290°

Insomniac and EA, what the hell did you do to Overstrike?

"Back in E3 2011, something wonderful happened. Gamers the world over were shown a trailer for Insomniac’s upcoming game, Overstrike. It showcased eccentric personalities, colorful action, an enthusiastic spirit, and a plot that allowed the mercenaries to become relatable and fleshed-out characters. Sure, the game’s title was a bit underwhelming, but nothing that could sink this intriguing project. For a while, it seemed that gamers were in for a treat. Then, some changes came. The title was changed to Fuse, The aesthetic was completely re-hauled, and the entire premise was re-envisioned. Thanks to Insomniac and/or EA, the whole game was utterly crapped on." (Michael Urban, OnlySP.com)

NYC_Gamer4236d ago

The game looked generic to me even back then.

Carl_Shocker4236d ago (Edited 4236d ago )

I wouldn't say so, not as much as other games on the market today, least then it had style with it's awesome "The Incredibles" look to it and the humor present in the trailer matched the look of the overall game.

Some of the comments though thats came out of Insomniac's mouth about why thye changed it dosen't seem like something they would say...they would never give up on something, especialy a great looking style then managed to create for something more generic.

It bugs me because I know for a fact EA are involved someone and have Insomniac by the man toots yet the reason they didn't want to become a first party studio with Sony was that they loved the freedom they had even though they still would of had that freedom even if they were bought by them...but then something like this happens when you know that they don't seem to have the freedom they used to have.

Look at Bioware, they talked about freedom alot and then look what happened to them after they were bought by EA. They still try and shrug off that they do have freedom and EA arn't involved but after what happened to the ME franchise and DA2 you know for a fact they are covering something up.

I'm honestly dispointed with Insomniac, they are going to become one of those developers next gen which have hit rockbottom. Capcom/Square Enix for example at the end showed some worrying signs and then look what happened when they entered this gen. Same could happen to Insomniac...and it's sad because they had a good thing going with Sony, and no this isn't a "I'm mad at Insomniac for going multie platform" speech because I honestly was so hyped for Overstrike when it was announced that I didn't care what platform it was on.

Expect a ton of PR talk from now till March, it's release date with EA acting like a Sith lord whispering in their ears what to say to the public.

"Oh this game is still unique"
"This game still has humor like the R&C games"
"Our team worked hard and put all our love into the game"
"Each level has it's own color palette"

and so on...

I mean this game is going to get killed in March...God of War, Gears of War, Army of Two

Captain Qwark 94236d ago

my love for the ratchet franchise is why i want to disagree with you.....but i know better and i dont doubt a single word you said as true

Yi-Long4236d ago

... but this game caught my eye when they released the original trailer. It had a unique style and was 'lighter' and more colorful than most games in the genre.

It looked very good, and fun.

Very sad to now read about how they went back and changed it all into something more serious and generic.

Such a shame.

Thatguy-3104236d ago

Insomniac seems like it will end up like Ninja Theory. They should have just stayed with Sony.

Pintheshadows4236d ago

I know i've said this already, but, do you remember when Borderlands went from brown, bland and generic to cartoony, colourful and unique.

Well, this is the opposite of that.

I've never known Insomniac to give up and go down the easy road but in this case I think they've been told to. The supposed Fuse gameplay element screams of an EA gimmick/bulletpoint to me. Perhaps more disturbingly it reminds me of Fracture. Which was awful.

I haven't even mentioned the fact that releasing in March is suicide. God and Gears and possibly GTA5.

I'm thinking Fuse will be like Syndicate. Solidly built but uninspired. And considering this is Insomniac, that's deeply depressing.

pixelsword4235d ago

I can tell you in in a couple of sentences

Overstrike probably was a Single Player only game with no multiplayer (like a lot of the R&C games) but EA said "make it like Call of Duty NOW BOY NOW" and Insomniac jumped through that hoop. and you can't always have really good looking, stylish characters with personality transfer entirely online, so the best bet is to cheapen-up the single-player end so the online end can balance out and the overall characters don't lose integrity.

+ Show (2) more repliesLast reply 4235d ago
sonic9894235d ago (Edited 4235d ago )

didnt EA say that releasing a new IP this late in the generation is a mistake lool
in terms of fresh ideas they must have said lets make it safe the gen is already over

-Mika-4236d ago

This Is why they should of stuck with Sony. Sony would have given them free control the project.

Shaman4236d ago

Truth be told, EA partners does too. They are only publishing it.

Reverent4236d ago (Edited 4236d ago )

Lol^ EA isn't JUST publishing the game... Insomniac and EA joined forces for the game. EA DOES in fact make A LOT of the choices. Insomniac doesn't have anywhere near the freedom they used to have. Don't be so blind.

