140°

Five Things I Want In A Resident Evil 2 Remake

Game Informer - Capcom recently teased that it would consider remaking Resident Evil 2 if fan demand is high enough. The Resident Evil remake on GameCube is regarded by fans as possibly the best example of the series’ classic survival horror formula. I know I speak for many fans with this list of things we’d like to see in a potential remake of Leon and Claire’s dire escape from Raccoon City.

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Snookies124212d ago

I don't want them to, they'll only end up making it like RE6... All action, no scares, no survival, etc.

-Mika-4212d ago

You obviously haven't played RE6. All of the campaigns in the game had scary and intense moments.

Second, RE has always been an action game with horror elements. The RE games might start off scary but that would quickly change towards the middle and ending of the games.

If you want true survival horror games. Look at haunting ground,fatal frame and Silent hill. Resident evil wasn't anything like those games.

Snookies124212d ago (Edited 4212d ago )

Nah, I've seen enough of it to clearly tell it's not scary. Resident Evil was the epitome of survival horror back on the PS1. You had to manage all of your ammo and equipment and conserve the hell out of it. Silent Hill was essentially just like RE back on PS1, I don't know why you're saying it wasn't anything like Silent Hill.

MeatAbstract4212d ago

It was because of Resident Evil the term 'survival horror' was coined. Don't try and justify 6 by saying all the other games were action pact. It was a horror with action in there. You never took on waves after waves of enemies. A room with two or three zombies posed a problem. So no, Resident Evil was never just an 'action game with horror elements'.

If they ever made a RE2 remake, just do it like you did with RE on the GC. That was fantastic.

jambola4212d ago

you couldn't be more wrong
the main difference with old and new re games is the suspense
in re5 every encounter with enemies would either be pointed out or the objects in the room would be obvious cover so you could guess anyway.
i can barely play old re games because i'm in constant fear of a zombie or something else popping out and would move through hallways as slow as the game would allow, but then re5 and 6 came along and i can play at midnight with lights off and just run through the game with no fear whatsoever.

RivetCityGhoul4212d ago

i actually bought RE6, and it has NO scary moments at all. stop spreading false information

+ Show (1) more replyLast reply 4212d ago
CalvinKlein4212d ago (Edited 4212d ago )

capcom wants more lazers, guns, helicopters, tentacles, QTE, love triangles, cursing, more bromances going on with alot of explosions, bullets everywhere, karate fights, and huge boobs.

haha below, thats funny because the voice acting in the old ones was horrible, but its good to know that capcom is continuing to keep the voice acting bad, at least they kept something besides character names from the old games.

Pozzle4212d ago

I don't know...they did a pretty good job of the RE1 remake. And I'd even go as far to say the light-gun remakes were pretty decent. A RE2 remake might be an even bigger improvement on the RE1 remake...if Capcom do it right.

Carl_Shocker4212d ago

As long as they don't mess with the original then I'm fine with it

http://25.media.tumblr.com/...

Although I would like Leons and Ada voice actors back...Paul Mercier and Sally Cahill they were replaced in RE6 and I have no idea why...must be Capcom being cheap.

-Mika-4212d ago

Why do you care so much about the old Voice actors. If you played RE6 which you haven't. You would notice that they sound exactly the same as the previous games. So what is the problem?

Carl_Shocker4212d ago (Edited 4212d ago )

Whats your problem Mika, your so obsessed of defending the game to kingdom come if you have to, trying to convince people it's great and old school when it clearly isn't. You keep poitning out that people havent played RE6 but playing the demos count as playing it, it's enough to actualy judge the game.

I like those voice actors by the way, I think they had more chemistry with each other then the new ones.

Lets look at your comment above for example

"You obviously haven't played RE6. All of the campaigns in the game had scary and intense moments."

How do you know he hasn't played it, I could easily say you havent played the old games if you actualy think RE always used to be an action franchise.

"Second, RE has always been an action game with horror elements. The RE games might start off scary but that would quickly change towards the middle and ending of the games."

They never were, don't BS, they were always known as survival horror games, it was there selling point at the time and what they've always been remembered as.

You never once saw Chris ride a motor cycle leaping from roof to roof as he tried to escape a helicopter which later would magicaly end up getting Jill trapped onto the bottom of it as he had to save her...never mind a bloody tank chasing them down in the mansion ¬¬

"If you want true survival horror games. Look at haunting ground,fatal frame and Silent hill. Resident evil wasn't anything like those games."

Why should we have to look at other games, we shouldn't be pushed out for a new audience, me and many others are the reason why RE is so successful today, walking away would seem like I'm letting Capcom screw me over.

If your the type to get off over action games then don't be selfish and want it from RE as it destroys the franchise for real survival horror fans, go and seek out a new IP with those over the top action sequences you want from a game.

Honestly...I mean your the person who wants co-op in RE2, that says something about you as a so called RE fan dosent it.

http://n4g.com/news/1089942...

LiquidSword934212d ago

Continuity. Voice actors dont rly have any need to be swapped out. Ever. Period. Carl is a bit of a purist and wants the old voice actors back, which in all honesty, should happen. This is a remake, not a reboot or re7.

Dark114212d ago (Edited 4212d ago )

"Whats your problem Mika, your so obsessed of defending the game to kingdom come if you have to, trying to convince people it's great"

Actually Carl , your the one who obsessed in trash talking the game in every RE6 Articles
yes we get it the game is shit and you don't like it .. just vote with your wallet and move on already.

vork774212d ago

they can change some of it but keep ammo the same and zombies but change it so it controls better like 3rd person and thats be it

kyon1474212d ago

Resident Evil 6 is far from a survival horror now which is a shame, it could be such a great game.

yesmynameissumo4212d ago

One thing I want is for Capcom NOT to make it.

CalvinKlein4212d ago (Edited 4212d ago )

yeah, ninja theory should make it and make leon a Jamaican or GASPPP a ginger. AHHHHHHHHHHH

jambola4212d ago

asuming they can make a good improvement like what they did with the first one (best remake ever) then they could do it and actually make it better, as long as they leave the controls, camera, lighting and music the same it should be fine.
and no co-op

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80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing26d ago (Edited 26d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson26d ago (Edited 26d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

50°

New Resident Evil 2 Remake Fixed Camera Mod Adds A Nostalgic Twist

A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.

120°

REmake vs. Resident Evil 2: Which Remake Template is Better?

REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?

TheBrainZ57d ago

The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.

kevco3357d ago

I loved the GC remake back in 2000-whatever. But I tried replaying it recently and just couldn't deal with the door loading sequences.

Have I been spoilt by modern games? Probably.

Neonridr57d ago

tank controls just don't work in this day and age.

Babadook757d ago

I think Tomb Raider still works but RE I'm not sure.

Neonridr56d ago

@Babadook7 - imagine an updated Resident Evil or Tomb Raider with tank controls? you can't walk and turn at the same time. It would be ridiculous to play.

__y2jb57d ago

Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.

rippermcrip57d ago

I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.

KyRo57d ago

Nope. REmake has a totally different vibe, feel and tension that the newer remakes can't replicate due to the camera angle. Yes the original fixed camera was used for technical reason but at the same time, they created a feeling of dread not knowing what was around the corner. You simply don't get that with a third person camera as great as the third person RE games are.

FYouDad57d ago

Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.