120°

“Inevitable” that first PS Vita games didn’t use it to full potential – Media Molecule

“We’re like lucky children” getting to develop for the PS Vita, says Media Molecule’s Mark Healey, who believes that many of the initial run of Vita games used its unique features “for the sake of it” – something they have avoided with their new game Tearaway.

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beefjack.com
mafiahajeri4262d ago

Well Nihillistic must be unique because their continuing the trend. Well maybe one of those amazing creaters can make a COD game in LBP will sure as heck be better...

Knight_Crawler4262d ago (Edited 4262d ago )

Thats why I never buy nothing at launch - the early adapters always get shafted.

For MM to say this is a slap to the face of those people who baught a VITA at launch.

Edit: @ Solder - The VITA has not even been out for a year so we should not see that much diffrence in lauch games compare to ones that will be released by the end of this year.

This only means that launch games were half @$$ and rushed.

I understand Comparing a game like Resistance 1 to Uncharted 2 becuase years have passed but when games are released in the same year and the leap is huge then what else should I think.

Soldierone4262d ago

Not really. Everyone knew that games will improve and get better over time....if they don't, then there is an issue.

chrisarsenalsavart4262d ago (Edited 4262d ago )

sorry if i don,t agree with you.
since launch vita had a very compelling software compare to 3ds which for the first six months had practically nothing to play on apart from pilotwing, steel driver and nintendogs. and 10 third party
games.
In its first 6 months western launch period, sony released 11 first party games +32 thirdparty games.
So why all the gaming media claim there is no games for vita?
Just like they did with ps3.
I love my vita, i love my 3ds. I just wish that the gaming community could give a fair shake to sony.

gaffyh4262d ago

@Knight_Crawler - You never buy nothing, means you always buy something.

There are some great games on the Vita. Wipeout, Uncharted, Escape Plan, Super Stardust Delta and Gravity Rush are the best ones available, and even Rayman Origins is pretty awesome on Vita.

hkgamer4262d ago

sure, early adopters get screwed with sub-par launch games...
but if you are not a pc gamer then the boost in graphics are refreshing and actually feels like next gen is here... if you wait a while, the console just wont have a big wow factor anymore. the price to pay for a brand new games console isn't too expensive in my opnion. especially since you probably waited a year or 2 for it.

miyamoto4262d ago

how is that a slap in the face, my friend?

games have their own control schemes & graphics presentation.

no need to force the hardware functionalities & features if not needed, right?

" It’s inevitable that the first run of games are not going to use it to its full potential, I think.”

Long time gamers know this & do you think noobie gamers care?

wow... have you been hiding under a rock?

I know a lot of gamers who are early adopters just for the sake of collection.

They have been allowing them selves to "slapped in the face" repeatedly ever since yet they enjoy it & they are still very happy.

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GribbleGrunger4262d ago

ah... the double negative. I bought it because of its potential and because it's a PS branded console. Can't go wrong with those

Shikoro4262d ago

Yep, only good things are to come. :)

hkgamer4262d ago

haven't bought my vita or 3ds yet, its a shame i wont see the evolution of those consoles from day one.
anyone remember what the ps3/psp/xbox was like day one? its great to see for yourself the improvements that are constantly being made

remanutd554262d ago

and i will be lucky enough to play your next masterpiece MM, Tearaway looked absolutely creative, amazing, now send me demo on a message please lol, i want to get immerse in that paper world and help Iota to get out of it.

As psvita owner im very happy to see that 2 of sonys ELITE studios leading the way of vita AAA next wave titles. I hope to see Sucker Punch, Sony Santa Monica, Naughty Dog and Polyphony Digital follow through this initiative.

ChunkyLover534262d ago

Well developers still aren't using the full potential of the PS3, sometimes it takes a while to get the hang of certain architecture.

smashcrashbash4262d ago

Well yeah. Isn't that the norm. Why do people act as if anything that happens is new.Developers always have to get used to a new system from the beginning. I have never seen anyone uses a new system's power and capabilities from the get go.

CommonSenseGamer4262d ago

Really, what untapped potential would that be now?

Hicken4262d ago

Why don't you ask Bethesda that? Or Activision, for that matter?

