Posted by Fred Dutton // SCEE Blog Manager -
Make no mistake, the Japanese know how to queue. In the bowels of the PlayStation stand at this year’s Tokyo Game Show, countless orderly lines of patient gamers snake neatly through a maze of white chain-link barriers, intersecting each other like the world’s most organised spaghetti junction. At the start of each queue stands an official with a whiteboard and a marker pen, methodically updating the estimated waiting time for each game. Of all the games on show at PlayStation’s booth, which boasted the longest line? PS Vita action title Soul Sacrifice, with show-goers having to wait well over an hour for a chance to try it out.
Sammy: "Two high-profile PS Vita exclusives, Freedom Wars and Soul Sacrifice, will have their servers deactivated on 24th December, 2021. Both titles, published by Sony in response to its loss of Monster Hunter exclusivity, were built around co-operative play, and maintained relatively dedicated communities to this day."
Oreshika is also getting it servers shut down too. Big shame for these games. Honestly some of Vita's gems.
I'm surprised these were even still up! Loved the Vita though, had some great times with that handheld.
These games deserve sequels or remakes. It was Soul Sacrifice that even got me into Monster Hunter.
This why you never should have achievements/trophies locked to online only features.
The former Mega Man producer's latest game, Dragon & Colonies, is going to dragon heaven.
I kinda feel bad for him at this point but he did bring it on himself with mighty number 9.
Seems everything he touches since he left Capcom becomes filled with misfortune.
- Started work on a 3DS game called Kaio: King of Pirates that later got canceled
- Yaiba: Ninja Gaiden Z was a disappointing game that all but killed the Ninja Gaiden franchise
- Mighty No.9 failed to live up to the grand expectations set for it
- ReCore was very below average title that didn’t leave much of an impression
- Red Ash has fallen off the radar and the public hasn’t heard anything about its progression
All these flops from the same man who dissed Japanese developers a decade ago. He even defended Phil Fish’s harsh criticism of Japanese devs yet Inafune himself has hasn’t had any critical hits of his own since leaving Capcom.
Level-5 Comcept’s Keiji Inafune recently sat down for an interview where he talked about how the idea for Dragon & Colonies came about, how they had to fit the needs of the smartphone crowd, and more.
Soul Sacrifice WILL be the ultimate action game on the PSVita. Not only that, but it'll also be a heavy weight contender for future RPG's.
One of my most anticipated games!
Vita games that make me excited about this system, but it's Jappanese so that probably means no Voice acting. Hardcore NA/EU games please...
It looks really boring compaired to Monster Hunter.
“Keiji Inafune, Creator, Soul Sacrifice: The idea is to have a game that Western audiences will find appealing, while also making sure that it will also sell well here in Japan. The Western audience must feel willing to play this game. PS Vita is not going to benefit if you just have a lot of otaku games on it – you need something like this. It needs dark and deep titles like Soul Sacrifice.”
No inafune. Japan is more important. And insulting your nation is not only horrible but nobody is going to buy your game
It seems like a generic version of things weve played already
“So, if I was to be exposed to a game of the future 25 years ago I think I would’ve started earlier at trying to be aware of Western audiences. If that were true I think I would have been even more successful and have a lot more money!
”
oh so the idea is to sell out then? no megaman, no anything? no onimusha
“. PS Vita is not going to benefit if you just have a lot of otaku games on it –”
if you mean japanese games, thats exactly what vita needs
more of them, like disgea 3 vita, persona 4 golden, or ys IV