GZ: When a great game comes to an end, you either start a new one or scour the internet for more like what you just experienced. It's a common phenomenon. Maybe you look for fanfiction or some sort of additional content like developer interviews or any type of media that might give you insight into the events that may unfold after your time in that world has come to an end. Or perhaps you're not one to consistently enjoy video games, but do enjoy the characters or stories. No matter the case, there's a simple solution: choosing anime or manga based on the content instead.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Trying to break into Kingdom Hearts is a nightmare.
My advice; play the games in release order. Alot of people say story chronological order but that can be really confusing. Trust me.
I think a problem that SE is going to run into (or already has run into) with this series is that a lot of the people still following it were kids / teens when they played the first one, and are now much older. I know I'm finding it increasingly hard to tolerate the childishness of some of the stuff in these games, and I'm sure there are plenty of original players who have since just stopped following the series for this reason. I can't count the number of times I was playing KH3 and just feeling like, "What the f*** am I doing?"
SE can keep the series PG-13, and try to get a new audience of kids, but how do they intend to get kids into a series with a story that has been expanding since 2002, and over the course of like a dozen games? Especially when there are already loads of newer franchises out there that have already pretty much cornered the kids / teens market.
Honestly, I think they should either end the series once and for all, or take it in a more mature direction, and ditch the Disney stuff (I know, unpopular opinion, probably). It is a series that hasn't really grown with its audience, I feel. Alternatively, they could try to steer it in a more all-ages Studio Ghibli direction, sort of like Final Fantasy.
Indeed. If you wanna give it a try, just go with 1-3. The other games are unfortunately needed to know but you can just youtube all the cutscenes by order of release of each game.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
>No Disgaea
>No FF Unlimited
2/10
Even though I love DMC, the Anime was very lacking (epic 1st ep opening scene and epic intro).
I would mention Star Ocean, Wild ARMs and, specially, Gungrave.
No valkyria?
The pokemon Adventures/Special manga is MUCH better than the Pokemon:electric tale of pikachu counterpart.
Metal Gear Solid was made into a comic.
Virtua Fighter was made into an Anime.
Tekken has been made into movies and anime.
Street fighter has its own franchise of animes and movies.
Dead Space has been made into its movies and comics.
Assassin's Creed.
Halo.
This list sucks.