this game be better than the first one yet get worse review scores?
It's a conspiracy, maybe. Nitpicking on issues that exist in almost every fps. Danger Close and EA must have known that the game needed more time in development.