70°

Dishonored Killed the Prey! (Dishonored vs Prey 2)

Prey 2 was perhaps among the most anticipated games of 2012, however on March 23, 2012, a website named PS Focus reported a rumor that Prey 2 has been cancelled by Zenimax. When asked, Bethesda Softworks responded with a “no comment” regarding the rumor on their Twitter page. On April, Bethesda said it wouldn’t be a 2012 game. In August, Prey 2 disappeared from Bethesda’s online portfolio. When asked they responded:

“We announced the delay in April, and until we’re ready to talk about the game more, the focus on the site is on our upcoming titles”.

But what is the truth behind the delay? what made Pray 2 (a game that showed a lot of promise) to disappear from the scene and never to be talked about? According to insider information, ZeniMax Media (the father company of Bethesda Studios) realized that releasing Prey 2 before Dishonored (made by Arkane Studios – owned by ZeniMax) would hurt it sales due to the similarities, so something had to be done to prevent that – a delay was the answer.

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thenexusnews.com
DarkFireHawk4222d ago

I agree with the article, it all makes sense now. Glad to know that Pray 2 will at least be released at some point :D

Cajun Chicken4222d ago

Been saying this over and over again. I honestly believe that Bethesda liked what was going on with Prey 2 in a preview session at Human Head and then decided to take most of the game mechanics from that and put it into Dishonoured.

I honestly think that Prey 2 will resurface completely different again because of this and hopefully more like Prey 1.

k3x4222d ago

What didn't make sense was to create a sequel with largely redesigned gameplay and story that didn't really tie with the first one. I mean, when I buy a sequel to a game, I expect it to -- at the very least -- be in the same genre (and that'd be arcade FPS in case of Prey) as its predecessor.

The demo they showed was really lacking gfx and gameplay-wise. Not to mentioned it looked like it used the idTech4 trunk butchered into an utter clusterf*ck by those hacks from Splash Damage (same movement and physics.)

Dishonored looks so much better and I'm glad it uses UE3 instead of some idTech engine.

Raider694222d ago

The two games use UE3 engine,and you must have seen a diferent demo that the one i did,Prey 2 gfx are better than Dishonored ,not to mention the art style a la blade runner looks way better than the carton like art of Dishonored.

Jazz41084222d ago (Edited 4222d ago )

Prey2 graphic wise looks great. One of the best I have seen this gen. I for one cant wait for prey2 and have had it reserved at gamestop since it was announced. I also think Dishonored will be great as I have that one reserved as well. I do feel both games could be released in a short window as they really have diffrent storys to tell and one is a new IP. Im encouraged to here Prey 2 is finished if that is true.

DarkFireHawk4222d ago

Well, technically Prey 2 uses ID5 Engine, the same engine used for Doom 3 and Rage.

But my problem here is that they should release both games. The only reason for the delay (as said in the article) is that they want to sell both games to the same costumer, if they were released in the same quarter people would have only bought one.

Its the publishers fault here, and that is ZeniMax the father of Bethesda. He is the one that controls all this and makes such greedy decisions.

k3x4221d ago

Yes, we must have seen different demos. I saw the demo for Prey 2 and what it is that you saw, I have no idea.

Prey 2 uses idTech. Go look at the models and their animations. The wikipedia page for the game confirms what I said. Google for Prey 2 and idTech if you need other sources, there's plenty.

rello914222d ago

I really wanted prey 2 not dishonored

DarkFireHawk4222d ago

Why can't we have both? I like supernatural elements in games, Dishonored will satisfy that, I also like advance technology in games, Prey 2 will satisfy that. I want them both! They should release both games.

josephayal4222d ago

one of the best games this gen

Show all comments (11)
120°

20 Awesome Canceled Games You'll Never Get To Play

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.

Read Full Story >>
culturedvultures.com
-Foxtrot46d ago

"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"

The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.

I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.

As for Eight Days...Sony really needs to pick this up

If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.

isarai46d ago (Edited 46d ago )

I thought that was awesome too, and honestly i wish people werent so damn critical about cultural variety in games. I feel like people try to ruin devs lives if even one detail is off about their culture in a game and so everyone is too scared to try anymore

isarai46d ago (Edited 46d ago )

One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere

shinoff218346d ago (Edited 46d ago )

Practically done? Jeez that fking blows because that looked much more interesting then what bethsada made. Don't get me wrong I enjoyed the one bethsada made.

