Fan negativity may have played a part in the retirement of BioWare's founding doctors, but is a necessary evil for games and the game industry to grow.
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
During a part of his interview with Minnmax, Mac Walters gave details of why he chose to leave BioWare.
And no one notices how complaints have risen this gen when we've gotten less content, DLC, DRM and devs insisting they haven't made mistakes? Hide behind "artistic integrity"?
Again beating on the dead horse that is ME3, they all but slap you in the face with the fact that Sheppard is experiencing some kind of mental influence - from the very beginning of the game! - and yet ignore the indoctrination theory.
im sad they left but if it is true then i cant see it being any ones fault but theirs really
well maybe if
1-devs didnt completly change franchises into something they arent(re6,DmC,keep in mind i like change but when its completly different and has no sul of what it once was then its not even the same frnchise anymore)
2-lock content out on a $60 game you paid for just so it can be DLC.
3-always on DRM
4-slap the original fans in the face to cater to casuals that dont give a fuck about the franchise in the first place(Cod, DMC,NG,)
5-almost every game this generation being shorter just to add multiplayer
6-a majority of games are either 3rd or first person shooters with a generic white guy with a shaved head or dark hair
I think as far as the artistic side of these games is concerned, there are perhaps some times that people go overboard....but from a consumer perspective, these devs and publishers deserve everything they get, shy of death threats of course. The stuff they've been doing is despicable and they need to know that people are pissed off.
I agree with all the posts here above me. You guys said it right.
The thing that bothered me the most was game journos siding with publishers just to keep their perks. I mean, us gamers are the ones footing bills in the long run and are the ones that keep the industry afloat, trying to shove crap down our throats but ask us for money is hypocritical and anti-consumerist.
I'm glad that fans have mounted enough outcry to form some kind of change, and yes the whining and moaning and crying is absolutely necessary. I hate how some franchises have become sterilized for casual gamers or how creativity and actual FUN has taken a backseat for pre-scripted Hollywood explosions and slow-motion (seriously if I see one more Hollywood slow-mo explosion...)
It would be nice if we could just get back to gaming. No more AAA sized budgets for mediocre and piss-poor games, no more $100 million dollar marketing campaigns for games that aren't even about playing games. It'd just be nice to get back to devs making projects for fun and gamers buying those products because they are fun.