The Verge: "Despite some MMO design quirks and so-so mechanics, some great writing and coherent visual design set Borderlands 2 apart."
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
GF365: "Sometimes a funny and less stressful game is a welcome change. Here are the best comedic video games that will surely improve your mood."
Despite lacking Call of Duty, the Nintendo Switch has many great shooters to replace it. Here are some of the best shooters on Switch.
Anyone else have a small but noticeable delay in aiming on Borderlands 2? Anytime I move the aiming reticle, there is maybe a quarter of a second (250ms) delay before it moves. Happens in both Handheld and Docked.
7.5? You gotta be kidding me
Don't justify the reviewer by clicking.
Buy your pitchforks and torches 'ere! :D :P
'er...rather, your personalized Borderlands weapon to bring justice!
From the article:
"The shooting still lags behind other first-person frontrunners, and combat too often feels like an afterthought in Borderlands 2's enormous world."
"Borderlands 2 is unquestionably a better game than Borderlands. The new emphasis on elemental weapons and dismemberment make for better combat scenarios, and the constant character improvement is a great push forward for players looking for long-term rewards.(--->) But sticking around for those payoffs requires more patience than I'd hoped.(<---)"
"There's a sense of a constant grind. The basic gunplay that underpins Borderlands 2 is adequate to get things done. But it's nowhere near the responsiveness and encounter design of more dedicated shooters. The left-trigger aiming mechanic is paired with very aggressive auto-aim, so hitting things isn't a problem — it's just not very exciting. This makes clearing areas devolve into a same-y sort of job, rather than something fun."
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You can turn that off I believe, if not on consoles than I am sorry that something is THAT severe aaand a game is only a (boring) grind when the player doesn't enjoy the content in front of them.
Playing the game now, I seriously get a HUGE wave of nostalgia, but also a sense of everything works flawlessly :) and I'm seeing myself always going "oooh, what's that!?" :P
Is the verge trying to be like egde? just saying.
Look have you ever thought that this game dosnt Apeal to everyone yeah a lot of people like it but just respect his review people