Lmno looked interesting.
I'd knock titanfall and fez off the list. Add something else. Scarface 2 man only if would've been awesome. Prey 2 should be higher to. Either way not a bad list. Out of 20 there's only 2 I'd hate on.

isarai46d ago

That gen got a lot of games canned right before the finish line. Cipher Complex, Battlefront 3, legacy of kain dead sun just to name a few

XiNatsuDragnel46d ago

Games that need to come out: Battlefront 3, 8 days, and timesplitter 4.

Skuletor45d ago

One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

Show all comments (10)
980°

Microsoft announces layoffs at gaming division

Microsoft is laying off hundreds of employees at Xbox, with 1900 jobs cut across Activision Blizzard, Xbox Game Studios, and ZeniMax Media.

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windowscentral.com
Vengeance113889d ago

What's this? The Trillion dollar empire company isn't profitable?? *gasp*

darthv7289d ago

The ship is sinking... everyone into the life boats.

Eonjay89d ago (Edited 89d ago )

This actually pissed me off. I keep thinking of how Microsoft's PR was claiming that they had gotten the support form several workers unions... Everyone should have seen this coming. Also, people have a baby about Sony laying off 50 people. Those same people will now explain why laying off thousands of people is a good thing.

Vengeance113889d ago

@Eonjay
Also what's scary is this is on top of the 10 000 layoffs Microsoft announced in January 2023 as well as the additional layoffs they had in June 2023. The instability is palpable!

InUrFoxHole88d ago (Edited 88d ago )

@Eonjay
Sure, let me help you out, bud. MS is a company. A companies sole purpose is to make $ in exchange for providing a service or goods. MS recently made a huge purchase. In that, they have to A: recoup the outgoing $ they just spent and B: Get rid of overlapping positions. Thats life. Sure it sucks and you hate to see it happen but move along and find another job

Rocketisleague88d ago

Wonder when Bethesda will get the cuts

Eonjay88d ago

@Vengeance

Obviously the separations are a result of the acquisitions but I personally think this is being accelerated by AI.

Eonjay88d ago

@InUrFoxHole

What you described is not the purpose of a company, but rather a corporation. The point I was making is that Microsoft was saying this purchase would benefit all involved. People were claiming that the purchase is what the workers needed to create a better work environment. This was all BS.

TiredGamer88d ago

@Eonjay

What is the purpose of a company or any other business?

northpaws88d ago

@Eonjay

Microsoft has created a better workspace by making them work somewhere else. /s

Cacabunga88d ago

Start with their boss.. his ideas are broken

Eonjay88d ago

@TiredGamer

A corporation is a specific type of company. And within that you can actually have a non-profit corporation. What makes for profit corporations (and specifically traded for profit corps) unique is that they are companies who exist primarily to maximize the returns for investors. So when InUrFoxHole says this is characteristic of 'companies'.. I am just saying that his statement isn't technically accurate. It doesn't apply to ALL companies in other words.

InUrFoxHole88d ago

@Eonjay
I hear ya man. But if you're MS you can't just blurt out... we're gonna make cuts. Again I know it's scrappy and I side with the workers but they had to know this was gonna happen. I can't remember the last purchase where 100% of the workers stayed.

dcbronco88d ago

Adults understand this is how acquisitions work. If n4g wasn't mostly children, and worse, fanboy children they'd understand this. When companies acquire another company thousands of jobs often get cut. Adults understand this. Microsoft even talked about creating a large team that could be used throughout the gaming division back when they acquired Bethesda. A team like that eliminates multiple positions from a new company. The people who lost their job will receive 6 months compensation and will most likely be in a new job 3 months in pocketing 3 months or more of pay. Learn how the world works kids. It is crashing down around you.

jznrpg87d ago

@Eonjay acquisition then downsizing is a product of greed.

+ Show (10) more repliesLast reply 87d ago
sagapo88d ago

See how hilarious you would find it if you lost your job…

Sonic188188d ago

@sagapo
I was laughing at Vengeance comment

sagapo88d ago

@Sonic: In that case I take my words back. Apologies.

notachance89d ago

the woe of day-1 subscription service, for every studio they own they have to either get a proportional number of new subscribers, increase the subscription fee, or just outright cutting jobs to offset additional hiring costs. At least with delayed library like PS Plus you can get release window profit from early buyers.

OptimusDK89d ago

Are you a gamer or shareholder

Charlieboy33389d ago

@Optimus If you think this cost cutting won't trickle down and affect the games they produce ( you know, the stuff you allegedly play as a NON-SHAREHOLDER ) then you are an idiot.

