200°

Judging Vita before its first Christmas is "preposterous" - Sony

Sony admits that it would "love to be further along" with sales of PlayStation Vita, but believes that "judging [the] console before it has had its first Christmas is preposterous".

Read Full Story >>
videogamer.com
Frankfurt4207d ago Show
GribbleGrunger4207d ago (Edited 4207d ago )

This is absolutely true, but don't make the mistake of thinking success means 'beating' the 3DS this Christmas. It won't happen for a long time (if ever). Success will just mean a better average and sell through targets met. 3rd party devs will be watching the Vita very closely this Christmas. If it doesn't reach 6 million by March 2013, you can expect low support from 3rd parties for another year. I'm going to be interested in seeing how PS+, PSMobile and Gaikai effect sales in the coming months. It's not beyond comprehension that HOME could be streamed to the Vita via Gaikai too.

There is no doom and gloom here, I'm just being realistic.

jujubee884207d ago

Eh, I guess the VITA is still suppose to beat the 3DS?...

~_~ It makes me feel creepy when people say the 3DS should be beating the VITA or visa-versa, because I live in the real world. So, if I see a kid with a 3DS, and I am playing on my VITA I get anxious and want to scream "FANBOY!" as a first shot fired tactic. All because I read what the internet has to say and the way they paint stories.

One thing is for sure, 3DS and VITA are the last of a dying breed. Even though they have a heck of a lot more years in front of them, it is safe to say the era of a device doing just one thing well is over. That's why smartphones and tablets are things people want to carry in their pockets.

GribbleGrunger4207d ago (Edited 4207d ago )

What are you talking about? Take that flea out of your bottom, tis making you cranky. And is your comprehension that bad that you can't understand that I'm addressing the very people you condemn me of being with that rather flimsy 'Eh, I guess the VITA is still suppose(d) to beat the 3DS?.' Lick your fetlocks flat and relax, that keyboard can be a gracious device.

chrisarsenalsavart4207d ago

Can you play properly on a tablet?
No

SilentNegotiator4207d ago (Edited 4207d ago )

"That's why smartphones and tablets are things people want to carry in their pockets"
"tablets are things people want to carry in their pockets"
"TABLETS...carry in their POCKETS"

Are you a kangaroo?

jujubee884207d ago (Edited 4207d ago )

@GribbleGrunger:

Ooooooooooohhhhhhhhhhhhh.

I c. :)

@silentnegotiator:

:3

GribbleGrunger4206d ago (Edited 4206d ago )

Posted in the wrong place! Darn it!

@SilentNegotiator, below:

Yes, of course Sony was talking about improved sales, but as I pointed out, they're not talking in terms of 'beating' the 3DS. The problem here is largely semantic and you'd have to be particularly pedantic to twist it into some sort of fanboy face-off.

The Vita WILL NOT beat the 3DS this Christmas but that doesn't matter. What matters is for the Vita to sell 'well'. That's all that Sony are asking the media to report on. 6 million is always the first milestone for garnering further 3rd party support (10 million being the next), so Sony will be keen on meeting their targets for this Christmas. They're not interested in meeting Nintendos targets, just their own.

+ Show (2) more repliesLast reply 4206d ago
SilentNegotiator4207d ago

Fair enough....but I want to know if Sony really has the plan to make the holiday turn things around.

They had better market, market, market Vita. They have the first twin-stick portable COD game...and they had better milk that for alllllll it's worth.

guitarded774207d ago (Edited 4207d ago )

They have AC bundle, CoD bundle and Madden bundles.

I'll pull out my Vita in between classes at university, and I'll get so many people interested in it. I know the interest is there, but there is little knowledge. So I agree, marketing would help a bit.

I've had people tell me they haven't bought yet because memory is expensive. If they buy a $250 Vita, and a 16gb memory card they are already up to $300. I think the bundles will get more buying with a game and 4gb memory card all for $250. The device is worth far more than $250 for all it does, but some are still affraid to make the investment... but when they see my Vita, and play it, they really want one afterward.

