Transformers: Fall of Cybertron is the sequel to High Moon’s fascinating story of the epic war taking pace on the Autobot’s and Decepticon’s home planet; War for Cybertron. While receiving quality reviews across most of the internet, many people stayed away from the title, and rightfully so with numerous flops on the 1980’s cartoon and toy line brand. Yet War for Cybertron turned out to be a sleeper hit with its multiplayer, horde mode, and completely cooperative campaign.
Kyle takes a look at the demo for Fall of Cybertron. Does the demo make him want to play it? Find out in the full article!
While originally only the PlayStation and Steam stores were affected, now all the Transformers games on Xbox One and Xbox 360 have been delisted from the marketplaces.
Legend of Korra has been delisted from all marketplace stores as well. The rights expired with Activision.
Jason Stettner of Gamerheadquarters writes; "Transformers: Fall of Cybertron was a remarkable game, it continued the story line that War setup and presented players with the world of Cybertron which is often only mentioned in most media. "
Both 'War for' and 'Fall of' are really well made games. Much better than any of the movie licensed ones.
I love these games way better then the movie crap that was put out. Too bad the third game Rise of the Dark Spark sucked they had a great franchise going on with War for Cybertron and Fall of Cybertron.
Despite the franchise being almost perfect for a line of video games, many of the Transformers games have been mediocre or plain terrible.
"It’s not all bad new for fans though, because there is a new animated TV series based on the original Generation 1 series and toyline coming too."
I'd never heard of that. Would be interesting to see, tho.
Complaining about not being able to party up? really? they took that out of the demo because they didnt want teams of friends going in pub stompign the crap out of new players who are trying to check the game out.
I regulary get upwards of 30 kills and so do my friends, id hate to think what it would be like for the other team if we could all party up and use teamwork when they are all just trying to check the game out.
I find the aiming to be suited to being a giant robot....im not a puny spartan or human, obviously my aim isnt goign to be as responsive, if it were there would be something wrong...
brb judging the graphics and presentation of a downloadable demo that is barely over 1GB which has 2 10 min long SP missons and a good load of multiplayer content to boot.
And please dont ever compare this game to Halo or COD, it is far far better than either.
The lack of a cover system in a 3rd person shooter is a little ridiculous imo. Especially for a sequel that should look for ways to improve on the original. You could argue that giant robots don't have the need to use cover or whatever, but the enemies don't have any problem using it.