280°

How 'Dishonored' Has Revolutionized the Encumbered Inventory

Anthony Accinelli writes "One thing I noticed during the demo was that I never found myself carrying too much in my inventory. It never seemed to be crowded. In open world games this is a common problem. Games like Skyrim and Diablo III constantly made me either leave my current objective to sell, or drop lesser items to make room in my bag. Not only was this annoying for the organizational freak like myself, but it took me out of the action."

darthkai4216d ago

Metal Gear Solid 4 also let you sell useful guns and buy ammunition from anywhere in the game. Makes the vending machines in Borderlands 2 look really outdated.

imtheman20134215d ago

Drebins' Shop sort of defeated the purpose of exploring for ammunition though.

adorie4215d ago

From what I have seen, it looks like Bioshock 1 on steroids, minus the roid rage.

SAE4215d ago

The first time i saw it i thought of assassin creed / bioshock / skyrim

It is a good thing ;)

Summons754215d ago

Dishonored hasn't done anything except be a ripoff of a multitude of things and fail to steal them correctly.

KwietStorm_BLM4215d ago

I'd wait to see more of the gameplay first, but the reason I'm not buying it immediately is because so much of it looks exactly like Bioshock. It even has gold the little details like gold highlights around the border of items of interest. I keep seeing people say this is a good thing that it looks like these other games. Well, no, I'm not into buying clones. Funny thing is, to this day, I still look at Bioshock as one of the best games this generation. But hopefully some new gameplay videos will show something different.

GarandShooter4215d ago

I think it has a steampunk vibe to it, as does Bioshock, but no way does it look exactly like Bioshock.

The gold highlights are a non-issue to me. They are meaningless to gameplay and such a small fraction of the overall art style. Would it really be better if they were a different hue?

From what I know of the story there are also few similarities. The theme of revenge vs the decline of a utopia into a blighted dystopia seems very dissimilar. The only similarity I can find is in the antagonists' motivations, to gain personal/political power. The stranger giving Corvo his mark would have to be like Atlas in Bioshock, pretending to be helping, all the while manipulating from behind the scenes for his own ends to be a perfect match. Otherwise, it's just the well worn bad guy seeking power, which was done long before Bioshock, long before video games for that matter.

Bimkoblerutso4215d ago

It only looks vaguely like Bioshock. Bioshock was very Art Deco. Dishonored seems to be kind of a mixture of steampunk and cyberpunk.

And from a gameplay perspective, if it looks like anything, it looks like Dark Messiah of Might and Magic...and that's because it's from the same people.

Sidewinder-4215d ago (Edited 4215d ago )

Do explain, gimp features.

How can it be a rip-off, if it doesn't rip off correctly?

Surely it must rip off correctly to be a rip-off?

Gormo-swede.

Go play Ass Creed cus that obviously invented killing people with blades.

Go play Bioshocking cus it's obviously the first game made to have magic use with the protaganist's hands.

How is this a rip off?

beerkeg4215d ago

Look at all the review scores and cry some more Summons75.

Summons754215d ago

yeah, look at people that are getting a paycheck for what they write....so if the boss isn't happy or the developer isn't happy than they are screwed. Yeah I will totally trust someone who is getting paid to tell me good things about a game

beerkeg4215d ago

I'd take their word over yours anyday.You haven't even played it and you're slagging it off.

Pintheshadows4215d ago (Edited 4215d ago )

It looks like a (super)natural successor to the original Thief games.

I think that can only be a good thing.

Oh, and what the author calls 'a common problem' is actually called inventory management and has been an integral part of RPG's for a long time. It certainly doesn't need to be removed to add to the relentless dumbing down of my beloved genre. Some 'gamers' are so intent on a mindless streamlined experience though that they turned the glory of inventory management into an endangered mechanic.

Also, menus in RPG's aren't complicated enough anymore. I long for the days that I would have to read the novel-like instruction manual to know what the hell was going on.

josephayal4215d ago

WELL, I can't say anything about Dishonored yet as it hasn't been released.

70°

The Magic of 'Dishonored’s' Blink

It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.

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MIDGETonSTILTS17430d ago

It felt kinda cheap to me… both in terms as a tactic, and game design

Abnor_Mal430d ago (Edited 430d ago )

There was a small game called Aragami that “borrowed” the blink, that was a good game.

Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.

sairenfox2099428d ago

The sequel changed some of the mechanics from the first game but it was still a very polished and enjoyable experience. You should definitely give it a shot sometime. The game's currently on sale on Steam

Abnor_Mal428d ago

Okay thanks for the heads up, will look out for it being on sale one day.

I really did like the first and played it back to back as soon as I finished the first play through.

40°

Why the Dishonored Franchise Is Worth Revisiting in 2022

Dishonored's engaging lore, creative levels, and timeless gameplay are well worth revisiting for fans of the immersive sim and stealth genre.

70°

Xbox Store Kicks Off Arkane Studios Publisher Sale

Daily Video Game writes: "Xbox Store has just kicked off Arkane Studios publisher sale, offering up to 80% off on some of the best games from Arkane Studios, including Deathloop, Dishonored, and Prey for Xbox Series X/S and Xbox One right now!"

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