90°

Hands on with Call of Duty: Black Ops Declassified For PS Vita [Gamer Living]

Gamer Living's Jack Moulder and company sat down with Activision's portable Call of Duty franchise offering for the PlayStation Vita.

Read Full Story >>
gamerliving.net
r214201d ago

Another positive preview :I Hmmm, interesting.

GribbleGrunger4201d ago (Edited 4201d ago )

Am I right in thinking the devs said that the graphics have improved since the last build? Let's hope the reviews reflect the previews because this game if any will help the Vita on its way to the magic 6 million number.

Sanquine904201d ago

The graphics improved greatly! Furthermore, i am reading positive feedback on the hands on from people:D

wanderson754201d ago

We were surprised as well, considering Resistance on the Vita wasn't the greatest.

4201d ago Replies(2)
TheFirstClassic4201d ago

Still think the top player count should be twelve. MoH on the psp could do 32. Why can't this do 12?

wanderson754201d ago

The only thing I can think of is latency. We didn't run into any while we played, and I think Activision wants to keep it that way. Better to err on the side of caution blah blah blah...

topekomsi4201d ago

I wonder this as well, only idea i have is they may have used the resistance bs engine/dev tools. Gawd i hope that is not the case though.But surely the vita can handle 6v6 with no lag.IMO

GhostHero3334201d ago

Which medal of Honor game can play with 32 players? And can you play it on the Vita with online?

TheFirstClassic4201d ago (Edited 4201d ago )

It's Medal of Honor Heroes 1 and 2. Not bad games, and yeah you can get them on the Vita, but it might not be on the Vita's psn yet, just the ps3's. And yeah online still works for 2 at least, last I checked. Servers won't be up forever of course. I think it had a lot of hackers tho.

Edit: Even if you don't have a ps3, I think you can still get it by downloading it from your computer using media go.

Edit2: And in case you're in the market for psp shooters, I would recommend Resistance, Syphon Filter, and socom ftb 1 and 2.

Here check this out:

OptimusC4201d ago

this article is just awful... why doesnt he express what the frames are? or give a bit more detail rather than this bland generality that makes me think he didn't play the game at all. To me, he is just repeating things we know from the Q&A with Nihilistic not too long ago... 10 minutes of game time? that's not enough time for anyone to write a decent article... He claims 4v4 is disappointing, but understandable... what's understandable? he does not explain what he means! Hence the reason why this article falls short.... In the end, us true gamers know: CoD: BO Declassified is a train wreck. It will certainly break the hearts of many fans, if it hasn't done that already.

Kingthrash3604201d ago

4v4 Is understandable because it on a handheld. Smh consoles can handle more people because its bigger stronger and plugged in a wall. Kids these days... True gamers know to play a game b4 its declared a "train wreck" you think like a newbie gamer.

OptimusC4201d ago

wow sir you are stupid. if 4v4 is because it's on a handheld... why are there 32 player multiplayer games on PSP? MOH??

Kingthrash3604201d ago

Lol so now we comparing a vita game to a psp game, like the psp would run BO and have a 32 mp max. I bet u could fit 8 of thos moh player poly counts into one BO player. I heard about that game too I wonder how well it played with 32. Mw3 didn't play too well with 6v6 . Also how are you giving praise to moh psp but calling this ( an already better all around game) a " train wreak"? ..... Kids... Smh on more thing are u really complaing about frame rate??!!? Man just don't buy it, fire up that good old moh and enjoy that frame rate.

OptimusC4201d ago

dude, you completely missed the point. what are you defending? yes i have plenty to complain about this game. plenty. you'll see, you go buy it and waste your money.

Kingthrash3604201d ago

Not defending anything because I can't judge something I haven't played. I hear your opinion it's just sounds so.... Off. I don't know if it will be good or not but I know I'll buy it to find out. Then make my opinion. I read articles just to see the what the opinion they had with the game hands on. Whether its 10min or a 10hrs they had more time with the game than me. But u have these opinions about a game u never played and on top of that u tell people who have played the game that they did a bad job and the game sucks. If I had ten minutes I don't think I would spend the time checking frame rate anyway I would be checking how fun it is or how the controls feel, you know ... The important things that could be worth talking about with only ten minutes hands on. So to point out secondary bull is just off, u just came to post how much the game is a train wreak and to try and convince others that u know more than someone who had actually played it.

