In this short, Pixels or Death's Mike Barrett waxes about how the FPS genre could make real change by following the blueprint of the 1980s action movie, Die Hard.
"If developers really want to impress upon gamers the pain inherent in putting a gun to another person’s forehead and pulling the trigger, they already have the perfect blueprint in the 1988 action movie Die Hard.
Stop laughing, I’m serious. And not like the terrible NES, arcade, and PS1 games that carry the movie’s name, either."
Cultured Vultures: In the spirit of preserving some kind of history of this industry, we’ve decided to list some of the best games that you just simply can’t get hold of digitally at the minute.
I just started playing Spec op. I've had it for years on steam and forgot about it. Such a good game.
Honorable mention to the excellent Driveclub, one of the best racing games of all-time and one of my favourite games ever.
Outrun Online Arcade, Sega Rally Online Arcade, After Burner Climax... all good stuff. I keep my 360 hooked up to play these as well as the TMNT games that were also delisted.
wow...I have all of them except the Nintendo ones either in physical or digital version.
Also..Deadpool the Game is missing on that list.
Tim and Luis talk what they’ve been watching and playing along with the news from the past week, including all the games from Sony’s “State of Play,” Evil West, Silent Hill: The Short Message, Hideo Kojima weirdness, Spec Ops: The Line delisted and more!
A stellar work of sobering proportions, Spec-Ops: The Line is an outstanding third-person shooter that on first glance conceals its hidden depths.
It's really a shame that the Spec Ops reboot didn't continue into a series. Obviously the story in The Line is over. But each game could have delved into the different psychological effects of war as well as exploring different takes on Heart of Darkness. In a sea of mindless military shooters it was nice to finally play a shooter that actually had something to say.
This game was the last of a dying breed, a signifier of where shooter games (and videogames more broadly) COULD have gone if developers didn't pivot so hard into the online services, micro transaction, season pass, yada yada.
New narrative territory exploring the actual art form of gaming and storytelling within it.
A brilliant depiction into what war can really do to a person and doesn't glorify it in any way.
I heard this game might be getting delisted, which is a travesty, this is one that should be preserved forever
I think the title was unfortunate - it was when Moder Warfare got big so I assumed it was yet another clone. Fortunately, because ps plus I checked out this gem of a game.
Why aren't there more games like Half Life? Why haven't all that many tried?
But then you may as well ask why RPGs like the FF series started having fighting groups where 3-4 characters fought while another 6 or more hung in some kind of limbo. How they've become less and less characters possessing depth and more base stereotypes.
a Die Hard type game would be interesting, make it so
Actually there is a Die Hard FPS and it's actually a pretty decent retelling of the first movie. Only issue is that it basically quadruples the enemies you come across for game play sake. Brilliant take on though, dated now, but still brilliant.
http://en.wikipedia.org/wik...
Max Payne 3 is Die Hard 5
Die Hard Trilogy on the PS1 although not a FPS was a great game!