150°

Why Tekken should not be 'dumbed down'

Original-Gamer.com: "IPlayWinner's Darry Huskey wrote a piece for Shoryuken.com(it was removed today) about the need for Namco to look at "dumbing down" the Tekken franchise. His opinion is that right now the Tekken series doesn't have room for growth, and the game takes far too long for most people to master due to the sheer amount of depth found within. While his concern is sound, by stating that Tekken Tag Tournament 2 will not be as successful as Street Fighter or Marvel vs. Capcom series, he is not grasping what Tekken Tag Tournament 2 is about, as well as understanding the ramifications of "dumbing" a game down."

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original-gamer.com
Gamer19824219d ago

because tekken is already "dumb enough" you can button bash tekken and beat anybody.

IRetrouk4219d ago

If you go up against anyone that knows how to play you will get destroyed, button mashing only works against other button mashers

krisq4219d ago

There is no way for a button masher to beat someone that even remotely knows how Tekken works. Mashing is so easily punishable that it's not even funny.

ThanatosDMC4219d ago

Tekken is not Dead or Alive series or Soul Calibur 5.

Outside_ofthe_Box4219d ago

The reason is simple, no game should ever be dumbed down. If it's too hard for you play something else.

+ Show (1) more replyLast reply 4219d ago
Gran Touring4219d ago

Well they "dumbed down" Soul Calibur 5, and we saw how that went. Critically received worse and sold barely half as much as its predecessor, and competitive players have very little interest in the title.

Tekken is currently the most played 3d fighting game series worldwide; it doesn't need to change its formula to adapt to a new audience. I believe that if you want to change the mechanics of a game, fighting or not, do it for the sake of expanding its core elements and making it better, not for trying to appeal to a new audience. This is a trend that we're all too familiar with this generation and sadly doesn't seem to be in regress.

Call it traditionalism if you must, but it isn't such a bad thing if a developer works hard to add quality to games through creativity and by what actually works to its benefit.

caseh4219d ago

"Well they "dumbed down" Soul Calibur 5, and we saw how that went. Critically received worse and sold barely half as much as its predecessor, and competitive players have very little interest in the title"

I spent years mastering SC4, had over 10,000 fights online and I was hyped for SC5. Then i realised the movesets had been reduced, super moves had been added. I stuck with it for a month before coming to the conclusion they had ruined it.

I can see why they may want to do it but it can drive people away from a series as well as attract new people. MVC3 was a huge disappointment for me when I realised it uses like 3-4 buttons. Whatever happened to the 6 button layout of the original. Its changes like this that really p*ss me off.

krisq4219d ago (Edited 4219d ago )

I have a huge amount of respect for Harada and his team. It must be extremely hard to add new characters/ moves/ mechanic without breaking the balance of the whole game. Not just that, but they're sticking to their core audience despite of the direction the industry is currently heading. These kind of developers deserve our money.

70°

The Evolution of Tekken and PlayStation

See how the franchise and console intertwined over the years.

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blog.playstation.com
460°

Mortal Kombat hits 80 million sales, here's how it stacks up against competition

NetherRealm confirms its Mortal Kombat franchise has sold over 80 million copies in the last 30 years, and here's how it competes against other fighters.

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tweaktown.com
Kakashi Hatake339d ago

Don't care what anyone says, Smash isn't a traditional fighting game. May as well call Powerstone and Playstation All Stars fighting games. They're more of an arena fighter /party game.

NotoriousWhiz339d ago

You don't have to care what anyone says. It's not a traditional fighting game. But it is a fighting game.

gerbintosh339d ago

Not according to the creator, Sakurai. Link below

https://www.eventhubs.com/n...

338d ago
CrimsonWing69339d ago (Edited 339d ago )

I mean what makes them an arena fighter than say something like Tekken? Because there’s platforms?

NatsuXTheMaxspeed21339d ago

because theres a bunch of pokeballs and other random stupid stuff on stage that you can use at your advantage and flying ultra super power ball that you got to chase on the stage to get your ougi LMAO.

CrimsonWing69339d ago

@NatsuXTheMaxspeed21

I mean what it sounds like is they took a fighting game and “added” unique mechanics to it to me.

When I think arena game I think of things like Spawn: In the Demon’s Hand or Virtual-On.

Smash to me is a fighting game, they have fighting game tournaments for it. It just doesn’t jive with me to call it “not a fighting game” because you have poke-balls and platforms or because it has 4 players at once duking it out.