Christopher89d ago

***Are you a gamer or shareholder ***

Ignorance of the industry will only lead us to where they want us, not where we want.

notachance88d ago

@optimus well I mean it’s simple enough.. additional studios means additional salaries to be paid, but because of day 1 gamepass the game purchases are severely impacted. You need to fill that gap in the normal product cycle somehow..

Einhander197288d ago

People always have the option to not support Microsoft.

I didn't buy Starfield even though I was excited for it. I don't buy game pass even though it has games on it I want to play.

People do get to decide where the industry goes, that's why there aren't loot boxes in single player games and kinect got kicked to the curb.

88d ago
TiredGamer88d ago

To be fair, there are probably millions of MS stock shareholders.

Christopher88d ago

***that's why there aren't loot boxes in single player games and kinect got kicked to the curb. ***

But there are SP games with loot boxes...

+ Show (5) more repliesLast reply 88d ago
crazyCoconuts89d ago

Counter argument is that the textbook reason for acquisition is economies of scale. You can make more money by reducing overhead in redundant PR, HR, Legal, etc...
Will be interesting if we get visibility into what types of roles were impacted, that will be more telling I think. I'm not surprised there's post merger layoffs though...

dumahim88d ago

Eliminating redundancies

EvertonFC88d ago

Low paid workers no doubt.

crazyCoconuts88d ago

And now we're starting to get that visibility. Physical Xbox games appear to be on the chopping block... This is a big deal if true
https://twitter.com/JezCord...

darthv7288d ago (Edited 88d ago )

Physical games in general is going the way of the dodo. Im seeing less and less physical media in stores where they sold movies and music... games was next. Why have a division whose job it is to make something on a disc when discs are going away? PC havent had discs for over a decade... consoles and handhelds are heading the same direction and will take people with them, kicking and screaming, regardless.

I cant really recall when the last time i inserted a disc into any of my systems. I swapped out the lasers in my saturn, dreamcast, and gamecube for ODE. I have a modded og xbox with tons of games ripped to it, same with a PS2 modded with a hdd also with games ripped to it. I use the PS Portal to play 4/5 games and my steam deck to play PS1/NES/SNES/N64/NeoGeo/Genesi s/TG16 as well as Xcloud. Im practically all digital now anyway. Convenience is a hell of a drug, maybe even more addicting than collecting shelf candy was.

PS3 is prob the only one I still use discs for but that will change soon enough.

dumahim88d ago

@darth
Even if that so, why start shifting away from physical in the middle of a console generation?

crazyCoconuts88d ago

Beyond the actual impact to those that DO buy physical and happen to have an XSX, bigger deal is the perceived retail presence of the brand compared to it's competition. Xbox would be taking the L in every retail outlet in every country. Kinda a big deal if this is really happening. Obviously we don't know anything concrete yet though

darthv7288d ago

@dumahim... because, by the time the next one starts, people will already be acclimated to it. Sony was already doing their part little by little with the current trend of collector editions not including discs even though they may include steelbook cases. This is their way of saying it is inclusive to those with and without the optical drive on their PS5.

By making them disc neutral will make it easier for people to accept the inevitable change over to no more discs and they will be happy with all the other stuff those editions do come with as a trade off. It starts with the CE but then it will progress into the standard games as well. Getting cases with just a DL code instead of a disc. We already know Nintendo switch games like that.

FinalFantasyFanatic88d ago

@crazyCoconuts
Looking at stores in my own area, Xbox doesn't even have a section anywhere near as big as Nintendo or Playstation, it's almost non-existant. I wouldn't be surprised if they had been planning this for a while because that would explain the lack of presence in stores.

@darthv72
I cannot think of any Nintendo Switch case I've picked up that didn't have a physical disc/cartridge in it, that must be an incredibly small number of games, then again, I'm only buying their first party games and exclusives because I can't buy them anywhere else.

+ Show (5) more repliesLast reply 88d ago
-Foxtrot88d ago

Gotta help pay that $375 million in compensation to Bobby Kotick when he left in late December somehow /s

1Victor88d ago (Edited 88d ago )

Time sure flies it’s 2027 already?
.
Edit: I guess in Microsoft eyes it’s better to cut them down in batches than 100,000+ on 2027 🤦🏿

darthv7288d ago

...but they ARE profitable. They also don't need X amount of overlapping employees. This is pretty standard stuff with mergers. The employees who are doing the same jobs as others already in the company are the first to go. I had it happen to myself several years ago. I went and got another job.