TheFirstClassic4200d ago

If the psp could handle 32 players on MoH, then the Vita can easily handle 12 on cod. Look at the specs, cod doesn't even have that intensive of graphics, this guy might have been a jerk, but what YOU are saying doesn't make sense.

OptimusC4198d ago

Well... Nihilistic is closing.... my point is proven.... even if the game is "decent" forget any DLC or patches or support. Epic Fail even before it gets out.

wanderson754201d ago

"why doesnt he express what the frames are?" - Because we didn't play on a dev build that displayed FPS? And if you say you can tell 60fps by looking at it, I'll call BS every time.

"10 minutes of game time? that's not enough time for anyone to write a decent article" Ten minutes is plenty to write a hands on and get our impressions down. A REVIEW is what you're looking for. Come back and complain in a couple weeks.

"In the end, us true gamers know: CoD: BO Declassified is a train wreck. It will certainly break the hearts of many fans, if it hasn't done that already." Then don't buy it. Call back when you have something constructive to input.

Sanquine904201d ago

@Wanderson75 :

Are the sounds better than resistance burning skies. The greatest flaw of that game were the pop sounds of guns and you can not here any footsteps or the direction where gunshots come from.

4201d ago
Sanquine904201d ago

Do you think the level of players are going to 6 vs 6? That is also one of my wishes.. Thanks for response:D

CalvinKlein4201d ago

its 4 vs 4 confirmed already.

TIER1xWOLFPACKx4201d ago

they are investigating rising playing increase to 6v6 or higher they said on thier twitter page a while back along with increasing prestige to 15 from 10 and other material!!

Show all comments (30)
90°

Was Call of Duty: Black Ops Declassified Really That Bad?

PP: Was Call of Duty: Black Ops Declassified really that bad on the PS Vita?

Read Full Story >>
pureplaystation.com
cluclap989d ago

In comparison to its console counterparts at the time? Yes. Yes it was. In comparison to DS versions? It was god like

Amplitude989d ago (Edited 989d ago )

I got tons of fun out of it.

Killzone was better, yeah. Heck even Resistance online was better. But CoD Resistance and Modern Combat and such were all fun to change it up a bit when you've grinded too many hours into Killzone.

If i had to review them, yeah, all those games would get a low af score except Killzone. But i had fun plowing through the Resistance campaign and playing online and goofing off with CoD online while travelling. Not everything has to be a masterpiece but they were all fun enough for what they were lol

250°

Why The PS Vita Ultimately Failed (And How The Switch Did It Right)

How is a system so loved within its community considered a commercial failure, and how did the Nintendo Switch take its idea and run with it?

Read Full Story >>
thegamer.com
MadLad1169d ago

Highly overpriced proprietary memory, and Sony showing it little support, themselves?

VersusDMC1169d ago

Agree with the support but the overpriced memory was always overblown. The switch is an handheld charging 60 for games instead of 40 as they always had before...yet that cost hike is fine.

darthv721169d ago

As someone with both a Vita and PSP GO, it really made me curious why Sony felt the need to make a dedicated memory card when they already had one that was more than adequet. The M2 format (that the Go uses) is virtually the exact same size and shape as the vita... just flipped. It would have made things so much easier for people to buy into it, especially if they were able to insert their existing memory card with their purchased games on it.

I really like the vita, I also think they had a huge missed opportunity with not having TV out. I like to pop my Go onto the TV dock and play some games now and then (doing the switch thing before the switch). Doing that with a vita would have been awesome, especially with full DS4 support.

persona4chie1169d ago

The only thing is the Switch isn’t a handheld, it’s a hybrid of both. So there isn’t really a “cost hike” sure you get an overall lower quality or “handheld” quality when playing portably, but you do get better quality and performance when playing in “console mode”

And yes I know people are gonna say “bUt thE sWitCh iS wEAk” and compared to the PS4 and XOne absolutely, but it’s still console quality games. And the quality is much higher than on any handheld before.

