Giant Bomb: "Though its a tale told many times, Kinect attempts to thrill us with its version of Dragon Ball Z."
Leviathyn.com | You know what they say about games, right? For every good one that releases, two bad ones crop up. There are plenty of those to choose from. These are the worst games of 2012.
GameDynamo - "Similar to Ubisoft's PowerUp Heroes, all actions in Dragon Ball Z for Kinect are gesture-based and displayed on the right side of the screen. Players are able to punch at the air to start a martial art combo, shoot Ki-blasts, guard or dodge attacks through this system, depending on if the battle is in the air or on the ground. "
In the 1990's on through the early 2000's, 'Dragon Ball Z' was easily one of the more popular anime titles on television. It's so-bad-its-good dialogue and voice acting was trumped only by its over-the-top fantasy martial arts and powerful super moves. Now, in the year 2012, fans have their chance of not only controlling the show's characters in a fighting game, but more-or-less being those characters in the Xbox 360 title DragonBall Z for Kinect.
The voice acting was really good, at least the dub was... Especially for its time. C'mon though, the dialogue wasn't that bad, the only real problems DBZ had was the crazy long pauses between talking and fighting, as well as how out of proportion the powers became.
This is awful. Please no more Kinect games..
Would have been better if they stuck with DBZ Budkai Tenkaichi (I know I spell it wrong).
These crap Kinect games aren't doing MS any favors. Who will buy Kinect 2 thinking it will actually be better? Not I...
This is almost as big an insult to DBZ fans as Dragonball Evolution was.
*pukes over remembering Dragonball Evolution*
Raditz: Kakarot you're a disgrace to your entire race!
Now i'll stand here doing nothing while you jump around like an insane turkey being electrocuted to punch me!