Chances are these people will be fine and who knows... they may form a new company and get right back to making games, or cleaning toilets, or filing HR paperwork. It all depends on the job they performed before being laid off. Not all of those affected were game developers, many of which just worked for the company doing non developing stuff... keep that in mind.

fr0sty88d ago

Activision/Blizzard has 13,000 employees, Bethesda has approx 2300. So 15,300 total... They laid off 1,900. That's almost 12.5% of the total workforce of both Activision and Zenimax/Bethesda combined. More than 1 out of every 10 heads got cut...

darthv7288d ago

^^its over 22,000 employees across the totality of MS/ABK/ZB and losing another 1900 will still leave them with over 20k. And like I said, not all of them are game devs but other overlapping employees. It sux when it happens (I know personally) but it is what it is.

fr0sty88d ago (Edited 88d ago )

That's still nearly 1 out of every 10 heads (8.6%)... that isn't a small number. It's such a large number, that it is unlikely that they're all just janitors and office workers like you seem to be trying to imply.

Darkegg88d ago (Edited 88d ago )

The abuse goes on both ends. The answer is that Microsoft offers some tools but tradeoff is that whatever tools are available will reduce need for human labor. This deals with many lives so it’s based on the metric as well as implementation of those metrics, watching those who implement it, to portray an accurate ratio of labor and productivity.

I don’t like corporate greed but being on the workbench I have seen slackers too for whom I just want to work harder and self-initiate.

itsmebryan88d ago

I know. It's like having the number one selling console by a large margin and laying off people. "Clutching my pearls"

Zeref88d ago

What does profitability have to do with any of this? Out of all the layoffs happening recently. This was the one that was most expected. Layoffs almost always happen after a big acquisition. It's not because of finances. It's because there's a lot of overlap in the job positions.

I was hoping it wouldn't be too bad because they want to keep Activision Blizzard as a separate entity.

But I guess when it's a 70 billion dollar acquisition. There's inevitably going to be a lot more overlap than normal.

Sucks for those that were affected. Hope they land on their feet quickly.

Einhander197288d ago

How many years do you think it would take to pay off 70 billion with the salaries of the people who lost their jobs?

And let's not even bring up the fact that Microsoft was getting all these games anyways, so these people lost their jobs for essentially no reason.

Zeref88d ago (Edited 88d ago )

@Einhander1972

The layoffs were gonna happen regardless. Have you seen industry news lately? Everyone is having layoffs. They Would it have been as bad as this? Who knows. But they were against unionization while Microsoft supports it and it turns out, None of the Union workers were affected. So I'm gonna say it would have been just as bad if not worse.

Activision Blizzard was on a downwards spiral. In the next few years we'll see if MS can turn it around for them.

RhinoGamer8888d ago

You can bet Phil and his boys are getting nice and fat bonuses this year.

FreeFallFrenzy88d ago

Yet it's considered the "most valuable" company in the world! 🙄

+ Show (9) more repliesLast reply 87d ago
shadowT89d ago

Blizzard president Mike Ybarra and Blizzard’s chief designer Allen Adham also departing, according a new report of Tom Warren.

RaidenBlack89d ago

The Blizzard's untitled survival game is also cancelled

Lightning7788d ago

Typical MS. 5 steps forward..... 100 steps back lol.

Hofstaderman89d ago (Edited 89d ago )

Ybarra was a plant all along to ease the acquisition.

zaanan88d ago

It’s entirely possible. Remember Nokia?

This raises the total Xbox layoffs since ACTI announcement to 11,900.

“Move along, nothing to see here”

Hofstaderman88d ago

@zaanan Nokia is exactly a case where MS spent a substantial amount on an acquisition and then proceeded to pull the plug.

Gamingsince198188d ago

Nah Mike Ybarra only just said in November they would have to drag him out to make him leave, he's in for the long haul...... now 3 months later he has left its fishy

Hofstaderman89d ago

Have to make that 70-80 Billion Dollars worth of acquisitions back. Why so surprised? The writing was always on the wall for everybody to read. Wonder how much of the restructuring is geared towards their third party publishing plans?

Aloymetal89d ago ShowReplies(4)
Hofstaderman88d ago

Take this with a grain of salt; according to Jez Corden Microsoft has also shut down departments dedicated to bringing Xbox games to physical retail ... which if you've seen the digital-only Xbox console leaks ... well, you can get an idea of where Microsoft is going here.

darthv7288d ago

Things are changing across the board for physical media... Its been declining for movies and music, games were next.

88d ago
Redgrave89d ago ShowReplies(2)
gold_drake89d ago (Edited 89d ago )

its absolutely horrific for those1900 people.

the 3 trillion dollar company "has to" fire so many people, and for what?. for a "sustainable cost structure"

thats almost 10% of their staff lol

Tacoboto88d ago

There is no justification for it. They have the money to afford literally anything in the world.

