80°

PlayDevil: Was the PS Vita released too soon?

Has Sony made a mistake in launching the PS Vita before 3rd parties had any decent games lined up?

Here is a snippet:

"It is now six months ago that PSVita had its European launch and in this time the flagship Sony handheld has received somewhat mixed publicity thanks in no small part to the slow game releases which have been drip fed rather than being released in vast numbers."

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playdevil.com
Nutsack4249d ago

Aren't you talking about the 3DS at its launch?

Pretty sure the PSVita had around 40 games at launch including 3rd party. Ofcourse, it needs more games to further build up its library, but looking at the titels, it was once of the better console launches compared to others with the games available at launch.

MadMax4248d ago (Edited 4248d ago )

Man, are you way off! I have em both and Vita has been sitting here with a small handful of games. Nothing is coming out, i dont get it. I shouldve learned from the psp perhaps. 3ds has got a much bigger library.

Nutsack4248d ago

No YOU are way off.

I was talking about BOTH THEIR LAUNCH (WINDOWS)

Aka, 3DS right after its launch about 1.5 years ago had NOTHING. 3DS got its pricedrop in fall 2011 and then also started to get some games. I am NOT talking about the situation at this moment. OFCOURSE the 3DS is out 1.5 years now it has a larger library than a system thats out just half a year in USA/EU!!!

The PSVita certainly had the upperhand at launch. Sure, now Sony needs to push out more games. Better is to do a pricedrop like Nintendo did with the 3DS, so the installed base of users grows faster and 3rd party has more reasons to bring out games for PSVita.

MadMax4240d ago (Edited 4240d ago )

Makes no difference, 3ds had more games than the vita at half a year in. Dont get me wrong, i love my vita, i just wanna see games coming out and right now there is still nothing! You are still wrong my friend.

IanBear4249d ago

Annnnnnd nothing much since though? It was all launch, not launch window.

Protagonist4249d ago (Edited 4249d ago )

It has not been that bad and most PSVITA games are just about to get released.

These are the games that has been released within the launch window.

Disgaea 3: Absence of Detention -
Supremacy MMA: Unrestricted -
Mortal Kombat -
Resistance: Burning Skies
Gravity Rush
Lego Batman 2: DC Super Heroes
Metal Gear Solid HD Collection
The Pinball Arcade
Puddle
Sound Shapes
Madden NFL 13

Upcoming PSVITA 2012

Zen Pinball 2
LittleBigPlanet
The King, The Demon King and the Seven Princesses: New King Story
FIFA 13
WRC 3
Street Fighter X Tekken
Assassin's Creed III: Liberation
Need for Speed: Most Wanted
Sonic & All-Stars Racing Transformed
Jet Set Radio
Call of Duty: Black Ops Declassified
Sly Cooper: Thieves in Time
DJMax Technika Tune
Spy Hunter
Lego The Lord of the Rings: The Video Game
Ratchet & Clank QForce
Ragnarok Odyssey
Silent Hill: Book of Memories
PlayStation All-Stars Battle Royale
Persona 4: The Golden
Zero Escape: Virtue's Last Reward

raWfodog4249d ago (Edited 4249d ago )

Valid opinion piece but that's all it is. I'm sure there are plenty of people who are happily busy with their systems while others are clamoring for a constant influx of new content. Bottom line is you will always have naysayers and yaysayers but it usually seems that the naysayers are more vocal. Personally, I'm waiting for some hardware and accessory price reductions before I take the plunge. There are a few titles that will keep me busy for a long time, like Persona 4 Golden and Disgaea 4, and that will hold me over until more stuff comes.

edit: just made some grammer corrections

Hicken4249d ago

I'm not sure that I really consider it a "valid" opinion, in the face of the actual number of games that were available at launch and soon after.

People claim there weren't enough games- and still say so- and mention maybe three out of the ~30 games that were available. You could say their disregard of the other titles was because they had no interest, but most of the people complaining about a lack of software STILL aren't happy, now that the total number of games is more like 60. That's about half the size of the 3DS library in a third the time, and with more worthy titles during the same time period, to boot.

And that upcoming roster....

Hatred for the Vita is really just about the hatred itself.

raWfodog4249d ago

Great point you bought up about people claiming there are a lack of games when it's really a lack of games that interest them personally. I think they jumped in when they saw a couple of games that they liked, played those, and are now waiting for more of their type of games to drop.

The Vita is a pretty big investment up front and they are now experiencing buyers remorse because they are 'bored' with it. Maybe restraint would have been a smarter move in their case. I always take a wait-and-see approach when new games/systems come out but that's just me.

Mustang300C20124249d ago (Edited 4249d ago )

I think it released too late vs too soon. It is clear the market is getting smaller and consumers are looking to spend money on more diverse devices that provide them more than just games. Sony even ignored the mistakes they made with both the PSP and PSP Go and still repeated some of those mistakes. Their problem isn't games and price but people even know about the device outside of N4G and game sites. They advertised the device for a niche group and more money is going to be spent to now market to an every day person if they can afford it.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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