You would think that it would be hard for the Dreamcast to follow in the 2D footsteps of its sibling, the Sega Saturn and its massive collection of 2D shoot-em-ups. However, the Dreamcast is the perfect complement to the Saturn and is a essentially a requirement in and shmup fanatic's collection.
While it only started out with a few shooters from Psikyo and Capcom (most of which looked like nice 2D Saturn games), it gathered quite a library by the end of its life. In fact, MOST of the 2D shooters for the console were released well after the Dreamcast was "dead" in the United States.
So yes, if you wish to play most of these, you will need to learn how to play Dreamcast imports. But if you are a shooter fan, you will not regret investing in some of these Dreamcast gems.
Toyohashi, Japan is set to host a large-scale Monster Hunter event to celebrate the franchise's 20th anniversary, complete with themed hotel accommodations.
Shaz from GL: "Acting is a difficult craft to master, and what many don't consider is just how hard it can be to perform across different mediums of entertainment."
Interesting article, it doesn’t surprise me because some people are better all a-rounders than others. Regardless of fame or how good they are in their specialty.
This is why I feel like the live action stuff in Alan Wake 2 especially is pretty bad. It also looks really cheap and amateurish.
Explore the dwindling world of arcade centers in Japan and the rise of crane games. Stay updated with the latest retro gaming news.
Insert a (What’s an arcade center?) JK here
With the current state of gaming it’s almost a miracle there’s arcade centers open anywhere as gaming has became as common as flies on a dead rat with all mobile games available on phone that would had been a massive coins drainage 30 years ago
if i was bezos ballin id open an underground arcade and make it free. dark and dingy with neon lights everywhere. Host tournaments for all the classics and sit in a big chair like an Outworld emperor.
A major reason why the Dreamcast is such an amazing console is the strength of its shmup library. Even today shmups are still being made and released on the Dreamcast, with the brilliant Triggerheart Excelica being a recent addition.
Games such as Gigawing, Ikaruga, Castle of Shikigami 2, Bangai-O and Zero Gunner are amongst my favourites on the system.
While the Saturn has a shmup library of greater depth (plus the fact that playing shmups with the Saturn pad is gaming heaven) the strenght of the Dreamcast's shmup library should not be ignored or underestimated.
Guess current developers would feel that if its not pushing the current technology to the limit then its not worth making.
Its a shame as there is something to learn from these games, and if they were fun to play then, they'll be fun to play now.
I have played ikaruga over and over...
Hands down, one of the best shmups ever.
I always liked Shootemups but they never seem to sell well in North America. But they seem to be having a kind of come back with Xbox Live and PSN. So I would like to see more games like these make there way over seas.
As for the Dreamcast it was a marvel in its own right with Shmups. It had a great group of different ones and its sad not many people ever gave the Dreamcast a chance to live.