DSOGaming writes: "Toshiba has demonstrated the first games, running at a 4K ( 3840×2160 ) resolution on its 4K Quad-FHD screen."
AMD has long been the best value option if you're looking for a new GPU. Now even their latest Radeon RX 7000 series is getting cheaper.
Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.
I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.
PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?
Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!
Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!
This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.
Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.
There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.
Stay informed.
How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.
Aleksha writes: "Nvidia has established itself as a dominant force in the world of AI, but I can't shake the worry of what this means for the RTX 50 series."
Echo sentiment here - I think the way GPUs are going, gaming could be secondary to deep learning. Wonder if the 40 series was the last true generation of GPUs?
You also need to consider that NVIDIA are heavily invested in cloud gaming. So they are likely going to make moves to push you into yet another life subscription service.
NVIDIA will never change their price point until AMD or intel makes a GPU that is comparable and cheaper than them .
it happend before in the days of gtx280 which they changed the price from 650$ to 450$ in a matter of 2 weeks because of rx4870 which is being sold at 380$.
Awesome, now I can't wait for the ps4. Let's see If people will continue to believe that the Sony ps4 wont be able to play some AAA games in 4k resolution especially when Sony is selling 4k telis now
Even new Ivy Bridge CPUs support the 4K resolution with their onboard GPU, as does Nvidia and AMDs flagship cards.
There's nothing special about it, many current GPUs could support 4K (other than their output), there just hasn't been the panels to warrant it.
"Latest Nvidia & AMD high-end GPUs can handle pretty well 4K resolution games"
Are you guys even trying any more? If your headline sounds like it was written by someone who has the writing skills of a 2nd grader, why would I ever want to visit your site?
Well considering these TVs are expensive as hell, I wont care about it until they are at least a $1000.
4k on next Xbox and PS4, don't think so. Maybe movies and arcade titles.
He was talking about HD 7970 and GTX 680 these GPUs cost £350-£450 and they can only run at 30Hz, it looked like it lagging in that presentation on Dirt Showdown.
Sorry but 30fps feels like its lagging to me, 30fps is welfare.
If your expecting PS4 and Next Xbox to run 4k resolution then be prepared to see £600-£800 consoles.
Those 2 GPUs are the most power single chips on the market and they are struggling, Maxwell and Sea Islands are not out till 2013/2014 next gen would of already started.