"Demon’s Souls is best played wearing a leather mask, some sort of chaps, and a safe word. Still, despite everything that has been said about the difficulty, it isn’t even the game’s main problem. It just feels so empty and mindless, and despite a fairly well-executed battle system and some noteworthy boss fights, the game just isn’t very fun. While “soul” is right there in the title, it just doesn’t feel like this game has one of its own.", writes Nikola Suprak.
With so many PS5 exclusives to choose from, it can be a little overwhelming to pick which one to play. This is especially true for a new PlayStation gamer who has yet to experience the wonder of PlayStation-exclusive storytelling. So, here's KnowTechie's take on the best PS5 exclusives in 2024 and beyond
PlayStation is killing it with the exclusives this year. Exclusive wise, what has xbox released this year?
Returnal, Astro Bot, and Ratchet made having it since day one worth it.
GT7 free updates and Spiderman 2 and others at 60fps have made this last year more than okay.
But yeah, it’s been dry lately. BG3 and third party have made great filler, but we ready for that SOCOM or Killzone announcement and some more 1st party goodness. Crossing fingers for Ghost of Tsushima 2 announcement this summer.
Didn’t know Helldivers was exclusive! Wtf is going on at Xbox that they can’t get these games, series s strikes again.
Looks like they are on par with the previous gens. Solid games all around. Interestingly enough, we can't say they released a bad game yet this gen. Unlike the Quiet Man dustup.
I actually do not mind if Marathon releases on multiple platforms . I just wish that Marathon has a dedicated single player campaign.
You might not be able to believe this, but Dark Souls is a pretty tricky game on the PlayStation 3.
There's no better way to enjoy your PS5 than with friends, so here's our picks of the best co-op games on the console.
"This all seems to be a result of a dedicated effort to make the game difficult, and while I do appreciate a challenge, there is a marked difference between something being challenging because it requires sufficient skill and tests your abilities, and something being challenging because the restraints that you are forced to operate under are draconian and downright stupid."
Demon's Souls is actually one of the very first games that springs to mind for me when I think of Games That Reward Skill. Sorry you suck at it.
yea demons souls was a great game forced you to think of tatics
0/10 trolling. Obviously written to garner hits. To the author, try to be a bit more subtle next time.
Demons Souls doesn't suck you are the one that sucks at it. DS is a great game and I enjoyed everything about it.
Even though Demon's Souls is a great game it does have flaws. I like the idea about adding some randomization on the levels. The first time you enter a dungeon it's fun and scary because you have to be aware of every corner and walk slowly to avoid traps and surprises; but by the 5th time you die it becomes more like a chore because it's the same thing every time. Maybe it was like that in older games. I remember I passed a lot of NES and SNES games like that where you just memorize that an enemy or a pit will be there and just jump. In today's games, I think there should be better design and the technology permits it. It would be more fun if when you died in DS, the enemies respawned in a different place. It would make the world more intriguing and fun (and hard).
The lack of pause though is really annoying. The difficulty of the game doesn't have anything to do with the ability to pause it, and is not like you are playing an arcade that you have to finish the game or start over. I am one person that likes to rest a bit from every game. After one or two hours of playing I always pause the game and do something else, if only to rest my eyes. They really should have added a pause button.