Revenge tales are tricky things. They typically involve a person driven to unfathomable ends that, were it not for the intrusion of malevolent forces in their lives, would never even be considered. For the story to work, a character must first be sympathetic, his quest for retribution both just and tragic. Arkane Studios‘ Dishonored does so very much right, but is missing some key pieces that leave the experience wanting.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.
Dishonored's engaging lore, creative levels, and timeless gameplay are well worth revisiting for fans of the immersive sim and stealth genre.
Daily Video Game writes: "Xbox Store has just kicked off Arkane Studios publisher sale, offering up to 80% off on some of the best games from Arkane Studios, including Deathloop, Dishonored, and Prey for Xbox Series X/S and Xbox One right now!"
Sad to hear about the story faults of the title, but definitely curious enough by the gameplay that I am looking forward to picking it up.
I've only had a few hours with the game, and the silent protagonist thing is sticking out like a sore thumb.
just read the text out loud :p
Great game, horrible review