Key Sony executive on how Vita can become a profitable playground for other publishers and the future of the PS3.
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
Thanks for a great Interview. PlayStation Europe CEO Jim Ryan did a great job with the PSVITA and PS3, what a show it was.
I'm just glad people are no longer lying to themselves and saying Vita does not need saving (looking at you GrGr) 2.2 million is indeed worrying for a product that was meant to sell 10 million for the year.
Bright side is that from here it can only get better.
what a great interview, this is one of the few interesting articles on this site anyways, if it were up to me i'd put every ELITE studio to work on simultaneous projects on psvita and ps4 launch line up, i'd put Sucker Punch, Evolution Studios, Naughty Dog, Sony Santa Monica, Polyphony Digital, Japan Studios, Guerrilla Games, Media Molecule and more to develop new original games on the vita ( in other words i'd bring the best to give me the best) just like Mm and GG proved it at Gamescon, i'd take an aggressive marketing approach, instead of marketing games by themselves i would create psvita on the go entertainment ads (showcasing vita games, features and applications), i would take a little more emphasis on casual gamers.
price cut is coming but after the holidays but i would bundle a 16 gb memory card with the system and lower the price on all memory cards, i would get rid of the 4 gb memory card and create a 64 gb one at a reasonable price.
"But how can PS Vita appeal to the more casual audience? What does it have?"
A: Well, the games we create for the PlayStation Mobile initiative are compatible with Vita and we see Vita as being one of the primary devices for that content. We have a lot of Vita network games that are lighter touch but are priced accordingly. So I think there's a reasonable amount of things now that will appeal to that side of the market.
Many people said Sony has not learned about, the past mistakes about the mobile gaming space and that Sony need's more unique Pick up and Play games to cater to the casual crowd for the PSVita to be viable.
Well i think this interview show's that Sony has learned and they are doing exactly that, and that is going forward to provide both types of game play offering's for the consumer, i think that is what most would agree would be a good thing. Why not have both type's of content. what does it hurt to have both.