190°

Insomniac's Ted Price takes you through 18 minutes of Fuse

Joystiq:

"Insomniac Games president and CEO Ted Price narrates this video for Fuse, taking you through the four playable members of the Overstrike squad, their weapons, and their skill-based progressions. Also covered are the co-operative elements, including 'Fusion' mode which as Price puts it lets all four players become "Fuse-powered wrecking balls."

wishingW3L4197d ago (Edited 4197d ago )

at least it looks cleaner than Resistance 3. And is just me or the weapons seem a bit overpowered?

newn4gguy4197d ago

Looks cleaner than Resistance 3?

Blastoise4197d ago (Edited 4197d ago )

Yeah, everyone knows Resistance 3 was dirty!

/s

On topic...looks a bit boring. You can tell some effort has been put into it but it lacks a certain spark...

Abash4197d ago

I remember all the attention Insomniac got for going multiplatform but it looks like Sony dodged a big bullet by not having to publish this. I use to love Insomiac but they just seem uninspired with Fuse.

Wintersun6164197d ago

@Abash,

Remember when Fuse was still Overstrike? It looked a lot more promising and more along the lines of what Insomniac would do. I think EA as the publisher of this game has forced Insomniac to make the game cater to a certain kind of audience. Resulting in a hollow shell of a great game that Overstrike could have been if Insomniac had had the full say on it.

Army_of_Darkness4197d ago (Edited 4197d ago )

Strangely enough, I think I understand what you mean by cleaner looking than R3. But in no way that means it looks graphically better than R3. The look of fuse is cleaner, but the environments look much more plain n boring since it has much less going on in the background, where as R3 has crap loads of things happening, like sand storms, objects flying around as well as trees blowing in the background. So this game is definitely a downgrade from R3 technically and graphically in my eyes, but I still find the concept of this game interesting so I'm gonna give it a go once it releases.

WrAiTh Sp3cTr34197d ago (Edited 4197d ago )

Lol, if it was an exclusive, I'd wager there'd be way more people hyping this game instead of downing it. Anyway, after seeing it in action especially towards the end, I can say I'm definitely interested. I think they're taking the online co-op of Resistance 2 and building upon that with this game. Yeah, I see what they're doing. I'm in...

chukamachine4196d ago

What he means is resolution.

It looks cleaner, because it's higher rez.

Disagree all you want.

I love resistance3, but it's blurry because it runs at 960x704, instead of 1280x704 like resistance 2.

As for fuse, looks okish.

As long as it's not too easy.

+ Show (3) more repliesLast reply 4196d ago
badz1494197d ago

if it provides great 4 player coop, what's there to complaint about? Borderlands was poor in the story department too but coop makes it fun but only for 2! Insomniac has done 8 player coop in R2 and it was the saving grace of what might have been a disaster for the whole series! if anyone can handle online right, it's Insomniac!

gamers/media were a bit forgiving with Borderlands and it's generic story because it's fun to play with friends but why not giving this a chance? there's no proof that this is already a bad game, right?

Abash4197d ago

Borderlands has a great universe and tons of comedy with likable characters even if it's not story driving. Also the gameplay is fun and addictive, it's just a great series. Now that I think about it though, with all the crazy fun weapons and interest, funny characters Borderlands has it's like Gearbox are the Insomniac of this gen

badz1494197d ago

hey I love Borderlands just like the next guy but those weapons in Borderlands are just normal weapons with added elements like fire, electric, poison and stuff and the only thing makes them worth changing your guns over and over in Borderlands is because of their level! throw those away, you will have pretty standards guns just with different names!

as for crazy guns, Resistance and R&C still are kings!

Shaman4197d ago

Why are they showing 360 version?

Abash4197d ago

inb4 "Because it's a shooter!" jokes

BigStef714197d ago

I think Insomniac said they were starting with the 360 first since they never worked on the system before and then they'll do the ps3 version after since that version will be really easy for them to do because they know the ps3 from inside to out

LightofDarkness4197d ago

Another victim of the "design by committee" virus, it seems.

Ak47Russia4197d ago

Really? Halo 4 also looks generic.....

PR_FROM_OHIO4197d ago

Love insomniac but this game looks generic as hell!!! Smh

Captain Qwark 94197d ago (Edited 4197d ago )

haha "hyperion" they are on pandora not earth!

alien substance??? they mean eridium.

overstrike??? they mean vault hunters...

i love insomniac lol but they need to get back to proper ratchet or give resistance another try....

they played way too much borderlands and that is exactly what this is trying to be but without the character or personality and unique art direction

Show all comments (60)
160°

Fuse Is the Best Co-op Game Played Single-Player Ever

Fuse from Insomniac Games is a co-op third-person shooter that is actually a blast to play alone, thanks to being able to switch between characters.