The Vita was a great system, but people’s expectations were too high. It was definitely a capable system, but not as capable as people thought it would be. I don’t remember if Sony said this, but it was said that the Vita would be able to deliver PS3 quality games and it ultimately couldn’t.

And yes the memory cards were definitely an issue. There are countless complaints about it. Nobody wanted to pay $120 for a 32gb memory card https://www.gamespot.com/ar...

Neonridr1169d ago

I mean compare the scope and size of a 3DS game (Link Between Worlds) and compare that to Breath of the Wild and tell me that the additional price doesn't warrant itself.

DarkZane1168d ago

The overpriced memory was not overblown, it's the only reason why the Vita failed.

You had 4, 8, 16 and 32GB cards, but anything below 32GB was too small and a 32GB was $100 at launch, which was way too expensive. A SD card of the same size was like $25.

+ Show (1) more replyLast reply 1168d ago
ApocalypseShadow1169d ago

$249 was a great price for the OG PSP. PS Vita launching at $249 years later for what it did was a steal compared to PSP. Nintendo dropped their price because it made 3DS seem expensive against it for inferior hardware. It worked.

Yeah. The cards were expensive. But look at the flip side. Many gamers stole games on PSP by downloading them from online. Just like they did with PS1 and PS2 games. And we see how DRM gets cut through in software so fast that that wouldn't have been enough. SD Card would have guaranteed theft immediately. They tried something different. Didn't work out.

The games were coming. Problem was, gamers weren't supporting it like they were with PS4. Gamers either complained the games were expensive or that the games were hand me downs or lesser than console like Uncharted. And with mobile phones powerful enough to play games that looked just as good as portable consoles for cheap or free with ads, something had to give. Sony even gave gamers the ability to stream PS4 games at home or anywhere in the world. Even that wasn't enough for some.

Nintendo has ruled the mobile market for decades. It's why they can weather the storm of challengers and mobile. And with new customers being born all the time, Nintendo rides its same properties like Disneyland. But new in house IPs are almost non existent.

The only thing Switch did was have no opposition. No competitor. Microsoft was too cowardly to try ever and Sony gave it a shot. TWICE. Now, if we flip the article around, we can ask how Sony had been successful with PS4 and PS5, while Nintendo failed at dedicated home consoles and ran to mobile.

persona4chie1169d ago (Edited 1169d ago )

Except they didn’t run to mobile? They’ve always had “mobile” devices, and they’ve proved in the past, gimmick or not that they can have a hugely successful system.

They literally just took the best part of the Wii U and made it independent. The Switch is a home console as well as a handheld, not just a handheld but people like that as an added option.

And while Nintendo has definitely had a few poor selling home consoles they haven’t failed by any means, “mobile console” or not it’s still successful.

Plus money is money. It doesn’t really matter if Nintendo is making it with a home console or a handheld. Just like Sony saw the handheld wasn’t viable so they dropped it to focus more on PS4.

Neonridr1169d ago

they failed once, with the Wii U... so you could say that but you'd be reaching Apocalypse.

rdgneoz31168d ago

@persona4chie "And while Nintendo has definitely had a few poor selling home consoles they haven’t failed by any means"

What would you call the WiiU? Nintendo ditched that pretty fast and went to a new console after a few years. WiiU (came out Nov 2012) had 13.56 million sales as of December 31, 2019. Switch has around 80 million and it came out just under 4 years ago.

That said, they learned from their utter failure with the WiiU and came out with the Switch.

ApocalypseShadow1168d ago (Edited 1168d ago )

Nintendo has failed more than once. Home and portable consoles. But name a portable console competitor to the Switch? I'll wait...still waiting...still waiting...

What some fail to mention, is that Nintendo has/had no direct competition to Switch. Zero. They also fail to see that Nintendo has been the dominant portable console maker since Gameboy. Not one portable has won against Nintendo since then. Targeting Vita is foolish as the market leader has always been Nintendo.