LightningSamus4235d ago

Like when EA was promised to publish the Gridiron games for Bethesda after they used Bethesdas game engine for Madden, Bethesda got screwed over and sued EA.

Don't tell me EA is innocent.

ginganinja4235d ago

Yeah! EA will have there fingers all over it. And they'll mess them up like they did with other from the EA partners scheme, like;
Crysis, Brutal Legend, Shadows of the damned, Bulletstorm, Left 4 dead, Orange box, Portal 2... eh...

HammadTheBeast4235d ago

@Ginganinja

Half of those are from Valve, the rest aren't EA. Maybe one, I don't know.

ginganinja4235d ago

@HammadTheOne
And Fuse is from Insomniac. That's the point.
They are all part of the same EA partners scheme though. How come they made it through to be quality games and yet this one is doomed before it starts ?

+ Show (2) more repliesLast reply 4235d ago
Wingsfan244236d ago

I still have faith that Insomniac will do something interesting with this game. They are creative with everything they do so I'll hold my tongue for now. But honestly, if EA wants to live up to those statements they made this week about not getting enough credit for their focus on innovation and creativity...well here's your chance to prove it.

Pintheshadows4236d ago (Edited 4236d ago )

I'm trying to count the innovative and creative IP's that EA has made this gen.

I got to 0.

I wish Insomniac had kept the saturday morning cartoon feel of the Overstrike trailer in place.

I like some of their games but they're the last developer who should be claiming that they nurture creativity and innovation.

Wingsfan244236d ago

EA may not be innovative, but I do like most of their games so I don't have an issue with them.

OC_MurphysLaw4236d ago

EA creativity? Well certainly not known for being creative but, Mirrors Edge does leaps to my mind.

sandman2244236d ago

Insomniac sucks. I hope they go bankrupt

Captain Qwark 94236d ago

well this is just an ignorant comment period. even if you dont like their games anymore those are real jobs and real people/families who would be effected. your kind of a douche dude

pixelsword4235d ago (Edited 4235d ago )

Somehow, I expected a comment like that from you.

Kidding.
:D

rezzah4236d ago

- bub for being immature. I'd put "ignorance" or "limited ability to think" if they were an option.

sandman2244236d ago

Caption qwark and rezzah cry me a river. if you didn't like what I had to say then address me in my inbox. So I can tell you how I really feel. Mitt Romney would approve of my comments and that's what matters.

Reverent4236d ago

Sandman... Just go away and stop being such a childish troll...

4236d ago
Amplitude4236d ago (Edited 4236d ago )

GUYS DONT COMMENT ON HIS COMMENT IN THE COMMENT SECTION UNLESS YOU LIKE WHAT HE HAD TO SAY.

YOU MUST INBOX HIM CAUSE... uh... he can tell you how he REALLY feels. He cant do that in comments, stupid. *rolls eyes*

lmao that comment made so little sense.
Im just gonna agree with it so that i feel like im smart and can decoding things.

MysticStrummer4236d ago

lol Your comment about Mitt Romney says it all. I watched his RNC speech last night. It was like a parody of a political speech. A bunch of nothing punctuated by a stupid smile and cheers from the faithful. Apparently he decided to circumvent those pesky fact checkers by not saying anything at all. He said nothing, and Ryan lied a lot. Great ticket you have there, sir. By the way Obama and Biden both lied too, but Bill Clinton's speech showing the economic comparison between the two parties was dead on. If Romney is the best you conservatives can come up with, Obama has already won unless something major happens.

OT - Man, we sure do pass judgement on games early these days. My time with Insomniac games tells me their next game is always worth keeping an eye on, so that's what I'll do.

Loki864235d ago

Go to forbes.com and search for why Ryan was right on every fact he gave and why the DRC was trashing on him because they knew they were wrong. It is pathetic that the majority by in to what the government and media wants them to believe. How about doing your own research and forming an opinion based on that, instead what the media tells you to believe.

HammadTheBeast4235d ago

To be honest, they all suck.

+ Show (1) more replyLast reply 4235d ago
kostchtchie_4236d ago

good read, and nice site, thanks for upload

Show all comments (42)
160°

Fuse Is the Best Co-op Game Played Single-Player Ever

Fuse from Insomniac Games is a co-op third-person shooter that is actually a blast to play alone, thanks to being able to switch between characters.

Read Full Story >>
escapistmagazine.com
BeRich2331488d ago

This game was bad, played with a friend, we beat it and he said the same thing.

