Capcom dueled major Publishers in an effort to secure the Remember Me IP and by all reports it was a heated bidding war.
Here's the thing though: They were right to do so, and more to the point: They are proving now is the PERFECT time for the rogue developers and fresh thinkers to step up and deliver!
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
Good piece.
New Ip can have alot of success right from the start if does things right and as a certain originality to it.
And its not like new ip on consoles are any more demanding than just on PC.
Hoping to see more new IP´s for every platform next year.
Hardcore consumers are looking for something new while the casual consumer could possibly care less about something that doesn't have a brand name.
Brands are the strongest thing that someone can sell.
If there are enough hardcore fans to drive the new IP's than they will sell if not they won't this late in the generation.
I personally think developer should make more new ip, so.e of the best games this gen have been new ip
EX: ass creed, mass effect, bioshock, uncharted, infamous, mirrors edge, bayonetta, madworld, batman arkham series, and so on.
Actually in this new gen new IPs usually don't have a prayer unless they are indie or downloadable.It is not always so as sometimes gamers snap out of their narrow minded and accept the new IP for what it is but most of the time unless it is close to how some other game is and even then people will call it the 'poor man's whatever game it is.And if it is too different it gets rejected or becomes niche.
In the golden age of gaming with PS2, Sega and Nintendo everything had place. You could come up with a new idea and it had a chance. Now it is pointless coming up with anything new because it has a 95% chance of being ignored for the latest FPS.Before gaming was for an elite group who understood what gaming was about. Now gaming has become more mainstream we let in the drooling, ignorant maniacs who spout garbage like 'Is Puppeteer LBP3?' And to make it worse the people who do this kind of crap are the make up the majority along with casuals who do know and don't care.
So the odds of anyone actually coming up with an an original IP and it being accepted these days is very slim.You think if Parappa came out now it would be accepted? No. It would be called a poor man's Guitar Hero or something and written off as childish or badly animated? Most people wouldn't see the attempt to break out of the norm.