GenGAME writes: " A connected source told us that Retro Studios has been charged with creating game engines for Wii U and helping other developers implement them. While we didn’t get any specifics on what exactly 'other developers' means, our source commented that Retro’s work involves both internal and external projects. The icing on the cake? Apparently Retro showed off their Wii U magic to Epic Games and got them to reconsider bringing Unreal Engine 4 to the system."
Currently, the original developers are credited via a generic slate.
It's safe to say that it's the original developers who conceptualised and built these games in such a way that they're worthy of a remaster or remake today. Even if they had nothing to do with the new iteration, the dev team behind a remaster would be nowhere without the original vision – and so, the original dev team deserves a place in the credits of a remaster. That's exactly how former Retro studios engineer Zoid Kirsch feels.
Depending on how long the credits are for the current team, I can see why it would be decided not to essentially double that.
Without those original devs, there is no beloved game to remaster and put new names on. Disappointing Nintendo, do the right thing and patch it in.
Tim Burton’s vision of Gotham brought to life by passionate fans.
They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.
YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.
*drops dead on da floor*
:P
Retro are masters at maximizing Nintendo hardware for visuals. Factor 5 wasn't too shabby either.
Good news, if its true. Retro studios is definitely whats leading the way in terms of Nintendo's high quality games.
Wooo!
That is all.
Is Unreal Engine 4 Good or bad. How does it benefit pros and cons on Unreal Engine 4. If its that good then great :D.
If not then D: wow really!?