80°

Has Gamescom Saved The PlayStation Vita?

Nobody can deny that Sony’s PlayStation Vita has been experiencing more than its fair share of troubles. A less than stellar launch, a distinct lack of games and even flailing support in the system’s motherland of Japan has plagued the system for months. The Vita centric Gamescom press conference aimed to change all that. But did it succeed? Read on as two Vita owners shoot the shit on the current state of the Vita and discuss what’s next.

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dustycartridge.com
GribbleGrunger4258d ago

If people really think that Gamesom saved the Vita then I pity their short-sightedness. I bought it because I know it will get the support. I don't need an event OR the media to inform me.

Xof4258d ago

That certainty isn't based on reality, though. It's faith. Faith is irrational. That makes you a fanboy, I'm sorry to say.

Their are plenty of Sony gamers out there who aren't fanboys. Gamescon was a real thing, and they want to be able to read something in it of the Vita getting better, because right now it looks like Sony has completely forgotten it. They don't have blind faith to sustain them, just a big chunk of glossy black plastic they want to play games on, and few games in sight.

FriedGoat4258d ago

It's not faith it is obvious. Just because he chooses to ignore the influx of irrational vita is doomed articles, doesn't make him a fanboy. It makes him sensible.
I've had a vita since launch, I don't think Sony has forgotten it BECAUSE I ACTUALLY BUY GAMES. Currently at 16 retail games and counting (not including turd like little deviants etc), much less forgotten than my 3DS was at this time in its lifecycle.

CommonSenseGamer4258d ago

Its not obvious at all. A list of upcoming games is one thing but an actual release of those titles and having them live up to their potential is another.

Resistance for Vita was proclaimed last year as a must have title. Yet it was a pretty run of the mill fps that only achieved greater heights because of a lack of other Vita fps games on the market. Its not a system seller. The Vita will sell when the listed titles are released and they live up to the hype. Too many high profile duds could just as easily sink the Vita.

Jihaad_cpt4258d ago

What a troll. Awesome so because he chose to be patient and wait for support that makes him a fanboy?

GribbleGrunger4257d ago

I'm a fanboy because I trust a company that has never let me down? WOW, the definition is getting unavoidable it seems. Commonsensegamer calls Resistance a run of the mill shooter... Just how many shooters on the Vita has he played to label it run of the mill on that handheld? Or perhaps by accident he's acknowledging that the standards expected from the Vita are the same as the PS3. No wonder some people are disappointed. You expected PS3 standards of games from the Vita in it's FIRST year?!

What was the standard for the 360 or the Ps3 for their first year?

ABizzel14257d ago

I wouldn't say Gamecom saved the Vita, but it put a lot of doubt to rest in the eyes of gamers and the media. They naysayers have nothing to say, and if it does get the sales it deserves then it will continue to get the support (both first and third party) that it deserves and go on to be a successful platform. This is the Vita's FIRST WORLDWIDE holiday season, and with all the new announcements and bundles for the holiday the Vita should see the spike both Sony and third parties want.

+ Show (2) more repliesLast reply 4257d ago
Matangt64258d ago

This is starting to make me sick. Every 10 minutes or less thire is a new "how to save the vita" or "the vita is dead"..
The vita is not dead or need to be saved. its a new console and you cant expect like 500 games with the release.
And about Gamescom well now I evem more happy that I have that console :)

Xof4258d ago

Well, if the Wii is dead, the Vita is dead, too. If the DS is dead, the Vita is dead, too.

Well, maybe a coma would make for a better metaphor.

...

I do agree with you about all these awful articles. Anyone who owns a Vita knows exactly what it needs: at least three games released each month, retail, and digital content made available through the PSN weekly.

That's how Sony "saved" the PS3, and it's how they could "save" the Vita--if only they would remember it!

Matangt64258d ago

I agree but I hate to see that someone that not even have a vita is sain its a dead console after 6-7 month. I think the vita launch was better than the PS3 launch when its come to games. But there always be some one who love to complain..

GenericNameHere4258d ago

Well, that's why PS1 support is finally coming out next week, to give Vita owners more games. There are people who are gonna say "Those don't count, you fucking retard!", or something like that, but they're still games for the Vita. Games that will make people keep that Vita for at least a little longer until a new game comes out.

CommonSenseGamer4258d ago

The PS1 back catalog won't do much to generate new Vita sales but it will mean Sony can claim there are a lot more games avail for the Vita come xmas.

Now, I wonder if Sony will make it completely obvious you need to buy a memory card in order to play them.

chazjamie4258d ago

the vita is dead. the new monster hunter game was just announced exclusively for the 3ds. all these game wont increase sales, they wont move units. thats why we have shit like declassified, burning skies, ps 3 ports and mediocre exclusives. Im sorry, but if you actually played a vita, you will realize something is off about it (there is no need to own it, there is nothing addictive about it).

It offers apps (but does it so poorly), its offering games that nobody really wants. Its just so unsure of itself. It needs jrpg's, it needs platformers. It doesnt need any of the games that have been released up til now.

Matangt64258d ago

So,You are saying the vita is dead only becuase 1 game? You sir just made me laugh.. COD is pretty bad but its only first trailer. Rasistace was a mistake so killznoe will not do the same mistkae agigan I hope.
When you said mediocre exclusives did you mean games like uncharted and gravity rush becuase those two for me at leat are for more fun then any other monster hunter game...

FragGen4258d ago (Edited 4258d ago )

I'm not sure I fully agree with the above but I do think losing Monster Hunter was a big problem for Vita, particularly in Japan. MH single-handedly kept the PSP relevant for a long time. It made it a huge seller in Japan which made it viable as an RPG dream handheld for a very long stretch which was really nice to see in its twilight years. I really wonder why it is Nintendo exclusive and whether Sony can do anything about that.

Now that I think of it, I wish my PS-certified Android tablet had a PSP emu to go along with its PSX emu.

Anyway, I'm a fanboy, I guess. I bought the Vita day one and love it but I am hopeful the pace of development picks up. It makes a system feel "alive" and interesting when there is a lot of new releases happening.

g-nome4258d ago

Anybody who actually owns one knows that it does not need any saving. I am still trying to work my way through the launch titles. Got Wipeout 2048 today , and I see the Fury expansion pack is free since I already bought it for PS3. Great stuff.

ziggurcat4258d ago

can we please get through a week without one of these idiotic doom articles?

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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