Majin-vegeta1488d ago

Yea the original vision was better.shame EA made them turn it into another cookie cutter FPS

DOMination-1487d ago

Strong and powerful point apart from that the article says it was third person.

210°

13 Games That Suffered From Publisher Interference

Whether self-published or under a larger company, these developers suffered their share of outside meddling.

Read Full Story >>
gamingbolt.com
Yi-Long1720d ago

No Scalebound on this list seems like a weird omission.

DerfDerf1720d ago

Probably because Scalebound was a monumental failure on PG's behalf and not MS's. PG bit off more than they could chew and Kamiya is the first to admit that PG messed up. He went on to even thank them for showing up when trying to sell his next game and still having faith in him after the whole debacle.

Godmars2901719d ago

Because it was a SP title yet MS - likely - insisted on four player co-op.

Hell, Square has yet to put FF14 on Xbox because of policy issue with MS, and yet they're the one's continually apologizing for it.

IamTylerDurden11719d ago (Edited 1719d ago )

PG said "both sides failed" in the interview. Inaba and Kamiya were being stand-up guys, but Inaba definitely said Microsoft could have done better and that the game was shown way too early. Also, Microsoft wanted a massive AAA headliner, but did the team have the manpower or budget for a huge open world RPG featuring a 4 player Online co op mode? A human protagonist and a huge semi controllable Dragon, the largest bosses PG has ever done, an actual RPG story, and potentially 4 players and 4 AI/player controlled dragons on-screen at once with a 100 person team? PG was so overworked that executives got ill due to stress and took a leave of absence. Yet Microsoft didn't mismanage the project?

Microsoft showed Scalebound way too early and escalated expectations with an unrealistic CG trailer.

The game was far behind schedule yet Microsoft insisted on online mp.

The team was never equipped for a huge open/semi open world RPG featuring online mp/co op. Microsoft as a Publisher should've realized from the jump that 100 people to make a game of that magnitude was unfair and irresponsible. Not only did Scalebound get cancelled, but the team crunched for about 3 years and people had stress induced illness just to see their game cancelled. The team at PG worked their ass off, Microsoft mismanaged the project because they wanted a massive AAA at a budget price. Why do u think they hired Ninja Theory and Compulsion? Undead Labs and inXile? They want big games but they don't want to spend big money. In the case of Scalebound, it didn't work, and i blame Microsoft.

IamTylerDurden11719d ago (Edited 1719d ago )

Crackdown 3?

GB demonized Sony for using Lair to promote Six Axis, but Microsoft used Crackdown 3 to justify the statements they made regarding Cloud tech. Microsoft mismanaged Crackdown 3 as badly as any game in recent memory. They sacrificed the game in order to shoehorn in native 4K and Cloud technology. The game had 3 independent developers working on it and the Cloud Engine technology that was supposed to be powering it was bought out by Epic along with one of the developers several months prior to release. It was a mess, Microsoft showed it too early, over-promised, and they showed a totally misleading Cloud tech demo which raised expectations to a level that was never going to be achieved. Microsoft also elevated expectations for Crackdown as if it was an A1 franchise. They originally promoted and positioned it as if Crackdown was a huge franchise when it never had been. The original gained notoriety because of the Halo 3 beta and Crackdown 2 was an utter flop. Neither game sold 2 million copies. When you position a game as a huge AAA system seller and its previous iteration sold just over 1 million copies and received bad reviews, something is up. The thing is, Microsoft tried to oversell a middle of the road franchise because they just didn't have much else. This also raised expectations.

How about Fable Legends?

Take a great AAA developer and throw them on Kinect. Then make them pimp their own franchise again by turning f2p and pull the rug right before release. Had a beta and everything. Why on earth wait so long to axe a game?

ME Andromeda

EA/Bioware took the team behind ME 1-3 and put them on that awful Destiny clone while they thought a ragtag team should have the keys to Mass Effect. Good job publisher/execs two fails for the price of one.

Anthem

The game that got Xbox fanboys hot and bothered at the Microsoft conference with even being exclusive. The game that doomed Mass Effect. The game that made ppl appreciate Destiny, which is hard to do in this day n age.

Godmars2901719d ago

Its that there are so many examples of MS interfering in game production that has me doubting they'll do anything "great" with all the studios they've just bought.

Over-hyped, but not great.

IamTylerDurden11719d ago (Edited 1719d ago )

Mars

Do u know that Kameo 2 was well into development when Microsoft axed it and forced Rare to work on Kinect games? Kameo 2 would've likely been a huge improvement on the already good original because the original in no way leveraged the power of the 360 considering it was actually developed as a GameCube game and merely brushed up for the launch of Xbox 360 when Microsoft acquired Rare.

