With five hours left to go, Obsidian has added one final stretch goal for Project Eternity - at $4M, they'll "enhance the whole game".
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UPDATE: With $3,986,929 plus Paypal, the goal was easily reached.
Ten of the highest funded crowdfunded games to date.
AusGamers chats with prominent games industry figure, Obsidian Entertainment founder and CEO Feargus Urquhart about the upcoming Project Eternity, the recently announced Armored Warfare, the studio’s involvement in Russian MMO Skyforge, and more.
With publisher Paradox Entertainment having recently taken on marketing and distribution duties for Pillars of Eternity, AusGamers was fortunate enough to score some quality Q&A time with Obsidian Entertainment's Josh Sawyer to discuss the studio's much anticipated crowdfunded return to the classic party-based isometric-style RPG.
In this interview, Josh discusses the nuances of the game's development process and confirms the studio's intention for some manner of public beta testing ahead of the game's now planned late 2014 launch
C'mon people. Force Chris Avellone to play Arcanum, dammit. (Pre-patch, of course.)
Last week I didn't see them making it to $3 million but they powered through that and on $3.7 million.
To bad it's Obsidian so the game is automatically doomed to be a buggy and broken mess like everything else that they touch. Such a waste of money...*sigh*
I don't mind if they didn't reach their final goal, if only barely. They already made huge and vast additions to the game that I'm insanely stoked to play it. I'm gonna be watching the development on this closely, and I gotta learn to be patient with it too.
This is like having a child.
How long? How long? April 2014.