120°

Have developers given up on Survival Horror?

PSU.com writes:

"So, where does Survival Horror go from here? Given the obvious commercial appeal of games like Call of Duty, it wouldn’t make business sense for developers to go back to the niche trappings of old, not when they can fill their pockets with the action-oriented approach titles are going lately. However, there’s still room for an authentic survival horror experience."

NYC_Gamer4218d ago (Edited 4218d ago )

Publishers/Investment groups are the ones who gave up on the horror genre

shodan744215d ago (Edited 4215d ago )

Exactly. You won't find any decent Triple A survival-horrors these days for that very reason - but fortunately the indie sphere and modders are coming up with some excellent horror experiences.

Amnesia, Cry Of Fear, Lone Survivor - it's looking more and more like the future of horror gaming lies in downloadable digital titles created by small, talented, independent teams. Fortunately, Kickstarter can also be a springboard for people with great ideas and skills to attract funding for these kinds of projects.

I_LOVE_MYSELF4215d ago

I think the gaming crowd has given up on horror.

TheFinalEpisode4218d ago

I hate how devs are trying to copy action games like CoD and Uncharted with action-filled setpieces when they seem to forget what made the survival-HORROR franchise great in the first place,horror.

Irishguy954215d ago

Yeah Cod and Uncharted are overrated tripe

AsimLeonheart4215d ago

Another game changing its genre to action/shooter. The problem is that the videogame industry have become too big for its own good. Developing costs and marketing budgets have sky-rocketed and companies need to recover the costs in any way possible. This has led to focusing on the most popular genre only and abandoning other less popular genres. The rise of DLC is also one the ways to increase revenue from a single game. All of this in turn has resulted in low quality, dlc infested and unfinished shooters/games ready to be patched up on day one. Anyone who even tries to make something different regrets it and eventually turns toward the shooter genre for increased profitability. The best days of gaming lasted from mid 90s and until 2005 when gaming companies were small and were driven by passion, dreams and vision instead of costs, revenues and profits. Every developer made what he wanted to make and did not worry about the money. They were passionate about their creations and just wanted to make their dream games. Now developers are slaves of giant corporation management who either obey them or lose their jobs. Ever wonder why all the legendary game creators like Hironobu Sakaguchi, Nobuo Uemetsu, Shinji Mikami, Soraya Saga, Yasunori Mitsuda, Masato Kato and Yasuyuki Honne are living a life of obscurity?? They refused to bow down to the shareholders and management. That is the reason we do not get ground breaking games any more and just sequels after sequels and generic shooters. The best days were when gaming industry was small and less commercialized than today.

LX-General-Kaos4218d ago

From the looks of current trends in the industry, most devs have only given up on the horror aspect of their titles. Though they have cranked up on the intensity of the survival aspect. It is a shame that some of the franchises that put survival horror on the map to begin with have sold out to modern times. Taking an easier action adventure movie like approach for accessible games to please the mainstream consumer.

Luckily we still have games like Nintendo Wii U entertainment system exclusive ZombiU, and the likes of the Dead Island franchise. Two games that keep the horror aspect mixed in with the survival factor. I wish other devs in the future look at those two offerings as an example for how to do things correctly.

Rated E For Everyone

RedSoakedSponge4215d ago

i agree with what you said. but i have to ask, why do you always put that "Rated E For Everyone" at the end of all your posts? its pretty irritating lol

vitullo314215d ago

Everything he says is irritating its always about Nintendo that's all he cares about

RedSoakedSponge4215d ago (Edited 4215d ago )

oh yeah i know that. but the Rated E For Everyone thing really gets to me for some reason.

also... why does he have 6 bubbles?!?!?! DX

i only have 3 and im not a one sided fanboy :(

vitullo314215d ago

yeah i dont understand it either maybe he should explain further.. and you bring up a valid point hes clearly a huge nintendo fanboy and has 6 bubbles.. we only have 3 and im not a fanboy either

Lucretia4215d ago

while Zombie-u could be promising, it doesn't have much lasting appeal....Ok wait thats wrong, It will be one of those things that once you beat it, it will be easy and fast.....

well what im trying to say is the game wont be that long what so ever since you start completely over.