Read Full Story >>
escapistmagazine.com
BeRich2331487d ago

This game was bad, played with a friend, we beat it and he said the same thing.

Majin-vegeta1487d ago

Yea the original vision was better.shame EA made them turn it into another cookie cutter FPS

DOMination-1486d ago

Strong and powerful point apart from that the article says it was third person.

210°

13 Games That Suffered From Publisher Interference

Whether self-published or under a larger company, these developers suffered their share of outside meddling.

Read Full Story >>
gamingbolt.com
Yi-Long1719d ago

No Scalebound on this list seems like a weird omission.

DerfDerf1719d ago

Probably because Scalebound was a monumental failure on PG's behalf and not MS's. PG bit off more than they could chew and Kamiya is the first to admit that PG messed up. He went on to even thank them for showing up when trying to sell his next game and still having faith in him after the whole debacle.

Godmars2901719d ago

Because it was a SP title yet MS - likely - insisted on four player co-op.

Hell, Square has yet to put FF14 on Xbox because of policy issue with MS, and yet they're the one's continually apologizing for it.

IamTylerDurden11719d ago (Edited 1719d ago )

PG said "both sides failed" in the interview. Inaba and Kamiya were being stand-up guys, but Inaba definitely said Microsoft could have done better and that the game was shown way too early. Also, Microsoft wanted a massive AAA headliner, but did the team have the manpower or budget for a huge open world RPG featuring a 4 player Online co op mode? A human protagonist and a huge semi controllable Dragon, the largest bosses PG has ever done, an actual RPG story, and potentially 4 players and 4 AI/player controlled dragons on-screen at once with a 100 person team? PG was so overworked that executives got ill due to stress and took a leave of absence. Yet Microsoft didn't mismanage the project?

Microsoft showed Scalebound way too early and escalated expectations with an unrealistic CG trailer.

The game was far behind schedule yet Microsoft insisted on online mp.

The team was never equipped for a huge open/semi open world RPG featuring online mp/co op. Microsoft as a Publisher should've realized from the jump that 100 people to make a game of that magnitude was unfair and irresponsible. Not only did Scalebound get cancelled, but the team crunched for about 3 years and people had stress induced illness just to see their game cancelled. The team at PG worked their ass off, Microsoft mismanaged the project because they wanted a massive AAA at a budget price. Why do u think they hired Ninja Theory and Compulsion? Undead Labs and inXile? They want big games but they don't want to spend big money. In the case of Scalebound, it didn't work, and i blame Microsoft.

IamTylerDurden11719d ago (Edited 1719d ago )

Crackdown 3?

GB demonized Sony for using Lair to promote Six Axis, but Microsoft used Crackdown 3 to justify the statements they made regarding Cloud tech. Microsoft mismanaged Crackdown 3 as badly as any game in recent memory. They sacrificed the game in order to shoehorn in native 4K and Cloud technology. The game had 3 independent developers working on it and the Cloud Engine technology that was supposed to be powering it was bought out by Epic along with one of the developers several months prior to release. It was a mess, Microsoft showed it too early, over-promised, and they showed a totally misleading Cloud tech demo which raised expectations to a level that was never going to be achieved. Microsoft also elevated expectations for Crackdown as if it was an A1 franchise. They originally promoted and positioned it as if Crackdown was a huge franchise when it never had been. The original gained notoriety because of the Halo 3 beta and Crackdown 2 was an utter flop. Neither game sold 2 million copies. When you position a game as a huge AAA system seller and its previous iteration sold just over 1 million copies and received bad reviews, something is up. The thing is, Microsoft tried to oversell a middle of the road franchise because they just didn't have much else. This also raised expectations.

How about Fable Legends?

Take a great AAA developer and throw them on Kinect. Then make them pimp their own franchise again by turning f2p and pull the rug right before release. Had a beta and everything. Why on earth wait so long to axe a game?

ME Andromeda

EA/Bioware took the team behind ME 1-3 and put them on that awful Destiny clone while they thought a ragtag team should have the keys to Mass Effect. Good job publisher/execs two fails for the price of one.

Anthem

The game that got Xbox fanboys hot and bothered at the Microsoft conference with even being exclusive. The game that doomed Mass Effect. The game that made ppl appreciate Destiny, which is hard to do in this day n age.

Godmars2901719d ago

Its that there are so many examples of MS interfering in game production that has me doubting they'll do anything "great" with all the studios they've just bought.

Over-hyped, but not great.

IamTylerDurden11718d ago (Edited 1718d ago )

Mars

Do u know that Kameo 2 was well into development when Microsoft axed it and forced Rare to work on Kinect games? Kameo 2 would've likely been a huge improvement on the already good original because the original in no way leveraged the power of the 360 considering it was actually developed as a GameCube game and merely brushed up for the launch of Xbox 360 when Microsoft acquired Rare.