Power Stone I’d consider a fighting game as well. Hell, if you google what it is everyone calls these games “fighting games”. So yea, they’re fighting games…

Immagaiden339d ago

What’s next, you gonna say Mario Kart isn’t a racing game?

NatsuXTheMaxspeed21339d ago

oh its a racer but its not a realistic one like GT or Forza. only kids check for mario kart and smash .

Immagaiden339d ago

I didn’t say it was realistic. I said racing game. Does Burnout not being realistic make it not a racing game?

What does a demographic have to do with a genre? Do kids playing CoD make it any less an FPS? You see how ridiculous bringing up that subject is?

repsahj338d ago

"Only kids and kids at heart check for mario kart and smash".

-fixed!

FallenAngel1984339d ago (Edited 339d ago )

Nobody said it was a traditional fighter. Everyone acknowledges it as a platform fighter

PSASBR & Power Stone are fighting games, the former being a platform fighter and the latter an arena fighter

gleepot338d ago

You're correct, it isn't traditional. It's a fighting game though.

repsahj338d ago

Because if cute and lovable characters are fighting it's not a fighting game? XD As long there's a versus fighting, it is a fighting game.

+ Show (3) more repliesLast reply 338d ago
MrNinosan339d ago

Including Smash Bros in a list of fighting games, is like including GTA in Racing games.

NotoriousWhiz339d ago

I hate to break it to you but smash bros has fighting game tournaments so it qualifies.

MrNinosan339d ago

"and here's how it competes against other fighters"

No, Mortal Kombat doesn't compete with games like Smash Bros? It's a different genre for a different audience.

NatsuXTheMaxspeed21339d ago

Anybody can host a tournament in their garage it doesnt mean it qualifies.

NotoriousWhiz339d ago

I'm going to assume you're not part of the FGC. However, I am, and I can tell you that there is a ton of overlap between people who play smash competitively and those who play other fighting games competitively.

Now for casuals, there is a lot less overlap between the two for sure.

PapaBop339d ago

While technically true, Leffen comes to mind, FGC and Smash community have always had a rocky relationship.

Thundercat77339d ago

And yet, If Smash Bros was over 80 million, you wouldn't be complaining. On the contrary, you would be bragging about it.

Immagaiden339d ago

Bad comparison. You do a LOT of things in GTA outside of a car while fighting is what you’re mainly doing in SSB

+ Show (1) more replyLast reply 339d ago
Ezio2048339d ago

Given the volume of games released, I would say Tekken has sold the best.

lodossrage339d ago (Edited 339d ago )

Yeah, that's a good point. Most of these games have parts to the franchise outside of traditional fighting games.

Like for example, with Mortal Kombat, do Special Forces, Mythologies: Sub: zero, and the Kollection count?

With Tekken does death by degrees or the tag tournament games count?

With Street Fighter, are we counting all the iterations of 2, 3, and 4? how about the ex series or alpha series?

There are a lot of variables at play here

Ezio2048339d ago

Even after including Tekken Tag, they have less titles compared to all MK and SF games.

CS7338d ago

Yeah, i realized that too. Very interesting.

Show all comments (41)
50°

Tekken Characters Who Have Immortalized The Franchise

Tekken's enduring popularity is owed in part to its varied and well-written cast of characters, and the lore behind them really brings them to life.

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gamerant.com
Terry_B523d ago (Edited 523d ago )

Basically all Tekken 1 standard characters except Michelle, + boss Heihachi Mishima and maybe Kuma. Also Lei and Jun from Tekken 2, Hwoarang, Eddy,Xiaoyu, Bryan Fury, Mokujin, Jin- from Tekken 3. After that they added many more great characters but none of them used to be as fun and interesting as the fleshed out initial ones from the first 3 games. Tekken 7 was really weak when it came to new characters.

And to be honest..that "article" that does not even have Yoshimitsu in it looks like a cheap excuse to have the keyword Tekken 8 on the website.

Santouryuu523d ago

Even though Tekken 4 is, for me, the lowest ranking main line game. It introduced Steve Fox which is my favorite fighter and also Marduk was added which has a great design and ok backstory. Tekken 5 added Dragunov. Another good charachter, gameplay wise, I am not to aware of his backstory. Asuka whom was added in 5 too helped expand the lore. Tekken 6 introduced Alisa and Miguel, I find them visually pretty interesting, again not sure of their backstories. The guest characters from Tekken 7, were more like cheating fighters, I am not fond of them tbh. But I love the design of Leroy Smith and Fahkumram, also both pretty OP on launch.

DeathTouch523d ago

From the new guests, Lydia is my favorite overall.