"Gameadiction Norway" wants limitations for how long people can play videogames in one sitting.
- My son was so adicted to World of Warcraft that he played for 16 hours a day. In the end he had one choice. Stop playing. Or commit suicide. And I`m glad he chose to stop playing, says Åse Mette Østland, from "Gameadiction Norway".
She thinks a message on the loadingscreen like in Metal Gear Solid 4, where it says "You been playing for several hours, time for a break?". Or that your character get`s weaker and more in need for a break like it is implimated in World of Warcraft in China, could help against gameadiction. She wants gamedevelopers to implement such messaures in their games. Especially in online RPGs.
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Hanzala from eXputer writes "History is witness to their downfall, yet they keep coming."
It's not so much Devs as it is Invested and shareholders, issue is barely anyone has the backbone to stand up to them anymore and say no for the sake of the project.
This is a fairly interesting article that does summarize a bit of the history of this revenue type. But to answer the main question is a much simpler affair: While people will say in the internet that they hate GaaS games. The top revenue generating games are GaaS, so companies will try to have their own. Take Genshin Impact for example, that game alone generated more than 1.5 Billion USD in revenue during 2022. That is almost as much as the 1.9 Billion USD that Ubisoft as a whole generated that year.
It's definitely a risky move because the majority of GaaS games don't reach the level of success Genshin Impact achieved. However, companies can't seem to take their eyes off that tempting prize at the end.
Do you ever think that over the past year or so every studio who makes this shit has started to think
"GaaS is dying out partially because there's so many of them in the market now, I think other developers are moving away from the model now BUT lets stick to our GaaS game and then when it releases we'll be one of the few on the market still which allows us to get more of the market share since every one else has left"
Yet because every developer has that same thought process they've now all got GaaS games on a still over saturated market.
Premiere gaming is dying. With Spider-Man's 300 million dollar budget and Ratchet & Clank's ridiculously low return on investment (8 million Dollar loss) AAA gaming is going to be only filled with even more High profile IPs trying to make the biggest bang for buck. Expect to see more of this stuff.
"AA" level games are now making a big comeback and are usually even more beloved by playerbase now. So hopefully that's the silver lining. Smaller, better games.
You have to be a sandwich short of a picnic in the first place to want to die or harm anybody over a videogame."Stop playing. Or commit suicide", see my point!
limit how much fast food and alcohol one can consume first
too bad for console players since they cant edit the files on games, on the PC sure it will have mods or hacks to remove all that BS.
thinking for yourself is so over rated.
How is a message going to stop people from playing to long? If you play to the point of almost dying there is something extremely wrong with you're brain and you need serious mental health treatment. Playing for that long is way past addiction. I have had friends with major drug addictions and they did not even spend that amount of time just feeding there addiction.