Okay, bear with me here. I know you just read that headline and you’ve probably already commented that I’m on the Electronic Arts payroll. But let me explain — EA’s policy of greenlighting only games with multiplayer is a good thing, because it will hopefully encourage developers to go elsewhere.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
interesting way of looking at it, good article.
Guess I can expect to see some crappy multiplayer games for future(excluding future battlefield games).
I think its more about replay value than multiplayer. If a game has little replay value than the owner will most likely sell it back to the retailer, which causes companies to lose money. They just need to make games from the ground up to be played multiple times at least. Just my opinion.
No.If their plan is to wedge MP into everything whether it needs it or not I am completely against it.
That just sounds like another excuse to jip us on SP so they can work on MP more or give us single player but make some crappy MP to go with it.I could give a $hit how much these FPS sell. Don't had me a short SP and claim 'it's okay the MP is good'. If you are so obsessed with MP then do that alone and charge me half price for the game. I am a little tired of the trend of shoehorning MP into everything or shortening the SP just so you can make the MP better.Instead of constantly creating time wasters and cheap ways to lengthen the game, how about you improve the playability of the game itself? Make a better game that people will come back too instead hooking on MP just to attempt re-playability.
Full games are dead thanks to DLC and now single player games are dead thanks to multiplayer, thats not a good thing at all.