I think its a good idea but maybe if they expand on it and do something like Dark/Demons souls, where you do start over but you try to unlock easy access points.

that way it wont be so short

Son_Lee4218d ago

I think survival horror could thrive in the digital market. Make a 5-10 hour survival horror game and put it on PSN, XBLA, Steam, etc. Make it like $15-$20 and people will eat it up, including me.

jc485734218d ago

remember back in the days when they used to make good quality horror games. It was a way for developers to show off the graphics. Silent Hill still blows my mind up till this date. you really can't go low budget on this despite the risk factors.

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370°

One Year Later, What Was The Point Of The Dead Space Remake

The remake teased an expanded universe, but now a sequel has no chance of delivering on it.

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isarai2d ago

Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.

ZeekQuattro1d 8h ago

I agree. Reminds me of when Inafune announced Mighty No.9 and the initial reaction of the game industry was that of celebration and suddenly Capcom said ohh shit we need to announce Mega Man 11. 😆 Still waiting for MM12 & the next X title.

isarai1d 5h ago

Exactly, it's BS that pettiness has more power than demand for some reason.

Cacabunga1d 4h ago

i liked the remake as much as the original.. it has so many improvements, the most noticeable to me was the seemless transition between levels which should be a must and a standard nowadays.
I cannot wait for the sequel's remake too.

Tacoboto1d 5h ago (Edited 1d 5h ago )

That's a very farfetched conspiracy.

Callisto Protocol was announced in February 2021 and Dead Space in July. They didn't just decide in March 2021 to "retaliate" by remaking from scratch Dead Space in under a two year timespan.

If anything, Callisto is the result of a has-been Creative Director whose only inspiration is his previous work, and EA took inspiration long before Callisto was known about from the insane success of the RE Remakes and endless calls at the time for the RE4 Remake.

0hMyGandhi21h ago

So, how do you like working at EA?

shadowhaxor20h ago(Edited 20h ago)

And yet,fans of Dead Space, myself included, have been asking EA to bring back Dead Space for a better part of a decade. To which EA refused, stating that it was done with the series. Specifically after Dead Space 3 failed to meet EA's sale goals (sound familiar?) But magically, after they caught wind of The Callisto Protocol, with Glen at the helm, Dead Space remake was greenlit.

For those not counting, The Callisto Protocol call was announced in 2019, while Dead Space remake was announced in 2021. Long before TCP was announced?

badboyz091d 3h ago

100% that's the way EA operates

Extermin8or3_13h ago

You know how long it will have taken to make this game, this is some rediciulous logic.

+ Show (1) more replyLast reply 13h ago
Tacoboto2d ago

It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.

I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.

TheProfessional1d 9h ago (Edited 1d 9h ago )

Yeah but it was a pointless remake since the original still looks pretty good. They should've done a sequel, something original or Dante's Inferno 2.

Way too many remakes now. Even resident evil 4 had already been remastered twice before the most recent one. No originality. Why not just hire the original team to make a new game instead?

Harkins172120h ago

For the hopes to get a new generation of people into the game. OG still looks good but it stopped selling long ago. So I get why they do remakes.

Knightofelemia1d 19h ago

Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.

chicken_in_the_corn1d 14h ago

It's because the gaming community want remakes and remasters over new games.

mandf1d 9h ago (Edited 1d 9h ago )

Thank you for recognizing that. One group always complains over remasters or remakes.gamers want them and they sell. To the once’s that complain your console has no games to do again. If you did ,they would remake them.

Crows901d 6h ago

Or maybe we can tell most of these devs can't deliver good new IP for some reason.

isarai1d 5h ago

When it's hard to find a modern game that isn't broken, incomplete and monetized to hell, remakes are a sure bet for having a complete experience as older games weren't plagued with those issues

+ Show (1) more replyLast reply 1d 5h ago
Fonsecap1d 11h ago

I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.

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70°

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120°

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