SpazioGames: "Probably the worst videogame in the Dragon Ball franchise."
Leviathyn.com | You know what they say about games, right? For every good one that releases, two bad ones crop up. There are plenty of those to choose from. These are the worst games of 2012.
GameDynamo - "Similar to Ubisoft's PowerUp Heroes, all actions in Dragon Ball Z for Kinect are gesture-based and displayed on the right side of the screen. Players are able to punch at the air to start a martial art combo, shoot Ki-blasts, guard or dodge attacks through this system, depending on if the battle is in the air or on the ground. "
In the 1990's on through the early 2000's, 'Dragon Ball Z' was easily one of the more popular anime titles on television. It's so-bad-its-good dialogue and voice acting was trumped only by its over-the-top fantasy martial arts and powerful super moves. Now, in the year 2012, fans have their chance of not only controlling the show's characters in a fighting game, but more-or-less being those characters in the Xbox 360 title DragonBall Z for Kinect.
The voice acting was really good, at least the dub was... Especially for its time. C'mon though, the dialogue wasn't that bad, the only real problems DBZ had was the crazy long pauses between talking and fighting, as well as how out of proportion the powers became.
Has there ever been a Kinect game that got good reviews other than Dance Central?
Like serious question cause all i ever see is 5/10 garbage...
There was that gunslinger game..but that's pretty much it
I never wanted to see Kinect burn down faster than hearing about this game...You just knew it wouldn't be great.
Which is a shame because DBZ is such an awesome franchise. I'd love to see a 3rd-person, open-world RPG DBZ game based on the entire DBZ series...No more kiddie crap like this.
And as for Kinect...will you ever have any potential or are you going to produce quality of games that would be fitting for a cereal box prize at best?