NowGamer: Assassin's Creed 3 creative director Alex Hutchinson has confirmed that Ubisoft has plans for the Assassin's Creed IP which will last "several years".
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
Brotherhood and Revelations are the reason I'm not at all interested in AC3. They were just lazy rehashes of the same formula, which means I just can't be bothered with the series now.
It'd have much more prestige if we waited longer for it.
Same level of improvement as AC2 and this'll be a day one purchase. The open world stuff looks aweseome/immersive.
THIS is why franchises are annualized: people keep buying them, so of course they'll never stop.
As long as they're still quality, I'll buy one every year. And as long as they don't keep retreading like they did with Revelations. I like Ezio but they should've stopped after Brotherhood. I don't want to say that they should never have the same Assassin in two games because I'd like to see Connor in a few more games. But what they should do is have the games actually be part of the main storyline/trilogy. A trilogy with one assassin would be fine by me.
I read an interview with Alex Hutchinson that said if they kept up the annual releases they'd never develop a game in a year and they'd be having rotating development teams so that each game is actually quality and not rushed.
It's just my opinion, but I think you'd have to be a fool to skip this game.