Whether you believe that the “survival horror” subgenre is dead or not, you can’t deny that Capcom’s Resident Evil series aided in bringing horror games to the mainstream.
The mid-’90s and early ’00s brought forth a stream of games that aimed to shock the player in numerous ways. Resident Evil’s claim to fame was its use of tension and “jump” scares to keep the player on his or her toes. Recent entries in the series (yesterday’s Resident Evil 6 included) are straying away from that sort of horror in favor of a more action-packed experience, but that’s not to say we haven’t forgotten about all those horrific moments.
Whether it’s running from Nemesis, getting ambushed by a Licker for the first time or being a Crimson Head zombie’s latest snack, the Resident Evil series has had its fair share of frightening and intense moments. Allow us to share some with you.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
I'm sorry, but I am the first to (unashamedly) admit that I am a MASSIVE chickensh*t wimp when it comes to anything scary in videogames*. Everything I ever saw of this game scared me sh*tless, but that Del Lago scene ABSOLUTELY sealed my staying continents away from this game and series in total (you've no idea how terrified I am of things that live in water, especially when they're bigger than my big toe).
*strangely, movies do absolutely nothing for me : /
i can name countless times the earlier years of the franchise made me jump. fond memories :)
capcom better get their shit together.
It was scary spending $60 on RE6 while knowing I was going to regret it. And I do. Still I have to play every game good or bad. Just should have waited for a price drop which will probably come soon based on reviews.