160°

Metal Gear Rising: 'Being Able To Cut Anything Made Level Design A Nightmare'

CVG- Yuji Korekado started his career on Hideo Kojima's Policenauts as a programmer. 15 years on, he's the man Kojima trusts with Metal Gear Rising: Revengeance. We talk to him about Japan's relationship with action games and how it feels to hand development over to Platinum.

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computerandvideogames.com
Irishguy954218d ago

This was apparently the area that ****ed the old one up. Slicing through everything simply did not work for a stealth game

Kenshin_BATT0USAI4217d ago

The pre-plat games version of this was an action game as well. It was never suppose to be stealth.

Baka-akaB4217d ago (Edited 4217d ago )

It was supposed to be action with big stealth parts , wich is probably more the part that got impossible to do by Koji studios than the cutting .

it already doesnt mesh well with the likes of the newer splinter cell attempts , or ng3 , it certainly wouldnt fare well with a fast paced ninjalike machine

ninjahunter4217d ago

Lol, that reminds me of a game a while back where the devs were experimenting with a feature that allowed you to actually cause indents in the ground with explosives(not just decals). They had to take the feature out because players ended up burrowing under the maps haha.

TopDudeMan4217d ago (Edited 4217d ago )

The original Red Faction did that and it was awesome!

ab5olut10n4217d ago

I got lost in a big hole where I couldn't go back up. So I kept going down. Kept going down...

SamPao4217d ago

an absolute gaming-gem! will never be forgotten

Slugg3r4217d ago

Guerilla was also damn fun. Enemy hiding in the room next to you? Smack him through the wall with sledgehammer! Or just drive a truck through the whole building. Such a shame they scapped everything that made Guerilla awesome (open world destruction).

ab5olut10n4217d ago

Fingers still crossed for an 'all cheese' level.

Dms20124217d ago

Sounds like a case of the tail wagging the dog then. You don't sacrifice level design for 1 cheap game mechanic.

ab5olut10n4217d ago

I wouldn't say "cheap". The game is about cutting things up, not civil engineering.

Baka-akaB4217d ago

CHeap to you maybe , it's their core concept and pitch for the game , so of course they'd would work hard to implement it

ElectricKaibutsu4217d ago

Man, how big is Platinum Games? I guess they're just finishing up The Wonderful 101 now, they're working on Bayonetta 2, and Metal Gear Rising. I always had this image of them being a smaller developer but they can sure handle a lot of big projects at one time.

Baka-akaB4217d ago

But they are small-smallish , if given say resident evil 6 , they wouldnt be lost and spiralling in a sea of 600 drones doing their own thing , and could easily achieve the same result (and obviously we'd hope for better) with efficiency .

90°

10 Hardest PS3 Games of All Time

You might not be able to believe this, but Dark Souls is a pretty tricky game on the PlayStation 3.

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culturedvultures.com
250°

Metal Gear Solid Can Work Without Hideo Kojima

There are more good non-Kojima Metal Gear games than one would realize. Scientifically, three examples prove a trend, and in this feature are three excellent Metal Gear games that Hideo Kojima did not direct.

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nichegamer.com
masterfox325d ago

I hope so, still cant forget MGS Survive , the first MGS game without Kojima involvement and it was a complete failure, the thing is Kojima way of thinking is outside the box and that's why their games 99% end up unique, original and a almost instant classic. MGS series are full of intricate things that somehows connects to each other, Lalulilelo, the Patriots, Outher heaven, Foxhound, PMCs , heck even Kojima manage to insert DARPA in there lol, a US government Defense Agency. So is really great MGS3 Remake is reviving the series but without Kojima who knows of the end result, I hope Konami have another or more developers insight their studios who can also think outside the box.

senorfartcushion324d ago

It actually can’t. But it won’t matter.

Kojima is Metal Gear the same way that Christopher Nolan is The Dark Knight, or David Lynch is Twin Peaks: The Return episode 8. Artistry is the creation of a thing from your own thoughts and feelings. Take away the original artist’s thoughts and feelings and you have a new thing entirely.

This isn’t going to stop the mega corporation creating a fake version and spending millions TELLING customers that it’s made with the same thoughts and feelings. The masses will buy the idea the same way the corporation will sell the idea.

just_looken324d ago

I guess everyone forgot metal gear solid rising was tossed to platnium games with a story script and that is it.

Z501324d ago

Kojima was involved in Rising tho

just_looken323d ago

kpjima just did the story everything else was platnium games look it up.

Hence i said script

neutralgamer1992324d ago

i think the bigger issue is whether or not Konami is actually interested in fully funding AAA games development. Even this remake is done by a studio not really known in gaming industry. Quality remake/projets vs cheap cash in quick releases. Which way will Konami head. I am a huge MGS fan and i feel like Kojima did long time MGS fans dirty with how made MGS5 and it's story elements

senorfartcushion324d ago

Remakes and remasters provide a gateway through to producing AAA games faster and cheaper.

RaveTears324d ago (Edited 324d ago )

Actually MGS Portable Ops which was technically the first canon MGS game that Kojima wasn’t mainly involved with it. Kojima was only the producer but not the writer and director.

Konami did other MGS spin off that were successful but that because Konami put effort. Just along Konami is not lazy and cash grab, they can a MGS game without Kojima.

+ Show (1) more replyLast reply 323d ago
gold_drake325d ago (Edited 325d ago )

i mean sure, but he made it the thing it is today and why people love it so much.

i think its not easy to replicate.

Flawlessmic325d ago

I doubt it could.

Say what you want about the bloke, but his games are uniquely his.

I don't think anyone makes games like kojima does, for better or worse.

Could mgs continue without him, yea maybe, but it would lacking his genius so wouldn't be the same.

Soulsborne325d ago

Well , he already created it. They just have to recreate it? Not like its a new concept or IP. Trash article.

Terry_B325d ago

Yes. It only needs motivated clever people.

Show all comments (36)
70°

Why We Need Metal Gear Rising 2

Demand for a sequel is about to skyrocket, like the good ol' days of 2013!

In case you're living under a suspiciously rock-shaped object, the recent PlayStation Showcase revealed that a remake of Metal Gear Solid 3 will be coming, alongside a Master Collection of Metal Gear Solid 1, 2, and 3. While it is a remake of an existing game, there's a great deal of significance to it, considering the last time a game in the series came out was back in 2018 with Metal Gear Survive (and the less said about that, the better). Konami's decision to pull a Konami and feud with series creator Hideo Kojima has long left the fate of Metal Gear uncertain, but this recent announcement has led to all bets being off as to where Metal Gear can go from here.

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dualshockers.com
chrisx328d ago

This game needs to happen. MGR was amazing

327d ago
Venoxn4g327d ago

I really hope, that at least we would get a remaster..