EA's Matt Prior gives Eurogamer interesting details about the Wii U version of FIFA 13, mostly consisting of what was added to this particular version--and what wasn't...
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
That's more bad news than good. Though they didn't mention the Wii U had higher res textures which I thought was confirmed (?)
these launch games were made with a limited dev period in order to meet launch. its also new tech.
also, the fifa game might lose some features, but it gains others due to the wiiu controller. so its still no loss
I think games companies are starting to realise that there's not much further they can push graphics and resolution and the like before it starts getting really cost prohibitive to consumers and developers.
If the rumours about the next Xbox turn out to be true - eg augmented reality approach - then the big companies seem to have realised this and are looking towards different experiences rather than POWER POWER POWER. That will still be a factor of course, but not the focus IMO.
For me, personally, I'd rather see improvements in AI as there's still a tendency towards idiotic, robotic AI in games. Focus on that and new ways to play...oh, and stop striving for realism in graphics and concept so much as well, let's get some imagination back into mainstream games in terms of concepts and art design.
"The Wii U version, from a visual standpoint, runs just as wonderfully as the PS3 and Xbox 360 version, shining in FIFA's trademark 60 frames per second. And, somewhat surprisingly, utilising the GamePad as a second screen does not impact on performance."
"Importantly, using the Wii U GamePad does not impact performance of the engine, even when you're streaming an exact copy of the on-screen action (you can play the game as normal on the GamePad screen, useful if the telly isn't available)."
This is great news!