So many terrible decisions by Microsoft and needless interference, it's astonishing that they were protected in this article considering how egregious they were. But then again, Gaming Bolt..

How about an article about the worst cases of a publisher mismanaging a developer? Rare would have to be top 5 and perhaps Lionhead? It's actually sad that a great studio like Obsidian is under the control of a publisher like Microsoft. If only PoE2 didn't flop commercially..

TheColbertinator1719d ago (Edited 1719d ago )

The list is
Deus Ex Mankind Divided
Halo 2
Dragon Age 2
Fuse
Haze
Telltales's The Walking Dead
Dead Space 3
Dungeon Keeper
Need for Speed Payback
MGSV
Star Wars 1313
Lair
Middle Earth Shadow of War

kneon1719d ago

Overstrike looked like it could have been great, it had character and originality. Meanwhile fuse was so generic it should have been sold in a plain white box that just said "Game" on it.

TheColbertinator1719d ago

Overstrike was my most anticipated game of the year. Then E3 came and EA stepped in and... the game died in my eyes.

Servbot411719d ago

Dang that's a good description. Like Beer beer.

Krew_921719d ago

Thanks for listing them out for us.

IamTylerDurden11719d ago

GB says Halo 2 was terrible and they hail Halo 3 as being superior, but Halo 2 actually has a higher Metacritic and was actually a very fun game. I much preferred Halo 2 over Halo 3.

They rip Deus Ex MD yet if u ignore the overblown preorder controversy and the ridiculous little MTs it was actually received very well by critics. GB claims it had a poor reception, and it did commercially, but the game is an 84 Meta. It really didn't deserve to bomb commercially. If anything choose Deus Ex The Fall. Blame the publisher for turning a gritty, sophisticated stealth masterpiece into mobile trash.

I love me some Insomniac, but can we honestly blame EA for Fuse? Didn't Insomniac go multiplat in order to have more control? Yet EA made Fuse bad? I have to blame Ted Price on this one.

Sony wanted Six Axis implemented into Lair "allegedly" but Lair was flawed well beyond the Six Axis control scheme.

GB has a line where they say 'if u thought Ubisoft was above this" and then they mention Haze. Ubisoft is among the worst offenders, why would we think they are above mismanagement and greed when AC is ridiculously milked and their games are often stuffed with MTs? And who keeps buying The Crew? The Crew 2, a terrible sequel to a terrible game. Virtually every Ubisoft game is a "service" based game with MTs. Oh, and they've had numerous downgrades this gen. The funny thing is, ppl somehow slammed Sony for Haze.

Blame Disney for 1313, they were the ones who cut development once they acquired Lucas.

Segata1719d ago

Project Hammer is another. Nintendo royally fucked over NST with that game leading to its cancelation and by that point, they were forced to change it to a Mii party game. Phantom Dust and Scalebound from MS as well. Sony with Lair.

IamTylerDurden11718d ago (Edited 1718d ago )

Phantom Dust 100%. First Microsoft announces a Phantom Dust remake, then radio silence, then they announce a Phantom D remaster and ppl are confused as to what happened to the remake. Then, low and behold, Microsoft stealth releases a Phantom Dust port with no visual improvements and microtransactions. It was a disgrace. I bet the game is either delisted or shutdown by now. They showed a Phantom Dust CG trailer at E3, so i would imagine they had bigger plans for the franchise and something got screwed royally.

Segata1718d ago

MS demanded a lot for a game that had a $5 million budget. MS wanted a bunch of multiplayer and the studio said they needed a bigger budget for that so MS canceled the game and shut down the studio laying everyone off. MS nearly put PG out of business with canceling Scalebound as well. Thankfully Nier saved them.

160°

5 Games That Would Have Been Totally Different if They'd Stuck to Their Original Pitch

Sometimes, games change drastically between their initial pitch and the version players get their hands on. Such was the case with these five games that would have been totally different if they'd stuck to their original pitch.

Read Full Story >>
twinfinite.net
Potnoodle9991863d ago (Edited 1863d ago )

Versus....😭😭

Daeloki1863d ago

Oh hell no, Borderlands is perfect the way it is, that gritty/serious vibe would have killed the game

Father__Merrin1863d ago

if this game had the ff13 battle system it would have been a joy to play. it just doesnt seem like a ff game to me

AK911863d ago

Twinfinite you come with some pretty cool lists but the fact that they're multi page kills it.

Fist4achin1863d ago

I was happy with how Prey turned out, but there was a reveal for Prey 2 and it looked awesome. They should still develop that concept into a stand alone game.