Some critics argue that video game narratives are poor, in comparison to books and movies; however, maybe video games simply offer a different kind of story experience?
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
Sony is taking actions as video by Moore’s Law is Dead, has been issued with a copyright claim.
And people say it's all fake because Sony haven't said anything 😂 conveniently forget the PS4 Pro was only announced 2 months before release.
Just announce it already! I want to preorder one asap. But in reality they don’t want to lessen PS5 sales until Pro is ready to launch so I understand the business part of it. September is probably when they announce it with an early November launch like the PS4 Pro
I would take that video and upload a torrent of it, fuck that copyright bullshit. If your going to do something that has a chance of being taken down, make a torrent first share it. Then Sony or any other company is helpless and you can laugh in their faces, taunting them to try to take it down 🤣
As much as the PS4 Pro didn't represent a major % in the playerbase, announcing a 'better' model will hinder sales from the 'base' model. They are right, business-wise.
The CFPB issued a report examining the growth of digital commerce in online video games and virtual worlds.
Anyone defending their company of choice is smoking something. I’ll provide just a small part of the article. If you really care about the future of gaming you have to recognize all of these companies are just using you to make money by selling off that info. They literally have a profile on you.
“Gaming companies are assembling gamers’ personal and behavioral data: Publishers are collecting large amounts of data on players, including behavioral details such as financial data, purchasing history and spending thresholds. Gaming platforms can also track players’ location data, which can generate an accurate portrait of a player’s daily routines, such as their home address, places of employment or worship, and health and medical status. And with the advent of virtual- and mixed-reality gaming, the information gathered by headsets may include biometric data such as iris scans, eye movement, pupil response, and gait analysis, which may pose medical privacy risks.”
Want to still go with the narrative that your company cares???
Interesting article, and I definitely agree. People need to get over the fact that narrative is more than just dialog-driven exposition.
I mean, Bioshock, for instance, delivers more narrative JUST THROUGH IT'S ENVIRONMENT than a standard novel probably could in it's entirety.
It's still pretty bad in most cases but I don't think that's anything to do with the limitations of the medium, I just think it's due to people accepting cheesy cliched characters and plots from games (but of course the movie industry is probably about the same right now).
There are many games that use the medium to tell an interesting and moving story in only the way they can (the Half-life and Portal series' are usually my go to examples) but there are still far too many cheeseball gruff voiced heroes and pant-teasing innuendo spewing heroines for my liking.
I just skip the story in most games i have finished heaps and not taken any notice of what was going on ,some are cool but not many.
How you view this topic depends on the person. Some people get nothing from reading a book, some find movies boring and so on. There are a lot of people who find playing through a story to be the best way for them to appreciate it. Gaming has its place.