"When developers I know hear that I am working on a PS Vita project, because of those sales numbers, their typical response to me is 'Oh, I'm sorry to hear that.'"
- SCEA veteran and Twitchy Thumbs Entertainment's Jim Buck (Snapshot, pictured) remarks on PS Vita's troubling hardware sales so far, and the stigma of creating games for Sony's handhelds.
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
Sonys 'slow and steady wins the race' tactic means they have reliable, near-future proof, quality hardware. However, with that comes cost and an initial cost to the consumer translates into slow but steady sales performance at launch.
Sales, of course, pick up after price cuts but the damage to the peception of the console has already been done, with many writing it off before it has a chance to shine.
If only the economy were in better shape you'd have more devs willing to take a chance on new hardware. I find some of the best new exclusive IPs are created as launch year games for new systems and, while they may not sell as well as they would if they came out later in the consoles life, they open the door for sequels and spin-offs that can take the franchise to new heights and even break into the mainstream.
Stigma? Now I wonder where that so called stigma is coming from?
"Oh,I'm sorry to hear that"? Wtf kinda response is that? Being a game dev isn't prison. This guy obviously made a conscious decision to develop a game for the playstation Vita platform. Whats there to be sorry about? Obviously this dev has alot of imbecile friends and talks to alot of imbecile people. If i had to choosemone platform to develop a game for in this time and moment, I would choose the Vita because its the most exciting. Its the most powerful mobile gaming device ever made.
Maybe a price drop ASAP and so good first party games as soon as possible:D
( owner of 2 vita's)
well it doestn help that the yen is stronger than the dollar. many Jap businesses have this problem.