140°

Vita won't benefit from 'a lot of otaku games,' says Inafune

Game designer Keiji Inafune has been very critical of the Japanese market, both before and after leaving Capcom to pursue his own projects. Now that he's calling the shots with his own studios, he's announced several titles ranging from the cute and fluffy to the dark and grisly. On the gruesome end of the spectrum is Soul Sacrifice, which Inafune says he is putting on the PlayStation Vita because his creative goals of appealing to Western audiences are a good fit for what the device needs.

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shacknews.com
ritsuka6664224d ago (Edited 4224d ago )

Just release Jrpgs for it, its a fantastic little machine with great potential, but if you arent going to show the world what it can or even release a decent number of games for otakus, then they wont buy it!

Snookies124224d ago (Edited 4224d ago )

Yeah, I would seriously welcome some more JRPGs right about now. That's why I'm so dang excited for Ys Celceta (provided it makes its way outside Japan "counting on XSeed there lol").

On the "Otaku" note, we don't see many games of that type release outside of Japan either... The main point is "yes" focus on games that will release worldwide since Japan clearly won't buy into the Vita until they have games like Monster Hunter and Final Fantasy-esque RPGs.

-Mika-4224d ago

I disagree with the both of you. The vita needs major exclusives. Not some random JRPG. The Ys games in japan never passed a 100k copies. It needs a new dissadia game. It needs a new final fantasy game like crisis core. It needs a exclusive gta and mgs game. If it can secure those things. It should sell well. They already lost monster hunter to nintendo which was a really bad move since that was the game that made the psp what it was in japan. Hopefully Soul scrafice is a success and it would make up for the lost of MH.

Snookies124224d ago (Edited 4224d ago )

@Mika - Did you read the second part of my comment? o_o

I stated that they NEED to focus more on audiences outside of Japan. I also stated they needed Final Fantasy-esque games (which you mentioned) for the Japanese market.

I was only saying for myself that I'd love to see some more JRPGs on the Vita. I mean, considering that the PSP was like the king of RPGs. I think a lot of people would expect the same of the Vita since the PSP was its predecessor.

ShaunCameron4224d ago

@ Mika

Not really. The MH games that the PSP owners got were the Freedom games while the MH games that Wii and 3DS owners got were the main MH games.

Link: http://en.wikipedia.org/wik...

<They already lost monster hunter to nintendo which was a really bad move since that was the game that made the psp what it was in japan. Hopefully Soul scrafice is a success and it would make up for the lost of MH.>

snosek4224d ago

jrpgs are needed, original ones and quick

4224d ago Replies(4)
RmanX10004224d ago

Person 4 Golden will hold me over :D

DivineAssault 4224d ago (Edited 4224d ago )

i will buy this IP immediately.. I think this will be the best vita game to date when it releases.. Seems like hes putting alot of effort into it & making vitas unique abilities to make it stand apart.. This will own MH.. It sucks that nintendo has that game on lock right now but id rather play this any day.. I cant speak for all westerners but i do like that its grotesque & dark.. If i want family fun, ill play my 3DS, games that are M rated is why i own vita.. I know i wont see many if any titles like this on a nintendo system

ForRealz174224d ago

Soul Sacrifice does look good but I'm just wondering if the game is just fights with one big monster and a few peons in an enclosed arena. I've yet to see any videos that show otherwise.

DivineAssault 4224d ago

theres lesser enemies throughout the levels.. U can gain powers from em too

tack1294224d ago

Same, Soul Sacrifice to me looks like a more appealing product than what Monster Hunters from the past, present and future offered.

TongkatAli4224d ago

Vita will benefit from having all types of games.

4224d ago Replies(1)
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140°

Keiji Inafune's Latest Mobile Game Will Shut Down After Less than a Year of Life

The former Mega Man producer's latest game, Dragon & Colonies, is going to dragon heaven.

mrmikew20181586d ago

Another failure from this whiny clown, I wonder what his excuse will be now?

Chaos_Order1584d ago

Probably that "The mobile gaming landscape is cruel and ruthless and something needs to be done!" when not long ago he would've been thinking "the mobile game market is so massive, we'll make Megabucks!"

xX1NORM1Xx1584d ago

I kinda feel bad for him at this point but he did bring it on himself with mighty number 9.

PhoenixUp1584d ago

Seems everything he touches since he left Capcom becomes filled with misfortune.

- Started work on a 3DS game called Kaio: King of Pirates that later got canceled
- Yaiba: Ninja Gaiden Z was a disappointing game that all but killed the Ninja Gaiden franchise
- Mighty No.9 failed to live up to the grand expectations set for it
- ReCore was very below average title that didn’t leave much of an impression
- Red Ash has fallen off the radar and the public hasn’t heard anything about its progression

All these flops from the same man who dissed Japanese developers a decade ago. He even defended Phil Fish’s harsh criticism of Japanese devs yet Inafune himself has hasn’t had any critical hits of his own since leaving Capcom.

Chaos_Order1584d ago

The "creator" *coughs violently* of Mega Man sure can't catch a break, can he?

Chaos_Order1584d ago

Which is exactly why I put the word "creator" in quotes and added *coughs violently* after it, because he has been called the creator of Mega Man many times in the past despite it not being accurate. -_- Pardon my immense subtlety.

Wasabi1583d ago

@MrSwank

**"he didnt create mega man"***

I think that was his point.

Hint: "coughs violently"

50°

Keiji Inafune On Making Dragon & Colonies’ Ambition Meet The Platform Needs

Level-5 Comcept’s Keiji Inafune recently sat down for an interview where he talked about how the idea for Dragon & Colonies came about, how they had to fit the needs of the smartphone crowd, and more.

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siliconera.com
140°

Where Are They Now? – Keiji Inafune

Keiji Inafune was once a legendary and iconic game developer, but after the disaster of Mighty No. 9 and the failure of Red Ash, he's disappeared.

garyanderson2535d ago

Hiding under a rock, no doubt.

SaveFerris2535d ago

Hanging out with Sean Murray?

Last_Boss2534d ago

Inafune fucked up bad on a whole other level.

CrimsonWing692534d ago

I lost so much respect for this guy. I am still bitter over Mighty No. 9 and not getting the backer rewards as promised. All I've gotten was what was promised in the lowest tier with a t shirt and a dumb plushie.

DJ2534d ago

Have you guys seen the latest comments on the MN9 Kickstarter page? Lots of backers still haven't gotten their rewards.

https://www.kickstarter.com...

CrimsonWing692534d ago

yea I'm in that tier and it doesn't look like we will get them. Honestly I quit doing Kickstarters because of this game. A "signature edition" came out at retail for $60 (I think). I did one of those upper tier backings with a reward of a cartridge, art book, and all kinds of stuff.

Yea all I got was a digital code for the game, a DLC skin for the wrong platform, a t-shirt, and a plushie...