CVG- Yuji Korekado started his career on Hideo Kojima's Policenauts as a programmer. 15 years on, he's the man Kojima trusts with Metal Gear Rising: Revengeance. We talk to him about Japan's relationship with action games and how it feels to hand development over to Platinum.
You might not be able to believe this, but Dark Souls is a pretty tricky game on the PlayStation 3.
There are more good non-Kojima Metal Gear games than one would realize. Scientifically, three examples prove a trend, and in this feature are three excellent Metal Gear games that Hideo Kojima did not direct.
I hope so, still cant forget MGS Survive , the first MGS game without Kojima involvement and it was a complete failure, the thing is Kojima way of thinking is outside the box and that's why their games 99% end up unique, original and a almost instant classic. MGS series are full of intricate things that somehows connects to each other, Lalulilelo, the Patriots, Outher heaven, Foxhound, PMCs , heck even Kojima manage to insert DARPA in there lol, a US government Defense Agency. So is really great MGS3 Remake is reviving the series but without Kojima who knows of the end result, I hope Konami have another or more developers insight their studios who can also think outside the box.
i mean sure, but he made it the thing it is today and why people love it so much.
i think its not easy to replicate.
I doubt it could.
Say what you want about the bloke, but his games are uniquely his.
I don't think anyone makes games like kojima does, for better or worse.
Could mgs continue without him, yea maybe, but it would lacking his genius so wouldn't be the same.
Well , he already created it. They just have to recreate it? Not like its a new concept or IP. Trash article.
Demand for a sequel is about to skyrocket, like the good ol' days of 2013!
In case you're living under a suspiciously rock-shaped object, the recent PlayStation Showcase revealed that a remake of Metal Gear Solid 3 will be coming, alongside a Master Collection of Metal Gear Solid 1, 2, and 3. While it is a remake of an existing game, there's a great deal of significance to it, considering the last time a game in the series came out was back in 2018 with Metal Gear Survive (and the less said about that, the better). Konami's decision to pull a Konami and feud with series creator Hideo Kojima has long left the fate of Metal Gear uncertain, but this recent announcement has led to all bets being off as to where Metal Gear can go from here.
This was apparently the area that ****ed the old one up. Slicing through everything simply did not work for a stealth game
Lol, that reminds me of a game a while back where the devs were experimenting with a feature that allowed you to actually cause indents in the ground with explosives(not just decals). They had to take the feature out because players ended up burrowing under the maps haha.
Fingers still crossed for an 'all cheese' level.
Sounds like a case of the tail wagging the dog then. You don't sacrifice level design for 1 cheap game mechanic.
Man, how big is Platinum Games? I guess they're just finishing up The Wonderful 101 now, they're working on Bayonetta 2, and Metal Gear Rising. I always had this image of them being a smaller developer but they can sure handle a lot of big projects at one time.