GamerFitNation: This summer we have had several online releases, mostly through PSN Play and the Summer of Arcade for Xbox Live Arcade. Both of these events had some good games and were a great buy for the players who picked up the titles. However, while both systems had good games, The Summer of Arcade was the better event simply because it had more high quality games that came out exclusively for the Xbox.
It's right that we recognize the 12 best indie games of the eight generation of gaming. It would be remiss to ignore the impact they've had.
Hollow Knight was a masterpiece. I cared less for the arena combat (Gods, not in the in-game arena) but everything was tight and the exploration was extremely enjoyable. Absolute masters of their craft in level design. I hope Silk Song gives the bees a second chance since their area was only a short subsection.
Mick Doherty has put together a list of indie games that, in his humble opinion, you need to play at least once in your life.
These are games made by a single developer. Serving as proof that you don't need millions of dollars and a team of people to make a amazing game.
He chose XBL Summer Arcade over PSN play, I can see it. Not only are the promotions over but MS hinted at more games to come after, Mark Of the Ninja, State Of decay and Happy Wars.
I will say MS has been very consistent in the download space this year so far.
Tough call. /s
So why do we need to know who won?
... so he says four games versus two games, but he counts Tony Hawk for the 360 even though it will be on both platforms. That would have been fine, but he disqualified Expendables 2 from the PS Play side of things for the same reason.
Neither. In order to win you would have to have something worth playing first.