Brady Ruiters from ITF Gaming writes: So recently, as you all may have heard; BioWare explained that day one DLC makes business sense and in addition to that, it’s what gamers want. I don’t know which gamers they might be referring to but I sure as hell don’t appreciate what they’re doing.
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
One word : CDProjektRed
They know how to do proper DLC
Hmmn Lost and damned was awesome as was undead nightmare, but some of the other RDR DLC's "Legends & Killers" were a complete dud.
LOL! It might make "business" sense for Day 1 DLC, but it doesn't make for happy customers, in addition to making "common" sense.
It's what gamers want? DAY ONE DLC?!?!
Let's hope they beat or play the game for a month at least with the way people do things.
And yeah I have no idea who they're referring to...I am not paying jack crap for Day one DLC that probably should have been on the disc in the beginning. Cosmetic stuff I can see happening but that is content BEFORE RELEASE that should have been put into the release of the game...
I understand that it can depend on who it is and what content it is and I could go on and on about that, but Day one DLC...Just doesn't seem right.
http://n4g.com/news/1055857...
And now I see why our games need fixes and patches aand everything. They try to finish the game ASAP so they can decide what they want to do with their DLC after people eat the game up.
Well said crimsoness. If they want to offer optional DLC on day one like the ability to upgrade all stats to save you building up over time (Tiger Woods golf) then fair enough, that's for people with more money than sense and a lack of patience.
But when it comes to story lines that add something to the story (assassins creed) then its ridiculous.
Whilst we are on the subject, I hate the fact some trophies are patched into the game which then show on your trophy list, even if you had no intention of buying it. DLC trophies should be patched in when you buy the DLC (Motorstorm Pacific Rift)