Or, for people who are actually TRYING and are releasing better and better things, ask Naughty Dog. People thought Uncharted 2 was the best games would get, and they surpassed that with its sequel. Not as big of a jump as some might have hoped, but a definite, obvious improvement. And The Last of Us, if it ONLY looks as good as what we see now, is set to raise the bar yet again.

I doubt ANY console's potential has ever been "maxed out" by the end of its life cycle. Whatever the best looking game on PS1 was, I bet developers could do better on the same hardware even now.

Humans LEARN- well, most of us do- and by doing the same things repeatedly, we become better at them. We learn to streamline complicated tasks and develop all new methods for old jobs. We improve.

We don't PERFECT.

Rather than asking if a console still has untapped potential, show me a console that can go no further.

Ben_Grimm4262d ago

@Hicken

"Why don't you ask Bethesda that? Or Activision, for that matter?"

Which games are you referring too? Skyrim is a huge open world game that had more options and gameplay than any Naughty Dog game ever had. It WAS limited by both consoles.
CoD has to have a limit of players online if they want to keep the 60 frames per second because of the limits of current consoles.

Every time graphics look better, its mainly because something somewhere in the design was sacrificed. So to sit on your computer and insinuate that Bethesda or Activision aren't TRYING is a very dumb thing to type.

BrutallyBlunt4262d ago (Edited 4262d ago )

Ben Grimm is correct, Call of Duty isn't even in native 720p on the Playstation 3. It's obvious a lot of sacrifices have been made on the consoles. Here we have Sony telling the world next gen starts when they say it does, they release a game console that can play 1080p movies but struggles to even play some games at 720p. Bethesda's Skyrim was a mess on the Playstation 3 and Sony is well aware of the headaches the Playstation 3 has caused developers. That's why they made the Vita much more friendly for game programmers and the Playstation 4 will also be much easier as well.

I expect Vita games to get better but the Playstation 3 is nearing the end of its cycle. If games do improve it's very minimal at this point. They still use many tricks to hide the limitations.

miyamoto4262d ago

Have you played Uncharted 2 & 3, God of War III, GT5, bro?

The answers are there.

But that is not all.

The Last of Us, The Last Guardian, FF Versus XIII, FF XIV may have more hidden potential too.

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kingofe34262d ago

No, duh! Games on any system will look better over time. It always happens. Best example of this is "The Last of Us".

Knight_Crawler4262d ago (Edited 4262d ago )

"Over time" Yes but the VITA has not even been out for a full year so this makes me belive that the first games were rushed.

You can not compare the TLUS becuase its been 6 years sonce the PS3 launch so games should look better at this stage.

@SmashCrash - out of bubbles. "I have never seen anyone uses a new system's power and capabilities from the get go"

I guess you have not played MGS4...Kojima used alot of the PS3 power to make that game and it still holds up to games today. Remember power does not have to be graphics but what the game can do in terms of gameplay and content. God of War 3 and Killzone 3 are purtier that MGS4 but very linear compared to MGS4 and dont offer much in mechanics.

Puddlejumper754262d ago

Duh. No console launches maxed out.
It takes years to max any platform.

Waiting for my own personal troll to come disagree and run off back under their bridge of desperation.

Gr814262d ago

Thing is that the same fans who say things like 'obviously the launch games didn't use Vita's full potential' are the same folks who go into a Wii U news forum and talk about how Weak the console is lol..Its insanity.

Knushwood Butt4262d ago

Nobody's talking about the Wii U...

Gr814262d ago

I wasn't talking to you.

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60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Inverno26d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.

330°

PlayStation layoffs hit Dreams developer Media Molecule

Staff at UK developer Media Molecule have today been told to expect job losses, with around 20 staff expected to be laid off. That's around 15-20 percent of the overall studio.

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eurogamer.net
crazyCoconuts177d ago

This sucks. Dreams was so amazing I was sure it was going to be integrated into PS5 in a meaningful way with the intention of fostering creativity in gamers. So disappointing to continue to hear news of that failure. Hope those impacted land on their feet and the studio finds passion in their new project...

Cacabunga177d ago (Edited 177d ago )

It will also hit Naughty Dog if they dont wake the hell up from their bubble.. this is inevitable . That comfortable pillow they have been laying on since ps1 isn’t there anymore.