So many terrible decisions by Microsoft and needless interference, it's astonishing that they were protected in this article considering how egregious they were. But then again, Gaming Bolt..

How about an article about the worst cases of a publisher mismanaging a developer? Rare would have to be top 5 and perhaps Lionhead? It's actually sad that a great studio like Obsidian is under the control of a publisher like Microsoft. If only PoE2 didn't flop commercially..

TheColbertinator1720d ago (Edited 1720d ago )

The list is
Deus Ex Mankind Divided
Halo 2
Dragon Age 2
Fuse
Haze
Telltales's The Walking Dead
Dead Space 3
Dungeon Keeper
Need for Speed Payback
MGSV
Star Wars 1313
Lair
Middle Earth Shadow of War

kneon1719d ago

Overstrike looked like it could have been great, it had character and originality. Meanwhile fuse was so generic it should have been sold in a plain white box that just said "Game" on it.

TheColbertinator1719d ago

Overstrike was my most anticipated game of the year. Then E3 came and EA stepped in and... the game died in my eyes.

Servbot411719d ago

Dang that's a good description. Like Beer beer.

Krew_921719d ago

Thanks for listing them out for us.

IamTylerDurden11719d ago

GB says Halo 2 was terrible and they hail Halo 3 as being superior, but Halo 2 actually has a higher Metacritic and was actually a very fun game. I much preferred Halo 2 over Halo 3.

They rip Deus Ex MD yet if u ignore the overblown preorder controversy and the ridiculous little MTs it was actually received very well by critics. GB claims it had a poor reception, and it did commercially, but the game is an 84 Meta. It really didn't deserve to bomb commercially. If anything choose Deus Ex The Fall. Blame the publisher for turning a gritty, sophisticated stealth masterpiece into mobile trash.

I love me some Insomniac, but can we honestly blame EA for Fuse? Didn't Insomniac go multiplat in order to have more control? Yet EA made Fuse bad? I have to blame Ted Price on this one.

Sony wanted Six Axis implemented into Lair "allegedly" but Lair was flawed well beyond the Six Axis control scheme.

GB has a line where they say 'if u thought Ubisoft was above this" and then they mention Haze. Ubisoft is among the worst offenders, why would we think they are above mismanagement and greed when AC is ridiculously milked and their games are often stuffed with MTs? And who keeps buying The Crew? The Crew 2, a terrible sequel to a terrible game. Virtually every Ubisoft game is a "service" based game with MTs. Oh, and they've had numerous downgrades this gen. The funny thing is, ppl somehow slammed Sony for Haze.

Blame Disney for 1313, they were the ones who cut development once they acquired Lucas.

Segata1719d ago

Project Hammer is another. Nintendo royally fucked over NST with that game leading to its cancelation and by that point, they were forced to change it to a Mii party game. Phantom Dust and Scalebound from MS as well. Sony with Lair.

IamTylerDurden11719d ago (Edited 1719d ago )

Phantom Dust 100%. First Microsoft announces a Phantom Dust remake, then radio silence, then they announce a Phantom D remaster and ppl are confused as to what happened to the remake. Then, low and behold, Microsoft stealth releases a Phantom Dust port with no visual improvements and microtransactions. It was a disgrace. I bet the game is either delisted or shutdown by now. They showed a Phantom Dust CG trailer at E3, so i would imagine they had bigger plans for the franchise and something got screwed royally.

Segata1719d ago

MS demanded a lot for a game that had a $5 million budget. MS wanted a bunch of multiplayer and the studio said they needed a bigger budget for that so MS canceled the game and shut down the studio laying everyone off. MS nearly put PG out of business with canceling Scalebound as well. Thankfully Nier saved them.

160°

5 Games That Would Have Been Totally Different if They'd Stuck to Their Original Pitch

Sometimes, games change drastically between their initial pitch and the version players get their hands on. Such was the case with these five games that would have been totally different if they'd stuck to their original pitch.

Read Full Story >>
twinfinite.net
Potnoodle9991863d ago (Edited 1863d ago )

Versus....😭😭

Daeloki1863d ago

Oh hell no, Borderlands is perfect the way it is, that gritty/serious vibe would have killed the game

Father__Merrin1863d ago

if this game had the ff13 battle system it would have been a joy to play. it just doesnt seem like a ff game to me

AK911863d ago

Twinfinite you come with some pretty cool lists but the fact that they're multi page kills it.

Fist4achin1863d ago

I was happy with how Prey turned out, but there was a reveal for Prey 2 and it looked awesome. They should still develop that concept into a stand alone game.