With the next generation of consoles upon us some of the hot button topics are: the Wii U’s power, Unreal Engine 4 vs. Cry Engine 3, and the mystery surrounding the Xbox 720 and PS4 specs. Most of the speculation and big topics relate to raw system power. Whose console can display this, and what console can run that and how the PS4 can support 4K resolution (whatever the hell that means). Sometimes gamers lose sight of what actually makes gaming fun.
Tim Burton’s vision of Gotham brought to life by passionate fans.
They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.
YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.
NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.
Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.
Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.
I also have the feeling that the new engines don't looks much better, just as the author says.
But he don't sees how those graphical updates enhance the gameplay?
think about real life water physics, about thousands of people in a giant city with accessible buildings. engines that can calculate real deformation in a racing/open world game and destruction in an action game.
just look at how games are today: mostly static environment and many cutscenes to hide this fact. maybe next gen will give us real sandboxes!
Thats what I hope the next generation brings, less of the static environments and wonkey physics. Faster framerates, more polished animations. Hopefully the developers use the extra power for gameplay and graphincs not just eye candy.
Current graphics are fine. We don't need to keep adding more. Every time an engine is upgraded to do more, it causes more problems as well.
I want MAXIMUM optimizations. If next generation Battlefield titles on consoles don't have 64 players then something is terribly wrong.
games turning on Unreal Engine never impressed me.
After watching more gameplay footage of Zombi-U, I'm becoming more sold on Wii-U's power. I would have to say that I was one of THE WORST naysayers on Nintendo's upcoming console, but I am being converted by a single title. Zombi-U is more than likely running on a high end pc with the footage thats being thrown around, as Nintendo have already been caught out for using PS3 & 360 footage, so pc footage would be no big thing, so I'll reserve judgement for after reviews & buying when the calibre of graphics is confirmed way above current gen.