To cancel Blizzard's game six years in development is the twist of the knife when everyone's already down.

For smaller companies that are running with tight costs, layoffs are one thing. What Microsoft did today is a complete other and benefits the big wigs at the expense of everyone else.

Good on Mike Ybarra for leaving. Phil Spencer should follow his example and look at everything that's happened to the developers impacted by his decisions.

frostypants88d ago

Deep sixing an acquisition's game deep into development is the most MS move ever.

Tacoboto88d ago

They Fable Legends'd themselves again.

They're the WB-cancelling-finished-movies of the gaming industry.

porkChop88d ago

"To cancel Blizzard's game six years in development is the twist of the knife when everyone's already down."

I'm really surprised by that. Spencer doesn't usually cancel anything already in development. Even Redfall, even though the devs wanted them to cancel it. But then again, Redfall. Maybe that game's failure made them change their mind. With it being 6 years deep in dev though it doesn't make sense to cancel it. Pretty stupid decision.

dumahim88d ago

That's what happens when you buy a company that's in the same business as you. There's a lot of people doing the same job, so they're going to save money by getting rid of people that aren't needed anymore.

Profchaos88d ago

@dumahim Ive heard that before and worked in a job where they merged with another company let go of their newly acquired staff and expected me to take on a whole host of extra work but I was already at 110 percent capacity and not the only one the outcome was morale dropped to an all time low and good staff left in droves.

The Wood88d ago

I make you right Taco. What this hammers to me is that sustainability issues are due to weak hardware sales and weak gamespass concurrent subs. Something has to give. I definitely see them pivoting to becoming a 3rd party publisher.

+ Show (3) more repliesLast reply 88d ago
MrDead88d ago

The results of industry consolidation, the only people that benefit are CEO's and shareholders... gamers and the workforce gets ****ed

I can see way more cuts in the short term too as parts of what where competing publishers in the industry merge, and lets not forget the introduction of AI, MS is set to be a big pusher of that.

porkChop88d ago

Yeah this is terrible. MS has the money and resources to support that staff. None of these large companies need to do any of these layoffs.

blackblades88d ago

People said this was going to happen after they acquire them but not this many. Makes you think that Sony is doing a better job with not acquiring but just partnering up with studios and funding the games.

darthv7288d ago

Oh it was happening with Sony too... Bungie, Media Molecule, insomniac... all of them lost people after being acquired by Sony. And it will happen again because its inevitable when you bring on another company that has people like you do. No need for multiples of the same job.

porkChop88d ago

Huh? Sony has not only laid off plenty of employees, they've also shut down 1 or 2 of the new studios they just bought.

+ Show (1) more replyLast reply 88d ago
Show all comments (207)
-Mika-190d ago

Im glad he leaving. Bethesda has been terrible under his leadership. Redfall, Starfield, Fallout76 and the list goes on an on. His leadership style is outdated. Hopefully, MS bring someone in that knows what they are doing.

RhinoGamer88189d ago

I will give you Fallout 76, but Redfall and Starfield's blame needs to fall somewhat on the terrible Xbox publishing team. With all their resources and supposed smarts...they fungled it.

VenomUK189d ago

@Mika He’s the communications guy - you can’t blame him for the quality of the product.

jznrpg189d ago

Maybe they can go to their earlier purchases for replacements . Like Rare devs , Gear devs or 343, one of the very few studios they built up and man they are great.

Crows90189d ago

That could work ...if MS knew what they were doing themselves ...

But let's be real. Xbox was in charge of redfall and Starfield. They just don't know what a good game looks like.

RhinoGamer88189d ago

I interviewed at Bethesda once, and while there were some very smart mid level team members, the upper ranks (EP/VP/Studio Head) were a total boys' club. The Madmen series ego in that lunch was stiffling.

RhinoGamer88189d ago

I interviewed at Bethesda once, and while there were some very smart mid level team members, the upper ranks (EP/VP/Studio Head) were a total boys' club. The Madmen series ego in that lunch was stifling.

generic-user-name189d ago

Pete Hines was against locking out the majority of their console playerbase (ps gamers). Probably disgusted at the hypocrisy of white knight Phil assuring PS gamers that they can still play COD. Acquisition goes through, Hines goes out.

Goodbye Pete.

gold_drake189d ago

i wonder if he was asked to leave.

im pretty sure not everyone was on board with the acquisition.

Profchaos189d ago

Pretty much everyone outside of Todd has made snide comments against the acquisition but money talks

Show all comments (26)