350°

Today’s Best Discovery: Sony Wants To Patent a PS3 Move Controller That Gets Hot Or Cold

Kotaku- OK. My mind is blown. Sony published a patent this week for a video game controller that heats up or cools down as you're playing a game. It sounds kind of dangerous. And it sounds kind of awesome.

PS3ROCKS4204d ago

I bet girls will like that. Lol

blumatt4204d ago

Imagine them getting their "lips" stuck to it like on Dumb and Dumber. Lmao

Blackdeath_6634203d ago

i like the bit where it says the controller would get cooler as you start to get sweaty hands. i sweat like fuck when playing competitively online or 2-player an automatically cooling controller is genius as far as i am concerned.

Army_of_Darkness4203d ago

say your in a hot area like hell(controller heats up) or in a cold area like Alaska(controller gets cooler), or what if your near a secret treasure and your controller gets warmer as you get closer?! that would be pretty neat.

Peppino74203d ago

Controller explodes upon death in any game.

Razmossis4203d ago

This won't happen, battery life/power simply won't allow it.

Plus, I'm sure as soon as the gimicky aspect of it wears off, people will be tired of getting sweaty hands and turn the feature off.

+ Show (1) more replyLast reply 4203d ago
SilentNegotiator4203d ago (Edited 4203d ago )

Apparently no one is capable of seeing the big (or little) picture here.

Big picture: Sony wants to own the idea for temperature changing controllers (go back in time and tell people that controllers will shake in the future; they'll laugh at that, too).

Little picture: Sony is simply filing a patent of something put together by a tiny team of engineers, just as Nintendo, Microsoft, and hundreds of other companies do every day.

hennessey864204d ago (Edited 4204d ago )

Burn you if you do the game wrong :D or give you frost bite for invalidating a lap on gt5

edgeofsins4203d ago

I could see for games like sorcery if you cast an ice spell the controller feels colder or if it is warm then you cast fire.

AzaziL4203d ago

I'm thinking if it ever gets used (which i honestly doubt for at least the next decade), it'll be like how rumble is used, it'll reflect the environment your in. Running through the desert, it gets warm, run through the artic, it gets cold, that sort of stuff.

Of course an even more useful way would be to detect your body temp, if your getting too hot on a hot day, the controller cools you down, visa versa on a winter day.

jerethdagryphon4204d ago

actually this indicates 3 things

sony isnt done with move tech

sony sees the need for further player involvment

sony is still on there game in designing interesting things

TheUndertaker854204d ago

I agree. While the patent itself might not be the next big thing it does show Sony still wants a future for the Move.

I hope that when Sony decides to announce PS4 they announce Move support for it at launch with a better camera. The Move tech is pretty solid right now but I couldn't ever help feeling that it would benefit more from having a better camera with it. A 720p or even 1080p camera for my PS3/PS4 would be nice and might potentially help those Move games more.

SilentNegotiator4203d ago

Actually, it only indicates one thing:

They're trying to own the idea on game controllers changing temperatures.

They could transfer that to ANY controller.

Hozi4203d ago

are you kidding me? they release the move not too long ago and you expect them to be done with it so easily?

they have to make back their dollars ya know. Move aint cheap.

Relientk774204d ago

I am trying to think the types of games this technology would work for. It could work for point and click games, when looking for certain items. The controller would be cold if you are far off, and hot if you are close.

Anon19744204d ago (Edited 4204d ago )

Who knows if this will ever even see the light of day. I'd be interested to see how they think they'd use something like this, but I doubt this will ever hit the market. I remember back before the PS3 launched, Sony patented a system which would "sign" copies of your software onto your console so only your console could play those games. I remember Microsoft patented tech that would allow them to censor audio feeds in real time, presumably for use with XBL. This are just a couple of examples.

Still, it's nice to see they're playing around with different ideas. I'll never fault a company for trying out new tech.

Soldierone4204d ago

When Drake is stuck in the snow in Uncharted, the controller will be cold. When Kratos is stuck in hell, the controller will be hot.

If someone reaches out and touches your character, the controller can be warmer.

Also warm and cold temps can also entice emotions in you. Along with that it can help change the gaming environment as if the controller is uncomfortable hot or cold, it will make you think much differently, possibly force you to make poor decisions to make the controller go back to normal.

Relientk774204d ago (Edited 4204d ago )

I was thinking of that, when Nathan Drake is in the snowy locations it would get cold, then in the deserts it would get hot

iamnsuperman4204d ago

The heat feedback would be interesting when shooting a weapon but it is just a gimmick and I see (if this was implemented) it being used as a gimmick like most non essential things

Sheikh Yerbouti4203d ago

Think of it like the dual shock. Imagine a fire hazard, or even ubiquitous gunfire. A gimmick, but a gimmick can evolve to be a feature.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 11d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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