"When Nintendo showed off its "TVii" app yesterday, one of the more perplexing features was a series of concentric dials controlling volume, source, and playback. It's entirely possible that the dials work well, even if we didn't get to try them. But more than anything, the mystery meat interface evokes the kind of future that's seen in movies and video games past and present. Looking over the rest of Nintendo's Wii U line, it's easy to see it as a similar negotiation between the current state of gaming and the new systems Nintendo hopes to add.", writes TheVerge.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
It can't capture the future with outdated technology. I was a nintendo gamer who got the Wii and was disappointed and told people years ago how Nintendo will release an amazing console next time with amazing technology but I should have counted out Nintendo because the GameCube was the same disappointment. No core gamers in their right mind would rather the Wii u over any of the next gen systems if they know about the history of the companies.
Wii has been stuck in the 90million range for years because its not selling like it useto because people realized a few things. It's outdated tech, it doesn't get the big name multiplatform games like hd consoles, it lacks a proper online service, and a few other things.
Most of the wood problems stems from the fact that it was way underpowered compared to hd consoles and Wii u will be the same once next gen consoles are here. How is this console suppose to last until 2018 with such weak hardware. Mobile phones now are basically mote powerful than a Wii u that is suppose yo release soon. Imagine the specs of mobile phones next year. Mobile phones and Wii u might be upporting multiplatform games soon. The most important things also are The games and Wii u lacks exclusive titles .
It can capture its already existing fanbase which is good enough.
I think people point to graphical prowess too much when speaking of "technology" Nintendo is on the verge of releasing the ultimate media HUB I'm the Wii U and if they can successfully capture a healthy install vase by 2014 there will be gamers that see the Wii U as an integral piece of there entertainment center and won't want to part with it. Not to mention when Sony and Microsoft release their new consoles the development costs will be very high for them where the Wii U will still be Very reasonable and still have a fresh take on HD gaming. I think the 3 will co exist but if Microsoft continues down their path now trying to capture the casual crowd they will create an identity crisis and that could hurt them.
@metroid32
The Wii U is actually getting a watered down port of Madden 13 (smh @ EA Sports) but all the rest of those games you listed will be at least as good as the PS3/360 versions.
WII U is the future, Nintendo will bring a Wii U Zelda game in 2013, and it'll be the biggest game ever