360ICE4207d ago (Edited 4207d ago )

You sir, should get a Nobel's peace prize. Thanks for writing well reasoned and interesting posts.
Your posts remind me of my own posts, except that your posts are reasonable and interesting posts.

@jujubee88
And you sir, are worse than Hitler.

Danbruno13104207d ago

Does it pay to troll? Do you have to pay a toll?

mafiahajeri4207d ago (Edited 4207d ago )

But the vita was released in ASIA last December so technically it has had its first christmas or maybe santa clause couldnt get them to the west? xD

mossman4206d ago

GribbleGrunger - I'm curious about your comments regarding the 6m and 10m milestones. Can you share where that information comes from? I'm always fascinated by the video game marketplace, so my question comes from that curiosity.

+ Show (3) more repliesLast reply 4206d ago
Lvl_up_gamer4207d ago (Edited 4207d ago )

"To start judging a console before it has had its first Christmas is preposterous, really

So...does that mean there should be no more criticizing of the WiiU?

http://www.digitalspy.ca/ga...

According to Sony, Sales are an indication of product quality. Stating not to judge the Vita until it's Holiday sales.....

So what? What if the Vita sells 10 million units on Christmas? Does it mean that it's suddenly a worth while handheld to own? Does it mean it's better in the eyes of those who first decided NOT to buy one due to the amount of sales the Vita had?

I thought Sales don't matter?

Could it be because sales drives the industry forward? Could it be that sales delivers more support?
Could it be that sales increases the size of the community?

Could it also mean that sales IS indeed a sign of peoples perception as to what quality is worth in terms of spending their hard earned money on a product at a certain listed price?

Sony, I don't care HOW many units you sell, I know it's an awesome handheld. I just want you to lower the price so that I can buy a VITA as well.

givemeshelter4207d ago (Edited 4207d ago )

What you just posted is factually correct and the reason why you got so many disagrees.
People cannot handle the truth on N4G.COM when it comes to this issue.
The hard truth is SALES DO MATTER to the industry for game support.
If the device is stellar and lacks the sales, game developers will not create games for it as a system selling more units overall. That's just business.
It's the way the console industry has been since 1979.
Sales drives support. This will never change because this is a BUSINESS first and foremost

I am a troll for actually stating the truth? Oh sorry i apologize...I keep forgetting that's this is N4G.COM for 12 year olds with absolutely no business concepts whatsoever.
And anywhere in my post did I mention the Vita's hardware? Passing judgement on hardware?
I mentioned how SALES drive support. If you don't believe that then ask yourself why consoles and handhelds that sold less then the leading systems ALWAYS had less 3rd party support going all the way back to the early 1980's...
If telling the truth about sales and support is classified as TROLLING then so be it. Enjoy your ignorance with not reading my ENTIRE POST.

SilentNegotiator4207d ago (Edited 4207d ago )

Sony is talking about not judging Vita's ability to SELL, not judging hardware.

He's not getting disagrees for talking the "truth"...he's getting them for being an angry fanboy with a lack of logic. But don't worry, I marked you both for trolling (as you both are) so that you can both be the martyrs that you so desire to be.

SilentNegotiator4207d ago (Edited 4207d ago )

LOL, oh please. You added 98% of that text AFTER I commented, in a poor attempt to make it look like you had a perfectly logical connection from the start.

The fact remains; Sony was talking about sales, Lvl_Up tried desperately to make out a "hypocrite" moment that wasn't there, and you ranted about how people disagreeing with his comment were not accepting the "truth" of his poor connection skills.

zebramocha4207d ago

Your comments makes little sense as the link doesn't talk about sales but how the wiiu tablet gimps the system and the article is talking about unnecessary criticism of the vita because it is some what new.

Outside_ofthe_Box4207d ago

Let's use a bit of common sense here...

When Sony says "judging before Christmas" they don't mean the hardware itself... They mean by determining whether or not the Vita is in fact a failure/flop... which is totally different than criticizing something for lack of a processor...

4207d ago
4207d ago Replies(2)
Show all comments (50)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)