GR: Information overload hit the web a few days ago when Nintendo revealed a slew of new launch details for the Wii U. With a $299 price of entry and a November 18th launch date, the oncoming release of Nintendo's next piece of hardware finally feels like a reality. We learned about new exclusives, television functionality, and additional third-party support.
With this news finally out in the open, one question plagues the minds of many gamers (the rest of which clearly don't care): Should I pick up one of these bad boys on launch day? The answer to that question depends on what kind of gamer you are and what you're looking for.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
Maybe down the road sometime, but definitely not at launch.
I think some of those points are a bit off... the launch window one does make sense, but could also be used as a reason to buy a wiiu at launch.
I can't say for sure until we know more about the online and OS and have a finalised launch games list.
However at the moment I would say this: it is not ESSENTIAL, you could wait a while without it and survive, but it IS looking like a solid console with a good launch lineup. I'm certainly more interested in it now than I was before, and that is without any Zelda or Smash Bros yet.
I normally wait a little after launch though, just to let the bugs shake off a bit.
I think the tech alone is enough to go out and get it day one, but money doesn't flow out my behind at will...even though I would like it to. There's also few must buy ps3 games on the horizon, so even though I'm a huge Nintendo fan, I'm fine with waiting a few months to get the system. Launch title games never define a system anyway, but I think there's enough for every type of consumer picking up a Wii U within the launch window. If the Vita launch titles deserved praise, the Wii U surely deserves even more.
As long as I can afford the $350 pricetag without sacrificing the ps3 games that I plan to get, I'll be in line for a Wii U no doubt before year end.
Most up to date console hardware smell heating up while playing games in HD,, that has to be worth a day one for me
o yes and the number one reason is the brand which is generatiing this smell "NINTENDO"