110°

Red Fury: 6 Most Evil Gingers From Gaming History

WC writes: For some reason, there are an unfair and unrepresentative amount of ginger villains in gaming history. Copper-tops have become the butt of a very cruel joke – an extension perhaps of the assertion that red-heads have no soul – as game developers use an easy target to bring an extra tinge of hatred to their villains of choice.

Not only that, there is a worrying lack of red-headed protagonists in games – aside from the excellent Gordon Freeman there are very few to call to mind, and I’m not entirely sure Daxter and Crash Bandicoot really count – and you have to wonder why. Perhaps video game designers have fallen for the old adage that ginger people have no soul, and thus inherently have greater capacity for evil? Looking through the following list, it certainly seems like game developers have a certain set of ideas about red-headed people, and their potential to commit atrocities and generally be extremely and unnecessarily angry.

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whatculture.com
Rockefellow4214d ago

There are several prominent RPG heroes with red hair that come to mind.

R_A_LEE204213d ago

Oddly enough its all the classic villains that have ginger hair, I guess most developers thought all gingers were evil back in the 90s.

270°

Street Fighter Icon Michael 'BrolyLegs' Begum Passes Away at 35

Michael 'BrolyLegs' Begum, beloved Street Fighter icon, has passed at 35, leaving behind a legacy of courage and inspiration.

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infinitestart.com
RiseNShine33d ago

A true legend, how to make the best with the worst hand life can give you.

mariopasta33d ago

Damn, this guy was amazing and very courageous. It was unbelieveable how good he was at Street Fighter. Playing the game basically with his mouth. RIP.

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80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H979d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno78d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol109d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic109d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon109d ago (Edited 109d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast109d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul109d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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