Kamiya talks down mass-production policies
The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.
Does this guy ever shut up? Let your games do the talking.
"I heard there were a huge amount of people working on [Capcom's] Devil May Cry 4, just an enormous amount of people," Kamiya said in an interview with Edge. "Didn't help them, did it?"
wow he's really downplaying DMC4... Whether he thought the game was good or not, I'm still surprised this was said.
Well seeing that DMC was better then Bayonetta I really don't see your point. It obviously helped them seeing that DMC games sold better and Dante is better loved by gamers so much so that they are ready to commit murder because Capcom changed them.Big words from developers that basically copied Dante's style to a tee only with incomprehensible story and dialogue and pointless over sexism.These several hundred developer teams you are so against made GOW, Devil May Cry and Ninja Gaiden some of the best series in the gaming world. So they are obviously doing something right.From the results of what happened with Bayonetta over these other games having less people didn't exactly help you either.
"a pan-continental development operation with a reported 600 people involved."
That is just insane. I agree with his comment on DMC4, I enjoyed the game but there was a definite lack of style that was seen in part 3. Also the last portion of the game where you play as Dante was truly disappointing.
Who ever made that design decision should and hopefully be fired.
I loved Bayonetta and Vanquished and I can't wait for Rising. Love this guys style and over the top action.
I really liked DMC4. Not the best in the series but my personal fave.