As for home consoles, Nintendo basically abandoned the formula of building a dedicated home console. They built a hybrid that's really a portable that replaced 3DS and happens to connect to a TV. But we all know its use and tech specs is mobile. Trying to spin that it's a home console is ridiculous when it can't even play certain games on home consoles. That's why it's streaming certain games. Why? It's a mobile platform. That just happens to have no competition. And Nintendo has been riding on underpowered products while selling the same properties without new IPs for years. At least we can say with Sony, they make new franchises EVERY GENERATION. Something Nintendo doesn't do.

Summary: Nintendo has always been portable market leader for years. And now, they have no competition. Not even from 3DS. So, of course Switch is going to sell unopposed. Vita would have been destined to be second fiddle to Nintendo with portables regardless. Even if Sony would have stuck with Vita.

+ Show (1) more replyLast reply 1168d ago
gamer78041169d ago

No first party support, end of story, they set it up to fail. I still have mine but after launch there was third party support only. They left it to die.

persona4chie1169d ago

Yeah I had a vita on two separate occasions, and I loved it. But like you said, they created this great system and then said “alright go die”

gamer78041168d ago (Edited 1168d ago )

@persona. Right I really liked the system. I even bought the pstv thingy to play my vita games on the tv too

Knushwood Butt1168d ago

It did get a lot of first party support for the first couple of years, but what happened is that third parties didn't know what to do with it. Toned down ports on the cheap, or risky new IPs or AA spinoffs,

They all held back and waited to see someone else take the plunge but it never happened and sales of the Vita didn't pick up, leaving Indies and slowly dwindling first party support.

Name the big third party games on Vita. Assassins Creed Lady Liberty? That CoD game?
Nothing from Capcom.
Nothing from Konami.
Koei Tecmo supported it well but all ports.
Bandai Namco had Ridge Racer that got slammed due to weird content behind paywalls.

Also didn't help that the media slammed anything that wasn't breaking new ground. Strange how the Switch gets a free pass on that.

Anyway, it did get Darius Burst CS, which is also on PS4, but is portable shmup excellence.

Ulf1168d ago (Edited 1168d ago )

This isn't true. There were a ton of (very well done) first-party Vita games in the first couple years -- Unit 13, Killzone Mercenary, Uncharted, Little Big Planet, etc.

They did choose to cater to an older audience, which may have been a mistake.

+ Show (1) more replyLast reply 1168d ago
badz1491168d ago

Nope. Games. Plain and simple. It didn't even have the games like the PSP did. Such a shame for such a wonderful hardware

specialguest1168d ago (Edited 1168d ago )

Even today people are still not willing to accept that what you stated with the overpriced memory and Sony showing little support was a big factor leading to the Vita failure. I remember wanting to a Vista, but was really turned off by the proprietary memory price. Sony abandoned the PS eyetoy on the PS2, the Vita, and PS Move. The PSVR got more support, but Sony could definitely do more

+ Show (2) more repliesLast reply 1168d ago
franwex1169d ago

Pretty much Sony ditched it to focus on PS4. Can’t say I blame them, but it is disappointing. If Nintendo can manage to put out games for handhelds and main consoles-I would assume Sony could too.

persona4chie1169d ago

Oh definitely and the Vita would have been the perfect system for it. The PSP sold how much? 80m? That’s really damn good. If the vita 1. Had more first party support from Sony. 2. Had cheaper memory cards or used SD cards (the 32gb card cost and eye watering $120 at launch) and 3. Maybe launched at a cheaper price, maybe $50 cheaper it would have easily been a success.

godofiron1169d ago

I personally skipped the vita because memory was just so damn expensive - then eventually, Sony gave up on supporting it.

it got nowhere near the love that the PSP got, which is an absolute shame cause it paired pretty well with the PS4.

1nsomniac1169d ago

The only thing Sony cared about was protecting its image against piracy. They were willing to destroy it for the sake of saving face to its investors after the PSP. Same approach they took with not allowing external storage on the ps5.

AnotherGamer1169d ago

The overpriced memory cards easily.

Show all comments (45)
90°

10 PlayStation Vita Software Missed Opportunities

VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.

There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."

Read Full Story >>
vgchartz.com
ilikestuff1660d ago

Still thinking about the that last of us 2 multiplayer missed opportunity

isarai1660d ago

My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.

Abcdefeg1660d ago

The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future

1660d ago