Mm had a whole gen to release a game.. the over confidence they got from PS3 and Vita with LBP blinded them.

crazyCoconuts177d ago

I have no reason to believe to was over confidence.
They poured a lot of blood sweat and tears into Dreams, and it showed. It was exceptional by all accounts, and they tried to make it work.
For whatever reason, i have no idea why, their dream didn't come true. Maybe Sony gave them too long a leash, I don't know. But it wasn't for lack of trying. They made a fantastic creative masterpiece that...er...not enough people wanted.

Cacabunga177d ago

Crazy

They for sure did.. but new experiences and simulators we all know are a make or break.. the risk was big and this just confirms it. They seemed so sure that game would be a success and guarantee their survival but things turned out to be very different.. they to give the fame a second breath with free VR support ..

RaiderNation177d ago (Edited 177d ago )

Christ, what an idiotic post. Media Molecule's siruation is not even remotely similar to Naughty Dog's. ND released a commercially and critically game of the year award winner in 2020. That was just 3 years ago. How long do you think these games take to make?? They released The Last of Us Remake in 2022 which also sold very well. Dreams was a flop. It sold terribly. Mm's previous game was Tearaway on Vita. It also flopped. Prior to that, their last game was LBP 2 on PS3! They're lucky Sony doesn't shut them down completely.

Cacabunga177d ago

Raider

Nothing more idiotic than your post.. there is true love and respect towards Mm for what they delivered all their games included.. every single one was a swan song! On PS4 they took a big risk and they got hurt by it and dreams was even announced at PS4 reveal!!!
In case of ND, we’ve seen nothing for 3 years, not even a Tease.. if they keep quiet longer they will miss this gen completely and end up in same situation as Mm because there is no cash flow..

1Victor176d ago

@lighting/orchard:” It will also hit Naughty Dog if they dont wake the hell up from their bubble.. this is inevitable .”
Dude you’re so transparent that even with a new accounts you can’t hide your fanboyism and hatred of everything Sony
Media molecule been hit with layoffs is unfortunately and sad to happen to any company regardless of industry and I don’t wish it on any company as it’s always the hard working people that get to pay while bosses getaway scotch free and a bonus at the end of the year

anast176d ago

ND will be fine. They aren't content creators for YouTube where they've got to post a video every second.

jwillj2k4176d ago

If layoffs hit naughty dog there has been a massive misappropriation of funds. No one should be getting laid off at naughty dog this generation.

+ Show (4) more repliesLast reply 176d ago
porkChop177d ago

Dreams should have been relaunched on PS5 and PC. It made no sense to launch the game on PS4 with next to no marketing when a new generation was about to start. The game had so much potential.

Jin_Sakai177d ago

Not really surprised. While Media Molecule makes decent games they’re niche and take forever to come out. Sony has actually been very generous if you ask me.

Obscure_Observer176d ago

"Sony has actually been very generous if you ask me.'

Sure...

In the current generation, Sony has shut down multiple first party studios, canceled multiple AAA games, and fired lots of people.

All of that while boasting their chest about incredible sales for the PS5.

This nothing but facts

outsider1624176d ago

I don't know about dreams as that game isn't meant for most people. I mean the casuals dont know how to make games and is it fun for them? There's a lot of potential in Dreams but it just didnt click with many i suppose.

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Neonridr177d ago

shame, hope they all find jobs within Sony possibly in other studios.

-Foxtrot177d ago

Shame, Dreams was a cool concept and well done but it just wasn’t…how do you put it, a traditional game, if that makes sense. Spending so long on this game when in the end it felt more aimed at creators, which is fine obviously but I’d like to see something more traditional from them while another team works on the experimental stuff

I just can’t believe of all the PC ports Sony did Dreams was never one of them, the PC community might have had fun with it.

goldwyncq177d ago

Not porting Dreams — a game creation tool — to PC was a profoundly stupid decision.

itBourne177d ago

The problem with Dreams was the barrier to entry... had it been on PC, like I said with LBP so long ago, it would of soared like crazy.

My biggest complaint was the lack of support to create with friends. To my knowledge you still cannot not even create together, let alone play a game together online. How do you not support that on launch... which also leads into the barrier of entry, none of my friends even knew what the heck it was, and it was so hard to show them or get them into it.

Petebloodyonion177d ago

Always suck to hear this kind of news.
Hope everything turn for the best for these affected.

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60°

How Dreams Tren update was inspired by a childhood spent playing with trains

Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.

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blog.playstation.com